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赛博朋克2077控制台代码大全 控制台指令汇总

日期:2022-10-19 10:33:26栏目:游戏攻略浏览:

赛博朋克2077控制台代码大全。本文为大家带来的是游戏中的各种控制台指令汇总,供各位玩家们参考查阅。

  • 控制台代码大全(更新中)
    首先我们需要开启控制台
    控制台开启方法《《点击进入
    修改玩家血量:
    player.modifyhealth(数值)
    如:
    加10%的血:player.modifyhealth(10)
    扣10%的血:player.modifyhealth(-10)
    传送到指定坐标:
    player.teleport(x,y,z)
    如:
    传送到30,100,50:player.teleport(30,100,50) //我也不知道是哪!
    标记玩家当前位置:
    player.markforteleport()
    传送到刚刚标记的位置:
    player.teleporttomark()
    隐藏/显示UI:
    Ink.SetDrawEnabled(状态)
    如:
    关闭UI:Ink.SetDrawEnabled(0)
    开启UI:Ink.SetDrawEnabled(1)
    移除所有物品:
    player.inventory.removeAllItems()
    增加金钱:
    player.inventory.addItem(Items.money, 数量)
    如:
    +10000金钱:player.inventory.addItem(Items.money, 10000)
    减少现金:
    player.inventory.removeItem(Items.money,数量)
    如:
    -10000现金:player.inventory.removeItem(Items.money,10000)
    武器代码
    代码 名称 类型 品质 指令(可以直接CTRL+C, CTRL+V, Enter) 数量
    Items.mq011_wilson_gun 终夜 动能手枪 [精良|不朽] player.inventory.addItem(Items.mq011_wilson_gun,1) 1
    Items.Preset_Lexington_Wilson 终夜 动能手枪 [精良|不朽] player.inventory.addItem(Items.Preset_Lexington_Wilson,1) 1
    Items.Preset_Q001_Lexington 终夜 动能手枪 [精良|不朽] player.inventory.addItem(Items.Preset_Q001_Lexington,1) 1
    Items.Preset_Overture_Default_U 前奏 动能左轮手枪 [精良] player.inventory.addItem(Items.Preset_Overture_Default_U,1) 1
    Items.Preset_Katana_Cocktail 鸡尾酒棒 武士刀 [稀有|不朽] player.inventory.addItem(Items.Preset_Katana_Cocktail,1) 1
    Items.Preset_Katana_Hiromi 爪磨 武士刀 [稀有|不朽] player.inventory.addItem(Items.Preset_Katana_Hiromi,1) 1
    Items.Preset_Katana_Saburo 觉 武士刀 [稀有|不朽] player.inventory.addItem(Items.Preset_Katana_Saburo,1) 1
    Items.Preset_Katana_Surgeon 手术刀 武士刀 [稀有|不朽] player.inventory.addItem(Items.Preset_Katana_Surgeon,1) 1
    Items.mq008_golden_knuckledusters 分则能成 智能突击步枪 [稀有|不朽] player.inventory.addItem(Items.mq008_golden_knuckledusters,1) 1
    Items.Preset_Sidewinder_Divided 分则能成 智能突击步枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Sidewinder_Divided,1) 1
    Items.Preset_Achilles_Nash 寡妇制造者 技术精准步枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Achilles_Nash,1) 1
    Items.Preset_Kenshin_Royce 混乱 技术手枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Kenshin_Royce,1) 1
    Items.Preset_Omaha_Suzie 丽姿 技术手枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Omaha_Suzie,1) 1
    Items.mq001_scorpions_knife 毒刺 小刀 [稀有|不朽] player.inventory.addItem(Items.mq001_scorpions_knife,1) 1
    Items.Preset_Knife_Stinger 毒刺 小刀 [稀有|不朽] player.inventory.addItem(Items.Preset_Knife_Stinger,1) 1
    Items.Preset_Dildo_Stout 一日七次郎 單手棍 [稀有|不朽] player.inventory.addItem(Items.Preset_Dildo_Stout,1) 1
    Items.Preset_Baseball_Bat_Denny 镀金棒球棍 双手棍棒 [稀有|不朽] player.inventory.addItem(Items.Preset_Baseball_Bat_Denny,1) 1
    Items.Preset_Baton_Tinker_Bell 小叮当 单手棍棒 [稀有|不朽] player.inventory.addItem(Items.Preset_Baton_Tinker_Bell,1) 1
    Items.Preset_Cane_Fingers 水腹蛇 单手棍棒 [稀有|不朽] player.inventory.addItem(Items.Preset_Cane_Fingers,1) 1
    Items.Preset_Dildo_Stout 藤津伪器(假JB) 单手棍棒 [稀有|不朽] player.inventory.addItem(Items.Preset_Dildo_Stout,1) 1
    Items.sq021_peter_pan_baton 小叮当 单手棍棒 [稀有|不朽] player.inventory.addItem(Items.sq021_peter_pan_baton,1) 1
    Items.Preset_Carnage_Mox 莫克斯 动能霞弹枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Carnage_Mox,1) 1
    Items.Preset_Copperhead_Genesis 诗篇 11:6 动能突击步枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Copperhead_Genesis,1) 1
    Items.Preset_Grad_Panam 守望 动能狙击步枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Grad_Panam,1) 1
    Items.Preset_Liberty_Dex 退路 动能手枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Liberty_Dex,1) 1
    Items.Preset_Liberty_Yorinobu 金刚 动能手枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Liberty_Yorinobu,1) 1
    Items.Preset_Nue_Jackie 金色狠婆娘 动能手枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Nue_Jackie,1) 1
    Items.Preset_Nue_Maiko 死亡和税收 动能手枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Nue_Maiko,1) 1
    Items.Preset_Nova_Doom_Doom 木大木大 动能左轮手枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Nova_Doom_Doom,1) 1
    Items.Preset_Overture_Kerry 大天使 动能左轮手枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Overture_Kerry,1) 1
    Items.Preset_Pulsar_Buzzsaw 电锯 动能冲锋枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Pulsar_Buzzsaw,1) 1
    Items.Preset_Saratoga_Maelstrom 芬里尔 动能冲锋枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Saratoga_Maelstrom,1) 1
    Items.Preset_Saratoga_Raffen 大力砖飞 动能冲锋枪 [稀有|不朽] player.inventory.addItem(Items.Preset_Saratoga_Raffen,1) 1
    Items.Preset_Katana_GoG 黑独角兽 武士刀 [稀有] player.inventory.addItem(Items.Preset_Katana_GoG,1) 1
    Items.q115_revolver 前奏 动能手枪 [稀有] player.inventory.addItem(Items.q115_revolver,1) 1
    Items.Preset_MQ008_Nova DR5 新星 动能左轮手枪 [稀有] player.inventory.addItem(Items.Preset_MQ008_Nova,1) 1
    Items.Preset_Overture_Default_R 前奏 动能左轮手枪 [稀有] player.inventory.addItem(Items.Preset_Overture_Default_R,1) 1
    Items.Preset_Butchers_Knife_Default 屠天的切肉刀 长刀剑 [普通] player.inventory.addItem(Items.Preset_Butchers_Knife_Default,1) 1
    Items.Preset_Chefs_Knife_Default 厨刀 长刀剑 [普通] player.inventory.addItem(Items.Preset_Chefs_Knife_Default,1) 1
    Items.Preset_Kukri_Default 反曲刀 长刀剑 [普通] player.inventory.addItem(Items.Preset_Kukri_Default,1) 1
    Items.Preset_Kukri_Voodoo 反曲刀 长刀剑 [普通] player.inventory.addItem(Items.Preset_Kukri_Voodoo,1) 1
    Items.Preset_Machete_Default 弯刀 长刀剑 [普通] player.inventory.addItem(Items.Preset_Machete_Default,1) 1
    Items.Preset_Machete_Maelstrom 弯刀 长刀剑 [普通] player.inventory.addItem(Items.Preset_Machete_Maelstrom,1) 1
    Items.Preset_Machete_Valentinos 弯刀 长刀剑 [普通] player.inventory.addItem(Items.Preset_Machete_Valentinos,1) 1
    Items.Preset_Hammer_Default 锤子 锤子 [普通] player.inventory.addItem(Items.Preset_Hammer_Default,1) 1
    Items.Preset_HMG_Default 31 型重机枪 重机枪 [普通] player.inventory.addItem(Items.Preset_HMG_Default,1) 1
    Items.Preset_Knuckles_Default 指虎 突击步枪?? [普通] player.inventory.addItem(Items.Preset_Knuckles_Default,1) 1
    Items.Preset_Knuckles_Military 指虎 突击步枪?? [普通] player.inventory.addItem(Items.Preset_Knuckles_Military,1) 1
    Items.Preset_Knuckles_Pimp 指虎 突击步枪?? [普通] player.inventory.addItem(Items.Preset_Knuckles_Pimp,1) 1
    Items.Preset_Katana_Arasaka_2020 武士刀 武士刀 [普通] player.inventory.addItem(Items.Preset_Katana_Arasaka_2020,1) 1
    Items.Preset_Katana_Training 武士刀 武士刀 [普通] player.inventory.addItem(Items.Preset_Katana_Training,1) 1
    Items.Preset_Katana_Military 武士刀 武士刀 [普通] player.inventory.addItem(Items.Preset_Katana_Military,1) 1
    Items.Preset_Katana_Neon 武士刀 武士刀 [普通] player.inventory.addItem(Items.Preset_Katana_Neon,1) 1
    Items.Preset_Katana_Default 武士刀 武士刀 [普通] player.inventory.addItem(Items.Preset_Katana_Default,1) 1
