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荣誉骑士2君主存档修改教程 存档怎么修改

日期:2024-01-02 04:02:08栏目:游戏攻略浏览:

  荣誉骑士2君主中存档怎么修改?部分玩家可能还不清楚,下面一起来看看荣誉骑士2君主存档修改教程吧。

  • 荣誉骑士2君主存档修改教程
    存档位置:C:/Users/%USERNAME%/AppData/LocalLow/BlackSeaGames/Sovereign/Saves/SinglePlayer
    存档名下world.txt 右键用Notepad++ 打开, 不要用自带notepad因为文件很大
    1.找我的地区,修改矿
    进游戏切英文,找省份英文名,我蒙古霍尔木兹是hormuz
    搜“Hormuz”,得,
    Realm 11 //[11] Realm 11(Hormuz)
    {
    ReligionState
    {
    string religion_def = "Pagan"
    }
    FeaturesState
    {
    int count = 6
    string feature_0 = "Coastal"
    string feature_1 = "Cattle"
    string feature_2 = "LimestoneDeposit"
    string feature_3 = "MarbleDeposit"
    string feature_4 = "DeepForests"
    string feature_5 = "AmberDeposits"
    }
    CoreToKingdomsState
    FeaturesState即矿,词典翻译得,
    矿1:海边
    矿2:牛
    矿3:石灰岩
    。。。等
    ———————————————————————————————————
    2. 加修道院城堡村子
    自己加 “”Village XXXX“”,注意村子是连号的,要给他新号码。新号码从Village 2106起
    村子有:
    Monastery 修道院
    Village 村庄
    Farm 农场
    SheepFarm 羊场
    Mine 矿场

    生成村子:
    系统会随机生成小于等于最大值的村庄,因此如果村子数比最大值小,我们可以增加村子。同时地区的矿资源也只有在村子有矿场时生效
    替换村子:
    替换村子的话,注意要修改上下两行
    我们搜伊斯法罕Ispahan
    A. 伊斯法罕村1
    Village 1915 //[1915] Village in 70:Ispahan (409:Mongols)
    {
    TypeState
    {
    string type = "Village"
    }
    DefenderBonusCacheState
    {
    int siege_defense_garrison_manpower = 0
    int siege_defense_temp_defender_manpower = 0
    int levy_manpower = 0
    int levy_squads = 0
    int excess_levy_manpower = 0
    int town_guard_squads = 0
    int excess_town_guard_manpower = 0
    int worker_squads = 1
    int excess_worker_manpower = 0
    }
    }
    B. 伊斯法罕村2
    Village 1748 //[1748] Village in 70:Ispahan (409:Mongols)
    {
    TypeState
    {
    string type = "Village"
    }
    DefenderBonusCacheState
    {
    int siege_defense_garrison_manpower = 0
    int siege_defense_temp_defender_manpower = 0
    int levy_manpower = 0
    int levy_squads = 0
    int excess_levy_manpower = 0
    int town_guard_squads = 0
    int excess_town_guard_manpower = 0
    int worker_squads = 1
    int excess_worker_manpower = 0
    }
    }
    C. 伊斯法罕农场1
    Village 1752 //[1752] Farm in 70:Ispahan (409:Mongols)
    {
    TypeState
    {
    string type = "Farm"
    }
    }
    Village 1915 //[1915] Village in 70:Ispahan (409:Mongols)
    指的是 村子1915号,70号:伊斯法罕(409号:蒙古)
    在伊斯法罕的新村子即为:
    Village XXXX //[XXXX] Village in 70:Ispahan (409:Mongols)
    ....
    在伊斯法罕的新农场即为:
    Village XXXX //[XXXX] Farm in 70:Ispahan (409:Mongols)
    {
    TypeState
    {
    string type = "Farm"
    }
    }
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