    Items.Preset_Sidewinder_Default D5 响尾蛇 智能突击步枪 [普通] player.inventory.addItem(Items.Preset_Sidewinder_Default,1) 1
    Items.Preset_Sidewinder_Military D5 响尾蛇 智能突击步枪 [普通] player.inventory.addItem(Items.Preset_Sidewinder_Military,1) 1
    Items.Preset_Sidewinder_Neon D5 响尾蛇 智能突击步枪 [普通] player.inventory.addItem(Items.Preset_Sidewinder_Neon,1) 1
    Items.Preset_Sidewinder_Pimp D5 响尾蛇 智能突击步枪 [普通] player.inventory.addItem(Items.Preset_Sidewinder_Pimp,1) 1
    Items.Preset_Ashura_Default 阿修罗 智能狙击步枪 [普通] player.inventory.addItem(Items.Preset_Ashura_Default,1) 1
    Items.Preset_Ashura_Military 阿修罗 智能狙击步枪 [普通] player.inventory.addItem(Items.Preset_Ashura_Military,1) 1
    Items.Preset_Ashura_Neon 阿修罗 智能狙击步枪 [普通] player.inventory.addItem(Items.Preset_Ashura_Neon,1) 1
    Items.Preset_Ashura_Pimp 阿修罗 智能狙击步枪 [普通] player.inventory.addItem(Items.Preset_Ashura_Pimp,1) 1
    Items.Preset_Zhuo_Default L-69 卓式 智能散弹枪 [普通] player.inventory.addItem(Items.Preset_Zhuo_Default,1) 1
    Items.Preset_Zhuo_Military L-69 卓式 智能散弹枪 [普通] player.inventory.addItem(Items.Preset_Zhuo_Military,1) 1
    Items.Preset_Zhuo_Neon L-69 卓式 智能散弹枪 [普通] player.inventory.addItem(Items.Preset_Zhuo_Neon,1) 1
    Items.Preset_Zhuo_Pimp L-69 卓式 智能散弹枪 [普通] player.inventory.addItem(Items.Preset_Zhuo_Pimp,1) 1
    Items.Preset_Zhuo_Trauma L-69 卓式 智能散弹枪 [普通] player.inventory.addItem(Items.Preset_Zhuo_Trauma,1) 1
    Items.Preset_Chao_Default A-22B 超式 智能手枪 [普通] player.inventory.addItem(Items.Preset_Chao_Default,1) 1
    Items.Preset_Chao_Military A-22B 超式 智能手枪 [普通] player.inventory.addItem(Items.Preset_Chao_Military,1) 1
    Items.Preset_Chao_Neon A-22B 超式 智能手枪 [普通] player.inventory.addItem(Items.Preset_Chao_Neon,1) 1
    Items.Preset_Chao_Pimp A-22B 超式 智能手枪 [普通] player.inventory.addItem(Items.Preset_Chao_Pimp,1) 1
    Items.Preset_Yukimura_Default HJKE-11 幸村 智能手枪 [普通] player.inventory.addItem(Items.Preset_Yukimura_Default,1) 1
    Items.Preset_Yukimura_Military HJKE-11 幸村 智能手枪 [普通] player.inventory.addItem(Items.Preset_Yukimura_Military,1) 1
    Items.Preset_Yukimura_Neon HJKE-11 幸村 智能手枪 [普通] player.inventory.addItem(Items.Preset_Yukimura_Neon,1) 1
    Items.Preset_Yukimura_Pimp HJKE-11 幸村 智能手枪 [普通] player.inventory.addItem(Items.Preset_Yukimura_Pimp,1) 1
    Items.Preset_Palica_Default DB-4铁棍 智能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Palica_Default,1) 1
    Items.Preset_Palica_Military DB-4铁棍 智能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Palica_Military,1) 1
    Items.Preset_Palica_Neon DB-4铁棍 智能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Palica_Neon,1) 1
    Items.Preset_Palica_Pimp DB-4铁棍 智能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Palica_Pimp,1) 1
    Items.Preset_Dian_Default G-58 典式 智能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Dian_Default,1) 1
    Items.Preset_Dian_Military G-58 典式 智能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Dian_Military,1) 1
    Items.Preset_Dian_Neon G-58 典式 智能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Dian_Neon,1) 1
    Items.Preset_Dian_Pimp G-58 典式 智能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Dian_Pimp,1) 1
    Items.Preset_Dian_Trauma G-58 典式 智能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Dian_Trauma,1) 1
    Items.Preset_Shingen_Default TKI-20 信玄 智能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Shingen_Default,1) 1
    Items.Preset_Shingen_Military TKI-20 信玄 智能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Shingen_Military,1) 1
    Items.Preset_Shingen_Neon TKI-20 信玄 智能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Shingen_Neon,1) 1
    Items.Preset_Shingen_Pimp TKI-20 信玄 智能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Shingen_Pimp,1) 1
    Items.Preset_Achilles_Default M-179E 阿喀琉斯 技术精准步枪 [普通] player.inventory.addItem(Items.Preset_Achilles_Default,1) 1
    Items.Preset_Achilles_Military M-179E 阿喀琉斯 技术精准步枪 [普通] player.inventory.addItem(Items.Preset_Achilles_Military,1) 1
    Items.Preset_Achilles_Neon M-179E 阿喀琉斯 技术精准步枪 [普通] player.inventory.addItem(Items.Preset_Achilles_Neon,1) 1
    Items.Preset_Achilles_Pimp M-179E 阿喀琉斯 技术精准步枪 [普通] player.inventory.addItem(Items.Preset_Achilles_Pimp,1) 1
    Items.Preset_Achilles_Tiny_Mike M-179E 阿喀琉斯 技术精准步枪 [普通] player.inventory.addItem(Items.Preset_Achilles_Tiny_Mike,1) 1
    Items.Preset_Nekomata_Default 猫叉 技术狙击步枪 [普通] player.inventory.addItem(Items.Preset_Nekomata_Default,1) 1
    Items.Preset_Nekomata_Military 猫叉 技术狙击步枪 [普通] player.inventory.addItem(Items.Preset_Nekomata_Military,1) 1
    Items.Preset_Nekomata_Neon 猫叉 技术狙击步枪 [普通] player.inventory.addItem(Items.Preset_Nekomata_Neon,1) 1
    Items.Preset_Nekomata_Pimp 猫叉 技术狙击步枪 [普通] player.inventory.addItem(Items.Preset_Nekomata_Pimp,1) 1
    Items.Preset_Kenshin_Default JKE-X2 谦信 技术手枪 [普通] player.inventory.addItem(Items.Preset_Kenshin_Default,1) 1
    Items.Preset_Kenshin_Military JKE-X2 谦信 技术手枪 [普通] player.inventory.addItem(Items.Preset_Kenshin_Military,1) 1
    Items.Preset_Kenshin_MQ041 JKE-X2 谦信 技术手枪 [普通] player.inventory.addItem(Items.Preset_Kenshin_MQ041,1) 1
    Items.Preset_Kenshin_Neon JKE-X2 谦信 技术手枪 [普通] player.inventory.addItem(Items.Preset_Kenshin_Neon,1) 1
    Items.Preset_Kenshin_Pimp JKE-X2 谦信 技术手枪 [普通] player.inventory.addItem(Items.Preset_Kenshin_Pimp,1) 1
    Items.Preset_Kenshin_Takemura JKE-X2 谦信 技术手枪 [普通] player.inventory.addItem(Items.Preset_Kenshin_Takemura,1) 1
    Items.Preset_Omaha_Default M-76E 奥马哈 技术手枪 [普通] player.inventory.addItem(Items.Preset_Omaha_Default,1) 1
    Items.Preset_Omaha_Military M-76E 奥马哈 技术手枪 [普通] player.inventory.addItem(Items.Preset_Omaha_Military,1) 1
    Items.Preset_Omaha_Neon M-76E 奥马哈 技术手枪 [普通] player.inventory.addItem(Items.Preset_Omaha_Neon,1) 1
    Items.Preset_Omaha_Pimp M-76E 奥马哈 技术手枪 [普通] player.inventory.addItem(Items.Preset_Omaha_Pimp,1) 1
    Items.Preset_Burya_Default RT-46 风暴 技术左轮手枪 [普通] player.inventory.addItem(Items.Preset_Burya_Default,1) 1
    Items.Preset_Burya_Military RT-46 风暴 技术左轮手枪 [普通] player.inventory.addItem(Items.Preset_Burya_Military,1) 1
    Items.Preset_Burya_Neon RT-46 风暴 技术左轮手枪 [普通] player.inventory.addItem(Items.Preset_Burya_Neon,1) 1
    Items.Preset_Burya_Pimp RT-46 风暴 技术左轮手枪 [普通] player.inventory.addItem(Items.Preset_Burya_Pimp,1) 1
    Items.Preset_Quasar_Default DR12 类星体 技术左轮手枪 [普通] player.inventory.addItem(Items.Preset_Quasar_Default,1) 1
    Items.Preset_Quasar_Military DR12 类星体 技术左轮手枪 [普通] player.inventory.addItem(Items.Preset_Quasar_Military,1) 1
    Items.Preset_Quasar_Neon DR12 类星体 技术左轮手枪 [普通] player.inventory.addItem(Items.Preset_Quasar_Neon,1) 1
    Items.Preset_Quasar_Pimp DR12 类星体 技术左轮手枪 [普通] player.inventory.addItem(Items.Preset_Quasar_Pimp,1) 1
    Items.Preset_Satara_Default DB-2 萨达拉 技术双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Satara_Default,1) 1
    Items.Preset_Satara_Military DB-2 萨达拉 技术双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Satara_Military,1) 1
    Items.Preset_Satara_Neon DB-2 萨达拉 技术双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Satara_Neon,1) 1
    Items.Preset_Satara_Pimp DB-2 萨达拉 技术双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Satara_Pimp,1) 1
    Items.Preset_Knife_Default 小刀 小刀 [普通] player.inventory.addItem(Items.Preset_Knife_Default,1) 1
    Items.Preset_Knife_Military 小刀 小刀 [普通] player.inventory.addItem(Items.Preset_Knife_Military,1) 1
    Items.Preset_Tanto_Default 短刀 小刀 [普通] player.inventory.addItem(Items.Preset_Tanto_Default,1) 1
    Items.Preset_Baseball_Bat_Default 棒球棒 双手棍棒 [普通] player.inventory.addItem(Items.Preset_Baseball_Bat_Default,1) 1
    Items.Preset_Kanabo_Default 金棒 双手棍棒 [普通] player.inventory.addItem(Items.Preset_Kanabo_Default,1) 1
    Items.Preset_Baton_Alpha 电警棍 ALPHA 单手棍棒 [普通] player.inventory.addItem(Items.Preset_Baton_Alpha,1) 1
    Items.Preset_Baton_Beta 电警棍 BETA 单手棍棒 [普通] player.inventory.addItem(Items.Preset_Baton_Beta,1) 1
    Items.Preset_Baton_Gamma 电警棍 GAMMA 单手棍棒 [普通] player.inventory.addItem(Items.Preset_Baton_Gamma,1) 1
    Items.Preset_Crowbar_Default 撬棍 单手棍棒 [普通] player.inventory.addItem(Items.Preset_Crowbar_Default,1) 1
    Items.Preset_Iron_Pipe_Default 钢管 单手棍棒 [普通] player.inventory.addItem(Items.Preset_Iron_Pipe_Default,1) 1
    Items.Preset_Pipe_Wrench_Default 套筒扳手 单手棍棒 [普通] player.inventory.addItem(Items.Preset_Pipe_Wrench_Default,1) 1
    Items.Preset_Tire_Iron_Default 撬胎棒 单手棍棒 [普通] player.inventory.addItem(Items.Preset_Tire_Iron_Default,1) 1
    Items.Preset_Tomahawk_Default 战斧 单手棍棒 [普通] player.inventory.addItem(Items.Preset_Tomahawk_Default,1) 1
    Items.Preset_Carnage_Default 杀戮 动能霞弹枪 [普通] player.inventory.addItem(Items.Preset_Carnage_Default,1) 1
    Items.Preset_Carnage_Military 杀戮 动能霞弹枪 [普通] player.inventory.addItem(Items.Preset_Carnage_Military,1) 1
    Items.Preset_Carnage_Neon 杀戮 动能霞弹枪 [普通] player.inventory.addItem(Items.Preset_Carnage_Neon,1) 1
    Items.Preset_Carnage_Pimp 杀戮 动能霞弹枪 [普通] player.inventory.addItem(Items.Preset_Carnage_Pimp,1) 1
    Items.Preset_Defender_Default 防御者 动能轻机枪 [普通] player.inventory.addItem(Items.Preset_Defender_Default,1) 1
    Items.Preset_Defender_Military 防御者 动能轻机枪 [普通] player.inventory.addItem(Items.Preset_Defender_Military,1) 1
    Items.Preset_Defender_Neon 防御者 动能轻机枪 [普通] player.inventory.addItem(Items.Preset_Defender_Neon,1) 1
    Items.Preset_Defender_Pimp 防御者 动能轻机枪 [普通] player.inventory.addItem(Items.Preset_Defender_Pimp,1) 1
    Items.Preset_Sor22_Default SOR-22 动能精准步枪 [普通] player.inventory.addItem(Items.Preset_Sor22_Default,1) 1
    Items.Preset_Sor22_Military SOR-22 动能精准步枪 [普通] player.inventory.addItem(Items.Preset_Sor22_Military,1) 1
    Items.Preset_Sor22_Neon SOR-22 动能精准步枪 [普通] player.inventory.addItem(Items.Preset_Sor22_Neon,1) 1
    Items.Preset_Sor22_Pimp SOR-22 动能精准步枪 [普通] player.inventory.addItem(Items.Preset_Sor22_Pimp,1) 1
    Items.Preset_Ajax_Default M251S 阿贾克斯 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Ajax_Default,1) 1
    Items.Preset_Ajax_Military M251S 阿贾克斯 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Ajax_Military,1) 1
    Items.Preset_Ajax_Neon M251S 阿贾克斯 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Ajax_Neon,1) 1
    Items.Preset_Ajax_Pimp M251S 阿贾克斯 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Ajax_Pimp,1) 1
    Items.Preset_Ajax_Training M251S 阿贾克斯 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Ajax_Training,1) 1
    Items.Preset_Base_Copperhead D5 铜斑蛇 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Base_Copperhead,1) 1
    Items.Preset_Base_Masamune HJSH-18 正宗 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Base_Masamune,1) 1
    Items.Preset_Copperhead_Default D5 铜斑蛇 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Copperhead_Default,1) 1
    Items.Preset_Copperhead_Military D5 铜斑蛇 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Copperhead_Military,1) 1
    Items.Preset_Copperhead_Neon D5 铜斑蛇 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Copperhead_Neon,1) 1
    Items.Preset_Copperhead_Pimp D5 铜斑蛇 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Copperhead_Pimp,1) 1
    Items.Preset_Masamune_Arasaka_2020 野分 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Masamune_Arasaka_2020,1) 1
    Items.Preset_Masamune_Default HJSH-18 正宗 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Masamune_Default,1) 1
    Items.Preset_Masamune_Flashlight HJSH-18 正宗 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Masamune_Flashlight,1) 1
    Items.Preset_Masamune_Military HJSH-18 正宗 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Masamune_Military,1) 1
    Items.Preset_Masamune_Neon HJSH-18 正宗 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Masamune_Neon,1) 1
    Items.Preset_Masamune_Pimp HJSH-18 正宗 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Masamune_Pimp,1) 1
    Items.Preset_Masamune_Trauma HJSH-18 正宗 动能突击步枪 [普通] player.inventory.addItem(Items.Preset_Masamune_Trauma,1) 1
    Items.Preset_Grad_Default SPT32 冰暴 动能狙击步枪 [普通] player.inventory.addItem(Items.Preset_Grad_Default,1) 1
    Items.Preset_Grad_Military SPT32 冰暴 动能狙击步枪 [普通] player.inventory.addItem(Items.Preset_Grad_Military,1) 1
    Items.Preset_Grad_Neon SPT32 冰暴 动能狙击步枪 [普通] player.inventory.addItem(Items.Preset_Grad_Neon,1) 1
    Items.Preset_Grad_Pimp SPT32 冰暴 动能狙击步枪 [普通] player.inventory.addItem(Items.Preset_Grad_Pimp,1) 1
    Items.Preset_Crusher_Default 碾碎者 动能散弹枪 [普通] player.inventory.addItem(Items.Preset_Crusher_Default,1) 1
    Items.Preset_Crusher_Military 碾碎者 动能散弹枪 [普通] player.inventory.addItem(Items.Preset_Crusher_Military,1) 1
    Items.Preset_Crusher_Neon 碾碎者 动能散弹枪 [普通] player.inventory.addItem(Items.Preset_Crusher_Neon,1) 1
    Items.Preset_Crusher_Pimp 碾碎者 动能散弹枪 [普通] player.inventory.addItem(Items.Preset_Crusher_Pimp,1) 1
    Items.Preset_Tactician_Default M2038 战术家 动能散弹枪 [普通] player.inventory.addItem(Items.Preset_Tactician_Default,1) 1
    Items.Preset_Tactician_Military M2038 战术家 动能散弹枪 [普通] player.inventory.addItem(Items.Preset_Tactician_Military,1) 1
    Items.Preset_Tactician_Neon M2038 战术家 动能散弹枪 [普通] player.inventory.addItem(Items.Preset_Tactician_Neon,1) 1
    Items.Preset_Tactician_Pimp M2038 战术家 动能散弹枪 [普通] player.inventory.addItem(Items.Preset_Tactician_Pimp,1) 1
    Items.Preset_Base_Lexington M-10AF 莱克星顿 动能手枪 [普通] player.inventory.addItem(Items.Preset_Base_Lexington,1) 1
    Items.Preset_Lexington_Default M-10AF 莱克星顿 动能手枪 [普通] player.inventory.addItem(Items.Preset_Lexington_Default,1) 1
    Items.Preset_Lexington_Military M-10AF 莱克星顿 动能手枪 [普通] player.inventory.addItem(Items.Preset_Lexington_Military,1) 1
    Items.Preset_Lexington_Neon M-10AF 莱克星顿 动能手枪 [普通] player.inventory.addItem(Items.Preset_Lexington_Neon,1) 1
    Items.Preset_Lexington_Pimp M-10AF 莱克星顿 动能手枪 [普通] player.inventory.addItem(Items.Preset_Lexington_Pimp,1) 1
    Items.Preset_Lexington_Toygun M-10AF 莱克星顿 动能手枪 [普通] player.inventory.addItem(Items.Preset_Lexington_Toygun,1) 1
    Items.Preset_Liberty_Default 自由 动能手枪 [普通] player.inventory.addItem(Items.Preset_Liberty_Default,1) 1
    Items.Preset_Nue_Arasaka_2020 玉响 动能手枪 [普通] player.inventory.addItem(Items.Preset_Nue_Arasaka_2020,1) 1
    Items.Preset_Nue_Default 鵺 动能手枪 [普通] player.inventory.addItem(Items.Preset_Nue_Default,1) 1
    Items.Preset_Nue_Military 鵺 动能手枪 [普通] player.inventory.addItem(Items.Preset_Nue_Military,1) 1
    Items.Preset_Nue_Neon 鵺 动能手枪 [普通] player.inventory.addItem(Items.Preset_Nue_Neon,1) 1
    Items.Preset_Unity_Default 统一 动能手枪 [普通] player.inventory.addItem(Items.Preset_Unity_Default,1) 1
    Items.Preset_Unity_Military 统一 动能手枪 [普通] player.inventory.addItem(Items.Preset_Unity_Military,1) 1
    Items.Preset_Unity_Neon 统一 动能手枪 [普通] player.inventory.addItem(Items.Preset_Unity_Neon,1) 1
    Items.Preset_Unity_Pimp 统一 动能手枪 [普通] player.inventory.addItem(Items.Preset_Unity_Pimp,1) 1
    Items.Preset_V_Unity 统一 动能手枪 [普通] player.inventory.addItem(Items.Preset_V_Unity,1) 1
    Items.Preset_Nova_Default DR5 新星 动能左轮手枪 [普通] player.inventory.addItem(Items.Preset_Nova_Default,1) 1
    Items.Preset_Nova_Military DR5 新星 动能左轮手枪 [普通] player.inventory.addItem(Items.Preset_Nova_Military,1) 1
    Items.Preset_Nova_Neon DR5 新星 动能左轮手枪 [普通] player.inventory.addItem(Items.Preset_Nova_Neon,1) 1
    Items.Preset_Nova_Pimp DR5 新星 动能左轮手枪 [普通] player.inventory.addItem(Items.Preset_Nova_Pimp,1) 1
    Items.Preset_Nova_Q000_Nomad DR5 新星 动能左轮手枪 [普通] player.inventory.addItem(Items.Preset_Nova_Q000_Nomad,1) 1
    Items.Preset_Overture_Default 前奏 动能左轮手枪 [普通] player.inventory.addItem(Items.Preset_Overture_Default,1) 1
    Items.Preset_Overture_Default_E 前奏 动能左轮手枪 [普通] player.inventory.addItem(Items.Preset_Overture_Default_E,1) 1
    Items.Preset_Overture_Military 前奏 动能左轮手枪 [普通] player.inventory.addItem(Items.Preset_Overture_Military,1) 1
    Items.Preset_Overture_Neon 前奏 动能左轮手枪 [普通] player.inventory.addItem(Items.Preset_Overture_Neon,1) 1
    Items.Preset_Overture_Pimp 前奏 动能左轮手枪 [普通] player.inventory.addItem(Items.Preset_Overture_Pimp,1) 1
    Items.Preset_Igla_Default DB-4 针式导弹 动能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Igla_Default,1) 1
    Items.Preset_Igla_Military DB-4 针式导弹 动能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Igla_Military,1) 1
    Items.Preset_Igla_Neon DB-4 针式导弹 动能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Igla_Neon,1) 1
    Items.Preset_Igla_Pimp DB-4 针式导弹 动能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Igla_Pimp,1) 1
    Items.Preset_Testera_Default DB-2 手锯 动能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Testera_Default,1) 1
    Items.Preset_Testera_Neon DB-2 手锯 动能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Testera_Neon,1) 1
    Items.Preset_Testera_Pimp DB-2 手锯 动能双管霞弹枪 [普通] player.inventory.addItem(Items.Preset_Testera_Pimp,1) 1
    Items.Preset_Pulsar_Default DS1脉冲 动能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Pulsar_Default,1) 1
    Items.Preset_Pulsar_Military DS1脉冲 动能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Pulsar_Military,1) 1
    Items.Preset_Pulsar_Neon DS1脉冲 动能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Pulsar_Neon,1) 1
    Items.Preset_Pulsar_Pimp DS1脉冲 动能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Pulsar_Pimp,1) 1
    Items.Preset_Saratoga_Arasaka_2020 时雨 动能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Saratoga_Arasaka_2020,1) 1
    Items.Preset_Saratoga_Default M221 萨拉托加 动能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Saratoga_Default,1) 1
    Items.Preset_Saratoga_Military M221 萨拉托加 动能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Saratoga_Military,1) 1
    Items.Preset_Saratoga_Neon M221 萨拉托加 动能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Saratoga_Neon,1) 1
    Items.Preset_Saratoga_Pimp M221 萨拉托加 动能冲锋枪 [普通] player.inventory.addItem(Items.Preset_Saratoga_Pimp,1) 1
    Items.q115_katana 武士刀 武士刀 [史诗] player.inventory.addItem(Items.q115_katana,1) 1
    Items.q115_rifle D5 响尾蛇 智能突击步枪 [史诗] player.inventory.addItem(Items.q115_rifle,1) 1
    Items.q115_pistol M-10AF 莱克星顿 动能手枪 [史诗] player.inventory.addItem(Items.q115_pistol,1) 1
    Items.Preset_Zhuo_Eight_Star 八星铳 智能霰弹枪 [传说|不朽] player.inventory.addItem(Items.Preset_Zhuo_Eight_Star,1)
    Items.Preset_Hammer_Sasquatch 野人王的大锤 锤子 [传说] player.inventory.addItem(Items.Preset_Hammer_Sasquatch,1) 1
    Items.q115_corpo_rifle M-179阿喀琉斯(改装) 技术精准步枪 [传说] player.inventory.addItem(Items.q115_corpo_rifle,1) 1
    Items.q115_shotgun M2038 战术家 动能散弹枪 [传说] player.inventory.addItem(Items.q115_shotgun,1) 1
    Items.Preset_Overture_Default_L 前奏 动能左轮手枪 [传说] player.inventory.addItem(Items.Preset_Overture_Default_L,1) 1
    Items.Preset_Overture_Legendary 前奏 动能左轮手枪 [传说] player.inventory.addItem(Items.Preset_Overture_Legendary,1) 1
    技能芯片
    代码 名称 备注/指令(可以直接CTRL+C, CTRL+V, Enter)
    Items.AssaultSkillbook 技能芯片:突击 player.inventory.addItem(Items.AssaultSkillbook,1)
    Items.AthleticsSkillbook 技能芯片:运动 player.inventory.addItem(Items.AthleticsSkillbook,1)
    Items.BrawlingSkillbook 技能芯片:斗殴 player.inventory.addItem(Items.BrawlingSkillbook,1)
    Items.ColdBloodSkillbook 技能芯片:冷血 player.inventory.addItem(Items.ColdBloodSkillbook,1)
    Items.CombatHackingSkillbook 技能芯片:快速破解 player.inventory.addItem(Items.CombatHackingSkillbook,1)
    Items.CraftingSkillbook 技能芯片:制作 player.inventory.addItem(Items.CraftingSkillbook,1)
    Items.DemolitionSkillbook 技能芯片:歼灭 player.inventory.addItem(Items.DemolitionSkillbook,1)
    Items.EngineeringSkillbook 技能芯片:工程 player.inventory.addItem(Items.EngineeringSkillbook,1)
    Items.GunslingerSkillbook 技能芯片:手枪 player.inventory.addItem(Items.GunslingerSkillbook,1)
    Items.HackingSkillbook 技能芯片:入侵协议 player.inventory.addItem(Items.HackingSkillbook,1)
    Items.KenjutsuSkillbook 技能芯片:刀剑 player.inventory.addItem(Items.KenjutsuSkillbook,1)
    Items.PerkPointSkillbook 专长芯片 player.inventory.addItem(Items.PerkPointSkillbook,1)
    Items.StealthSkillbook 技能芯片:潜行 player.inventory.addItem(Items.StealthSkillbook,1)技能芯片
    蓝图
    代码 名称 品质 指令(可以直接CTRL+C, CTRL+V, Enter)
    Items.EpicBatRecipe 制作规范:棒球棍 [史诗] player.inventory.addItem(Items.EpicBatRecipe,1)
    Items.EpicCarnageRecipe 制作规范:杀戮 [史诗] player.inventory.addItem(Items.EpicCarnageRecipe,1)
    Items.EpicChaoRecipe 制作规范:A-22B 超式 [史诗] player.inventory.addItem(Items.EpicChaoRecipe,1)
    Items.EpicGradRecipe 制作规范:SPT32 冰爆 [史诗] player.inventory.addItem(Items.EpicGradRecipe,1)
    Items.EpicKenshinRecipe 制作规范:JKE-X2 谦信 [史诗] player.inventory.addItem(Items.EpicKenshinRecipe,1)
    Items.EpicMasamuneRecipe 制作规范:HJSH-18 正宗 [史诗] player.inventory.addItem(Items.EpicMasamuneRecipe,1)
    Items.EpicOvertureRecipe 制作规范:前奏 [史诗] player.inventory.addItem(Items.EpicOvertureRecipe,1)
    Items.EpicPalicaRecipe 制作规范:DB-4 铁棍 [史诗]
    Items.EpicPulsarRecipe 制作规范:DS1 脉冲 [史诗] player.inventory.addItem(Items.EpicPulsarRecipe,1)
    Items.EpicSidewinderRecipe 制作规范:D5 响尾蛇 [史诗] player.inventory.addItem(Items.EpicSidewinderRecipe,1)
    Items.EpicSor22Recipe 制作规范:SOR-22 [史诗] player.inventory.addItem(Items.EpicSor22Recipe,1)
    Items.EpicTacticianRecipe 制作规范:M2038 战术家 [史诗] player.inventory.addItem(Items.EpicTacticianRecipe,1)
    Items.EpicYukimuraRecipe 制作规范:HJKE-11 幸村 [史诗] player.inventory.addItem(Items.EpicYukimuraRecipe,1)
    Items.LegendaryGradRecipe 制作规范:SPT32 冰爆 [传说] player.inventory.addItem(Items.LegendaryGradRecipe,1)
    Items.LegendaryAchillesRecipe 制作规范:M-179E 阿喀琉斯 [传说] player.inventory.addItem(Items.LegendaryAchillesRecipe,1)
    Items.LegendaryAshuraRecipe 制作规范:阿修罗 [传说] player.inventory.addItem(Items.LegendaryAshuraRecipe,1)
    Items.LegendaryBatRecipe 制作规范:棒球棒 [传说] player.inventory.addItem(Items.LegendaryBatRecipe,1)
    Items.LegendaryDianRecipe 制作规范:G-58 典式 [传说] player.inventory.addItem(Items.LegendaryDianRecipe,1)
    Items.LegendaryIglaRecipe 制作规范:DB-4 针式导弹 [传说] player.inventory.addItem(Items.LegendaryIglaRecipe,1)
    Items.LegendaryNekomataRecipe 制作规范:猫又 [传说] player.inventory.addItem(Items.LegendaryNekomataRecipe,1)
    Items.LegendaryNovaRecipe 制作规范:DR5 新星 [传说] player.inventory.addItem(Items.LegendaryNovaRecipe,1)
    Items.LegendaryQuasarRecipe 制作规范:DR12 类星体 [传说] player.inventory.addItem(Items.LegendaryQuasarRecipe,1)
    Items.LegendaryTacticianRecipe 制作规范:M2038 战术家 [传说] player.inventory.addItem(Items.LegendaryTacticianRecipe,1)
    Items.LegendaryYukimuraRecipe 制作规范:HJKE-11 幸村 [传说] player.inventory.addItem(Items.LegendaryYukimuraRecipe,1)
    Items.LegendaryZhuoRecipe 制作规范:L-69 卓式 [传说] player.inventory.addItem(Items.LegendaryZhuoRecipe,1)
    Items.RareAjaxRecipe 制作规范:M251S 阿贾克斯 [稀有] player.inventory.addItem(Items.RareAjaxRecipe,1)
    Items.RareBuryaRecipe 制作规范:RT-46 风暴 [稀有] player.inventory.addItem(Items.RareBuryaRecipe,1)
    Items.RareCopperheadRecipe 制作规范:D5 铜斑蛇 [稀有] player.inventory.addItem(Items.RareCopperheadRecipe,1)
    Items.RareCrusherRecipe 制作规范:碾碎者 [稀有] player.inventory.addItem(Items.RareCrusherRecipe,1)
    Items.RareGradRecipe 制作规范:SPT32冰爆 [稀有] player.inventory.addItem(Items.RareGradRecipe,1)
    Items.RareKnifeRecipe 制作规范:小刀 [稀有] player.inventory.addItem(Items.RareKnifeRecipe,1)
    Items.RareLexingtonRecipe 制作规范:M10AF莱克星顿 [稀有] player.inventory.addItem(Items.RareLexingtonRecipe,1)
    Items.RareNekomataRecipe 制作规范:猫叉 [稀有] player.inventory.addItem(Items.RareNekomataRecipe,1)
    Items.RareNovaRecipe 制作规范:DR5 新星 [稀有] player.inventory.addItem(Items.RareNovaRecipe,1)
    Items.RareNueRecipe 制作规范:鵺 [稀有] player.inventory.addItem(Items.RareNueRecipe,1)
    Items.RareOmahaRecipe 制作规范:M-76E 奥马哈 [稀有] player.inventory.addItem(Items.RareOmahaRecipe,1)
    Items.RarePulsarRecipe 制作规范:DS1 脉冲 [稀有] player.inventory.addItem(Items.RarePulsarRecipe,1)
    Items.RareQuasarRecipe 制作规范:DR12 类星体 [稀有] player.inventory.addItem(Items.RareQuasarRecipe,1)
    Items.RareSaratogaRecipe 制作规范:M221 萨拉托加 [稀有] player.inventory.addItem(Items.RareSaratogaRecipe,1)
    Items.RareSataraRecipe 制作规范:DB-2 萨达拉 [稀有] player.inventory.addItem(Items.RareSataraRecipe,1)
    Items.RareShingenRecipe 制作规范:TKI-20 信玄 [稀有] player.inventory.addItem(Items.RareShingenRecipe,1)
    Items.RareSor22Recipe 制作规范:SOR-22 [稀有] player.inventory.addItem(Items.RareSor22Recipe,1)
    Items.RareTesteraRecipe 制作规范:DB-2 手锯 [稀有] player.inventory.addItem(Items.RareTesteraRecipe,1)
    Items.RareUnityRecipe 制作规范:统一 [稀有] player.inventory.addItem(Items.RareUnityRecipe,1)
    Items.Recipe_Baton_Alpha player.inventory.addItem(Items.Recipe_Baton_Alpha,1)
    Items.Recipe_Baton_Beta player.inventory.addItem(Items.Recipe_Baton_Beta,1)
    Items.Recipe_BlindProgram player.inventory.addItem(Items.Recipe_BlindProgram,1)
    Items.Recipe_Butchers_Knife player.inventory.addItem(Items.Recipe_Butchers_Knife,1)
    Items.Recipe_Chefs_Knife player.inventory.addItem(Items.Recipe_Chefs_Knife,1)
    Items.Recipe_ChemicalDamageCable player.inventory.addItem(Items.Recipe_ChemicalDamageCable,1)
    Items.Recipe_ChemicalDamageEdge player.inventory.addItem(Items.Recipe_ChemicalDamageEdge,1)
    Items.Recipe_ChemicalDamageKnuckles player.inventory.addItem(Items.Recipe_ChemicalDamageKnuckles,1)
    Items.Recipe_ChemicalDamageRound player.inventory.addItem(Items.Recipe_ChemicalDamageRound,1)
    Items.Recipe_CommsCallInProgram player.inventory.addItem(Items.Recipe_CommsCallInProgram,1)
    Items.Recipe_CommsCallOutProgram player.inventory.addItem(Items.Recipe_CommsCallOutProgram,1)
    Items.Recipe_CommsNoiseProgram player.inventory.addItem(Items.Recipe_CommsNoiseProgram,1)
    Items.Recipe_Crowbar_Common player.inventory.addItem(Items.Recipe_Crowbar_Common,1)
    Items.Recipe_DataMinerProgram player.inventory.addItem(Items.Recipe_DataMinerProgram,1)
    Items.Recipe_DisableCyberwareProgram player.inventory.addItem(Items.Recipe_DisableCyberwareProgram,1)
    Items.Recipe_ElectricDamageCable player.inventory.addItem(Items.Recipe_ElectricDamageCable,1)
    Items.Recipe_ElectricDamageEdge player.inventory.addItem(Items.Recipe_ElectricDamageEdge,1)
    Items.Recipe_ElectricDamageKnuckles player.inventory.addItem(Items.Recipe_ElectricDamageKnuckles,1)
    Items.Recipe_ElectricDamageRound player.inventory.addItem(Items.Recipe_ElectricDamageRound,1)
    Items.Recipe_EMPOverloadProgram player.inventory.addItem(Items.Recipe_EMPOverloadProgram,1)
    Items.Recipe_ExplosiveDamageRound player.inventory.addItem(Items.Recipe_ExplosiveDamageRound,1)
    Items.Recipe_FastRotor player.inventory.addItem(Items.Recipe_FastRotor,1)
    Items.Recipe_GrenadeExplodeLvl3Program player.inventory.addItem(Items.Recipe_GrenadeExplodeLvl3Program,1)
    Items.Recipe_HighChargedBattery player.inventory.addItem(Items.Recipe_HighChargedBattery,1)
    Items.Recipe_HighChargedWiresBattery player.inventory.addItem(Items.Recipe_HighChargedWiresBattery,1)
    Items.Recipe_Kanabo_Common player.inventory.addItem(Items.Recipe_Kanabo_Common,1)
    Items.Recipe_Katana_1 player.inventory.addItem(Items.Recipe_Katana_1,1)
    Items.Recipe_Katana_2 player.inventory.addItem(Items.Recipe_Katana_2,1)
    Items.Recipe_Katana_3 player.inventory.addItem(Items.Recipe_Katana_3,1)
    Items.Recipe_Katana_4 player.inventory.addItem(Items.Recipe_Katana_4,1)
    Items.Recipe_Kukri_Common player.inventory.addItem(Items.Recipe_Kukri_Common,1)
    Items.Recipe_LocomotionMalfunctionProgram player.inventory.addItem(Items.Recipe_LocomotionMalfunctionProgram,1)
    Items.Recipe_LowChargedBattery player.inventory.addItem(Items.Recipe_LowChargedBattery,1)
    Items.Recipe_LowChargedWiresBattery player.inventory.addItem(Items.Recipe_LowChargedWiresBattery,1)
    Items.Recipe_Machete_Common player.inventory.addItem(Items.Recipe_Machete_Common,1)
    Items.Recipe_MadnessLvl3Program player.inventory.addItem(Items.Recipe_MadnessLvl3Program,1)
    Items.Recipe_MalfunctionProgram player.inventory.addItem(Items.Recipe_MalfunctionProgram,1)
    Items.Recipe_MediumChargedBattery player.inventory.addItem(Items.Recipe_MediumChargedBattery,1)
    Items.Recipe_MediumChargedWiresBattery player.inventory.addItem(Items.Recipe_MediumChargedWiresBattery,1)
    Items.Recipe_PowerWeaponMod01 义体插件图纸:钛金图层(+7%护甲) [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod01,1)
    Items.Recipe_NeoplasticPlating 义体插件图纸:新塑料镀层 [稀有] player.inventory.addItem(Items.Recipe_NeoplasticPlating,1)
    Items.Recipe_OverheatProgram 义体插件图纸:义体过热 [精良] player.inventory.addItem(Items.Recipe_OverheatProgram,1)
    Items.Recipe_OverloadProgram player.inventory.addItem(Items.Recipe_OverloadProgram,1)
    Items.Recipe_OverrideAttitudeProgram player.inventory.addItem(Items.Recipe_OverrideAttitudeProgram,1)
    Items.Recipe_PhysicalDamageCable player.inventory.addItem(Items.Recipe_PhysicalDamageCable,1)
    Items.Recipe_PhysicalDamageEdge player.inventory.addItem(Items.Recipe_PhysicalDamageEdge,1)
    Items.Recipe_PhysicalDamageKnuckles player.inventory.addItem(Items.Recipe_PhysicalDamageKnuckles,1)
    Items.Recipe_PowerfulFabricEnhancer01 服装图纸:阻燃 [传说] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer01,1)
    Items.Recipe_PowerfulFabricEnhancer02 服装图纸:抗毒 [史诗] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer02,1)
    Items.Recipe_PowerfulFabricEnhancer03 服装图纸:明目 [传说] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer03,1)
    Items.Recipe_PowerfulFabricEnhancer04 服装图纸:绝缘 [史诗] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer04,1)
    Items.Recipe_PowerfulFabricEnhancer05 服装图纸:垫足 [史诗] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer05,1)
    Items.Recipe_PowerfulFabricEnhancer06 服装图纸:坚壳 [史诗] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer06,1)
    Items.Recipe_PowerfulFabricEnhancer07 服装图纸:猎捕 [传说] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer07,1)
    Items.Recipe_PowerfulFabricEnhancer08 服装图纸:神枪(15暴击30爆伤) [传说] player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer08,1)
    Items.Recipe_PowerWeaponMod01 图纸:卸甲击倒 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod01,1)
    Items.Recipe_PowerWeaponMod02 集中碾压 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod02,1)
    Items.Recipe_PowerWeaponMod03 专注瞄准 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod03,1)
    Items.Recipe_PowerWeaponMod04 过度击穿 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod04,1)
    Items.Recipe_PowerWeaponMod05 瞄准稳定 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod05,1)
    Items.Recipe_PowerWeaponMod06 亚音速弹 [史诗] player.inventory.addItem(Items.Recipe_PowerWeaponMod06,1)
    Items.Recipe_Preset_Achilles_Default player.inventory.addItem(Items.Recipe_Preset_Achilles_Default,1)
    Items.Recipe_Preset_Ajax_Default player.inventory.addItem(Items.Recipe_Preset_Ajax_Default,1)
    Items.Recipe_Preset_Ajax_Moron player.inventory.addItem(Items.Recipe_Preset_Ajax_Moron,1)
    Items.Recipe_Preset_Base_Copperhead player.inventory.addItem(Items.Recipe_Preset_Base_Copperhead,1)
    Items.Recipe_Preset_Base_Lexington player.inventory.addItem(Items.Recipe_Preset_Base_Lexington,1)
    Items.Recipe_Preset_Base_Masamune player.inventory.addItem(Items.Recipe_Preset_Base_Masamune,1)
    Items.Recipe_Preset_Baseball_Bat_Default player.inventory.addItem(Items.Recipe_Preset_Baseball_Bat_Default,1)
    Items.Recipe_Preset_Burya_Comrade player.inventory.addItem(Items.Recipe_Preset_Burya_Comrade,1)
    Items.Recipe_Preset_Burya_Default player.inventory.addItem(Items.Recipe_Preset_Burya_Default,1)
    Items.Recipe_Preset_Carnage_Default player.inventory.addItem(Items.Recipe_Preset_Carnage_Default,1)
    Items.Recipe_Preset_Copperhead_Genesis player.inventory.addItem(Items.Recipe_Preset_Copperhead_Genesis,1)
    Items.Recipe_Preset_Crusher_Default player.inventory.addItem(Items.Recipe_Preset_Crusher_Default,1)
    Items.Recipe_Preset_Defender_Default player.inventory.addItem(Items.Recipe_Preset_Defender_Default,1)
    Items.Recipe_Preset_Dian_Yinglong 制作规范:应龙 player.inventory.addItem(Items.Recipe_Preset_Dian_Yinglong,1)
    Items.Recipe_Preset_Grad_Default player.inventory.addItem(Items.Recipe_Preset_Grad_Default,1)
    Items.Recipe_Preset_HMG_Default player.inventory.addItem(Items.Recipe_Preset_HMG_Default,1)
    Items.Recipe_Preset_Igla_Default player.inventory.addItem(Items.Recipe_Preset_Igla_Default,1)
    Items.Recipe_Preset_Igla_Sovereign player.inventory.addItem(Items.Recipe_Preset_Igla_Sovereign,1)
    Items.Recipe_Preset_Kenshin_Default player.inventory.addItem(Items.Recipe_Preset_Kenshin_Default,1)
    Items.Recipe_Preset_Nekomata_Breakthrough 制作规范:猫叉 player.inventory.addItem(Items.Recipe_Preset_Nekomata_Breakthrough,1)
    Items.Recipe_Preset_Nekomata_Default 制作规范:猫叉 player.inventory.addItem(Items.Recipe_Preset_Nekomata_Default,1)
    Items.Recipe_Preset_Nova_Default player.inventory.addItem(Items.Recipe_Preset_Nova_Default,1)
    Items.Recipe_Preset_Nue_Default player.inventory.addItem(Items.Recipe_Preset_Nue_Default,1)
    Items.Recipe_Preset_Omaha_Default player.inventory.addItem(Items.Recipe_Preset_Omaha_Default,1)
    Items.Recipe_Preset_Overture_Default player.inventory.addItem(Items.Recipe_Preset_Overture_Default,1)
    Items.Recipe_Preset_Pulsar_Buzzsaw player.inventory.addItem(Items.Recipe_Preset_Pulsar_Buzzsaw,1)
    Items.Recipe_Preset_Pulsar_Default player.inventory.addItem(Items.Recipe_Preset_Pulsar_Default,1)
    Items.Recipe_Preset_Quasar_Default 制作规范:DR12 类星体 player.inventory.addItem(Items.Recipe_Preset_Quasar_Default,1)
    Items.Recipe_Preset_Saratoga_Default player.inventory.addItem(Items.Recipe_Preset_Saratoga_Default,1)
    Items.Recipe_Preset_Satara_Default player.inventory.addItem(Items.Recipe_Preset_Satara_Default,1)
    Items.Recipe_Preset_Sidewinder_Divided 制作规范:D5 响尾蛇 player.inventory.addItem(Items.Recipe_Preset_Sidewinder_Divided,1)
    Items.Recipe_Preset_Sor22_Default player.inventory.addItem(Items.Recipe_Preset_Sor22_Default,1)
    Items.Recipe_Preset_Tactician_Headsman player.inventory.addItem(Items.Recipe_Preset_Tactician_Headsman,1)
    Items.Recipe_Preset_Testera_Default player.inventory.addItem(Items.Recipe_Preset_Testera_Default,1)
    Items.Recipe_Preset_Tire_Iron_Default player.inventory.addItem(Items.Recipe_Preset_Tire_Iron_Default,1)
    Items.Recipe_Preset_Unity_Default player.inventory.addItem(Items.Recipe_Preset_Unity_Default,1)
    Items.Recipe_Preset_Zhuo_Eight_Star player.inventory.addItem(Items.Recipe_Preset_Zhuo_Eight_Star,1)
    Items.Recipe_SimpleFabricEnhancer01 服装插件图纸龟甲随机白-紫 player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer01,1)
    Items.Recipe_SimpleFabricEnhancer02 服装插件图纸抵抗 player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer02,1)
    Items.Recipe_SimpleFabricEnhancer03 服装插件图纸命定
    Items.Recipe_SimpleFabricEnhancer04 服装插件图纸黑手 player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer03,1)
    Items.Recipe_SimpleFabricEnhancer05 服装插件图纸挑山 player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer05,1)
    Items.Recipe_SimpleWeaponMod01 武器配件强势威能 player.inventory.addItem(Items.Recipe_SimpleWeaponMod01,1)
    Items.Recipe_SimpleWeaponMod02 弱点穿透 player.inventory.addItem(Items.Recipe_SimpleWeaponMod02,1)
    Items.Recipe_SimpleWeaponMod03 暴虐镇压 player.inventory.addItem(Items.Recipe_SimpleWeaponMod03,1)
    Items.Recipe_SimpleWeaponMod04 战斗增幅 player.inventory.addItem(Items.Recipe_SimpleWeaponMod04,1)
    Items.Recipe_SimpleWeaponMod05 未知 player.inventory.addItem(Items.Recipe_SimpleWeaponMod05,1)
    Items.Recipe_SimpleWeaponMod06 未知 player.inventory.addItem(Items.Recipe_SimpleWeaponMod06,1)
    Items.Recipe_SlowRotor 低速转子 player.inventory.addItem(Items.Recipe_SlowRotor,1)
    Items.Recipe_SuicideLvl3Program 自我了断 player.inventory.addItem(Items.Recipe_SuicideLvl3Program,1)
    Items.Recipe_SystemCollapseLvl3Program 系统重置 player.inventory.addItem(Items.Recipe_SystemCollapseLvl3Program,1)
    Items.Recipe_TakeControlProgram 未知 player.inventory.addItem(Items.Recipe_TakeControlProgram,1)
    Items.Recipe_TechWeaponMod01 超级电容 player.inventory.addItem(Items.Recipe_TechWeaponMod01,1)
    Items.Recipe_TechWeaponMod02 双重击发 03:目标分析 player.inventory.addItem(Items.Recipe_TechWeaponMod02,1)
    Items.Recipe_TechWeaponMod04 微反应锥 player.inventory.addItem(Items.Recipe_TechWeaponMod04,1)
    Items.Recipe_ThermalDamageCable 单分子线 螳螂刀插件 player.inventory.addItem(Items.Recipe_ThermalDamageCable,1)
    Items.Recipe_ThermalDamageEdge 单分子线 螳螂刀插件 player.inventory.addItem(Items.Recipe_ThermalDamageEdge,1)
    Items.Recipe_ThermalDamageKnuckles 单分子线 螳螂刀插件 player.inventory.addItem(Items.Recipe_ThermalDamageKnuckles,1)
    Items.Recipe_ThermalDamageRound 单分子线 螳螂刀插件 player.inventory.addItem(Items.Recipe_ThermalDamageRound,1)
    Items.Recipe_TitaniumPlating 钛金镀层 player.inventory.addItem(Items.Recipe_TitaniumPlating,1)
    Items.Recipe_ToggleStateProgram ww
    Items.Recipe_Tomahawk_Common player.inventory.addItem(Items.Recipe_Tomahawk_Common,1)
    Items.Recipe_w_att_scope_long_01 player.inventory.addItem(Items.Recipe_w_att_scope_long_01,1)
    Items.Recipe_w_att_scope_long_02 player.inventory.addItem(Items.Recipe_w_att_scope_long_02,1)
    Items.Recipe_w_att_scope_long_03 player.inventory.addItem(Items.Recipe_w_att_scope_long_03,1)
    Items.Recipe_w_att_scope_short_01 player.inventory.addItem(Items.Recipe_w_att_scope_short_01,1)
    Items.Recipe_w_att_scope_short_02 player.inventory.addItem(Items.Recipe_w_att_scope_short_02,1)
    Items.Recipe_w_att_scope_short_03 player.inventory.addItem(Items.Recipe_w_att_scope_short_03,1)
    Items.Recipe_w_att_scope_short_04 player.inventory.addItem(Items.Recipe_w_att_scope_short_04,1)
    Items.Recipe_w_att_scope_sniper_01 player.inventory.addItem(Items.Recipe_w_att_scope_sniper_01,1)
    Items.Recipe_w_att_scope_sniper_02 player.inventory.addItem(Items.Recipe_w_att_scope_sniper_02,1)
    Items.Recipe_w_melee_hammer2h player.inventory.addItem(Items.Recipe_w_melee_hammer2h,1)
    Items.Recipe_w_silencer_01 player.inventory.addItem(Items.Recipe_w_silencer_01,1)
    Items.Recipe_WeaponMalfunctionProgram player.inventory.addItem(Items.Recipe_WeaponMalfunctionProgram,1)
    Items.RecipeBonesMcCoy70V0 医疗物品 player.inventory.addItem(Items.RecipeBonesMcCoy70V0,1)
    Items.RecipeBonesMcCoy70V1 医疗物品 player.inventory.addItem(Items.RecipeBonesMcCoy70V1,1)
    Items.RecipeBonesMcCoy70V2 医疗物品 player.inventory.addItem(Items.RecipeBonesMcCoy70V2,1)
    Items.RecipeFirstAidWhiffV0 倾力治1型 player.inventory.addItem(Items.RecipeFirstAidWhiffV0,1)
    Items.RecipeFirstAidWhiffV1 倾力治2型 player.inventory.addItem(Items.RecipeFirstAidWhiffV1,1)
    Items.RecipeFirstAidWhiffV2 倾力治3型 player.inventory.addItem(Items.RecipeFirstAidWhiffV2,1)
    Items.RecipeGrenadeFlashHoming 闪光弹 player.inventory.addItem(Items.RecipeGrenadeFlashHoming,1)
    Items.RecipeGrenadeFlashRegular 闪光弹 player.inventory.addItem(Items.RecipeGrenadeFlashRegular,1)
    Items.RecipeGrenadeFragHoming 碎片手雷 player.inventory.addItem(Items.RecipeGrenadeFragHoming,1)
    Items.RecipeGrenadeFragRegular 碎片手雷 player.inventory.addItem(Items.RecipeGrenadeFragRegular,1)
    Items.RecipeGrenadeFragSticky 碎片手雷 player.inventory.addItem(Items.RecipeGrenadeFragSticky,1)
    Items.RecipeGrenadeCuttingRegular 深切割人员杀伤手雷 [史诗] player.inventory.addItem(Items.RecipeGrenadeCuttingRegular,1)
    Items.UncommonBatonRecipe player.inventory.addItem(Items.UncommonBatonRecipe,1)
    Items.UncommonCopperheadRecipe player.inventory.addItem(Items.UncommonCopperheadRecipe,1)
    Items.UncommonNueRecipe player.inventory.addItem(Items.UncommonNueRecipe,1)
    Items.UncommonSataraRecipe player.inventory.addItem(Items.UncommonSataraRecipe,1)
    收集物品
    代码 名称 指令(可以直接CTRL+C, CTRL+V, Enter)
    Items.AntiVirus player.inventory.addItem(Items.AntiVirus,1)
    Items.mq001_action_figure player.inventory.addItem(Items.mq001_action_figure,1)
    Items.mq003_painting player.inventory.addItem(Items.mq003_painting,1)
    Items.mq003_shard 任务油画 player.inventory.addItem(Items.mq003_shard,1)
    Items.mq014_air_braindance player.inventory.addItem(Items.mq014_air_braindance,1)
    Items.mq014_earth_braindance player.inventory.addItem(Items.mq014_earth_braindance,1)
    Items.mq014_fire_braindance player.inventory.addItem(Items.mq014_fire_braindance,1)
    Items.mq014_monks_altar player.inventory.addItem(Items.mq014_monks_altar,1)
    Items.mq014_water_braindance player.inventory.addItem(Items.mq014_water_braindance,1)
    Items.mq015_wizardbook_decrypted player.inventory.addItem(Items.mq015_wizardbook_decrypted,1)
    Items.mq015_wizardbook_encrypted player.inventory.addItem(Items.mq015_wizardbook_encrypted,1)
    Items.mq016_shard player.inventory.addItem(Items.mq016_shard,1)
    Items.mq021_cyberware_container player.inventory.addItem(Items.mq021_cyberware_container,1)
    Items.mq023_samurai_bootleg player.inventory.addItem(Items.mq023_samurai_bootleg,1)
    Items.mq024_sandra_data_carrier player.inventory.addItem(Items.mq024_sandra_data_carrier,1)
    Items.mq024_sandra_data_carrier_cracked player.inventory.addItem(Items.mq024_sandra_data_carrier_cracked,1)
    Items.mq026_conspiracy_loot player.inventory.addItem(Items.mq026_conspiracy_loot,1)
    Items.mq028_evidence player.inventory.addItem(Items.mq028_evidence,1)
    Items.mq029_james_note player.inventory.addItem(Items.mq029_james_note,1)
    Items.mq029_josie_last_note player.inventory.addItem(Items.mq029_josie_last_note,1)
    Items.mq033_dreamcatcher player.inventory.addItem(Items.mq033_dreamcatcher,1)
    Items.mq034_dead_man_shard player.inventory.addItem(Items.mq034_dead_man_shard,1)
    Items.mq036_unmarked_bd_cartridge player.inventory.addItem(Items.mq036_unmarked_bd_cartridge,1)
    Items.mq039_netrunner_box player.inventory.addItem(Items.mq039_netrunner_box,1)
    Items.q000_rayfield_key player.inventory.addItem(Items.q000_rayfield_key,1)
    Items.q001_netrunner_software_shard player.inventory.addItem(Items.q001_netrunner_software_shard,1)
    Items.q001_secret_room_keycard player.inventory.addItem(Items.q001_secret_room_keycard,1)
    Items.q001_viktor_stimulant player.inventory.addItem(Items.q001_viktor_stimulant,1)
    Items.q003_chip player.inventory.addItem(Items.q003_chip,1)
    Items.q003_chip_cracked player.inventory.addItem(Items.q003_chip_cracked,1)
    Items.q003_e3_Spiderbot_Splinter player.inventory.addItem(Items.q003_e3_Spiderbot_Splinter,1)
    Items.q003_maelstrom_feed_cat_shard player.inventory.addItem(Items.q003_maelstrom_feed_cat_shard,1)
    Items.q003_spiderbot player.inventory.addItem(Items.q003_spiderbot,1)
    Items.q004_access_card player.inventory.addItem(Items.q004_access_card,1)
    Items.q004_braindance_player player.inventory.addItem(Items.q004_braindance_player,1)
    Items.q004_daruma_doll player.inventory.addItem(Items.q004_daruma_doll,1)
    Items.q004_drugs player.inventory.addItem(Items.q004_drugs,1)
    Items.q004_energy_drink player.inventory.addItem(Items.q004_energy_drink,1)
    Items.q004_splinter player.inventory.addItem(Items.q004_splinter,1)
    Items.q005_iguana_egg player.inventory.addItem(Items.q005_iguana_egg,1)
    Items.q005_saburo_data_carrier player.inventory.addItem(Items.q005_saburo_data_carrier,1)
    Items.q005_saburo_data_carrier_cracked player.inventory.addItem(Items.q005_saburo_data_carrier_cracked,1)
    Items.q005_saburo_dogtag player.inventory.addItem(Items.q005_saburo_dogtag,1)
    Items.q005_suit_cover player.inventory.addItem(Items.q005_suit_cover,1)
    Items.q101_takemura_chase_kenshin player.inventory.addItem(Items.q101_takemura_chase_kenshin,1)
    Items.q103_car_battery_cable player.inventory.addItem(Items.q103_car_battery_cable,1)
    Items.q103_ghost_town_bar_shard player.inventory.addItem(Items.q103_ghost_town_bar_shard,1)
    Items.q103_ghost_town_leaflet_shard player.inventory.addItem(Items.q103_ghost_town_leaflet_shard,1)
    Items.q103_ghost_town_wife_shard player.inventory.addItem(Items.q103_ghost_town_wife_shard,1)
    Items.q103_nash_shard player.inventory.addItem(Items.q103_nash_shard,1)
    Items.q104_kang_orders_shard player.inventory.addItem(Items.q104_kang_orders_shard,1)
    Items.q105_01_evelyns_calendar player.inventory.addItem(Items.q105_01_evelyns_calendar,1)
    Items.q105_01_guards_chat player.inventory.addItem(Items.q105_01_guards_chat,1)
    Items.q105_01_security_orders player.inventory.addItem(Items.q105_01_security_orders,1)
    Items.q105_evelyns_cigarette_case player.inventory.addItem(Items.q105_evelyns_cigarette_case,1)
    Items.q105_evelyns_handbag player.inventory.addItem(Items.q105_evelyns_handbag,1)
    Items.q105_evelyns_shoes player.inventory.addItem(Items.q105_evelyns_shoes,1)
    Items.q105_item_blackmarket_braindance player.inventory.addItem(Items.q105_item_blackmarket_braindance,1)
    Items.q105_item_fluff_braindance_01 player.inventory.addItem(Items.q105_item_fluff_braindance_01,1)
    Items.q105_item_fluff_braindance_02 player.inventory.addItem(Items.q105_item_fluff_braindance_02,1)
    Items.q105_item_fluff_braindance_03 player.inventory.addItem(Items.q105_item_fluff_braindance_03,1)
    Items.q105_item_fluff_braindance_04 player.inventory.addItem(Items.q105_item_fluff_braindance_04,1)
    Items.q105_item_fluff_braindance_05 player.inventory.addItem(Items.q105_item_fluff_braindance_05,1)
    Items.q105_mox_handgun player.inventory.addItem(Items.q105_mox_handgun,1)
    Items.q115_ammo player.inventory.addItem(Items.q115_ammo,1)
    Items.q115_grenades player.inventory.addItem(Items.q115_grenades,1)
    Items.q201_jacket player.inventory.addItem(Items.q201_jacket,1)
    Items.q201_toy_cube player.inventory.addItem(Items.q201_toy_cube,1)
    Items.q204_book player.inventory.addItem(Items.q204_book,1)
    Items.q204_duffel_bag player.inventory.addItem(Items.q204_duffel_bag,1)
    Items.q204_electric_guitar_anima_rebel player.inventory.addItem(Items.q204_electric_guitar_anima_rebel,1)
    Items.q204_metamorphosis player.inventory.addItem(Items.q204_metamorphosis,1)
    Items.q204_rogue_gun player.inventory.addItem(Items.q204_rogue_gun,1)
    Items.q204_ticket player.inventory.addItem(Items.q204_ticket,1)
    Items.q204_vinyl_neon_haze_radiator player.inventory.addItem(Items.q204_vinyl_neon_haze_radiator,1)
    Items.q204_vinyl_samurai_chippin_in player.inventory.addItem(Items.q204_vinyl_samurai_chippin_in,1)
    Items.q204_vinyl_tainted_overlord player.inventory.addItem(Items.q204_vinyl_tainted_overlord,1)
    Items.q204_vinyl_the_cartesian_duelists player.inventory.addItem(Items.q204_vinyl_the_cartesian_duelists,1)
    Items.q204_vinyl_the_reds player.inventory.addItem(Items.q204_vinyl_the_reds,1)
    Items.q204_vinyl_us_cracks_baby player.inventory.addItem(Items.q204_vinyl_us_cracks_baby,1)
    Items.q204_yeheyuan_cigarettes player.inventory.addItem(Items.q204_yeheyuan_cigarettes,1)
    Items.RavenControlSplinter player.inventory.addItem(Items.RavenControlSplinter,1)
    Items.sq004_farmhouse_beer player.inventory.addItem(Items.sq004_farmhouse_beer,1)
    Items.sq004_raffen_price_listing_shard player.inventory.addItem(Items.sq004_raffen_price_listing_shard,1)
    Items.sq006_maelstrom_note player.inventory.addItem(Items.sq006_maelstrom_note,1)
    Items.sq012_animals_orders player.inventory.addItem(Items.sq012_animals_orders,1)
    Items.sq012_animals_training_journal player.inventory.addItem(Items.sq012_animals_training_journal,1)
    Items.sq017_concert_ticket player.inventory.addItem(Items.sq017_concert_ticket,1)
    Items.sq017_spike_trap player.inventory.addItem(Items.sq017_spike_trap,1)
    Items.sq018_jackie_handgun player.inventory.addItem(Items.sq018_jackie_handgun,1)
    Items.sq018_jackie_machete player.inventory.addItem(Items.sq018_jackie_machete,1)
    Items.sq018_jackies_ball player.inventory.addItem(Items.sq018_jackies_ball,1)
    Items.sq018_jackies_belt player.inventory.addItem(Items.sq018_jackies_belt,1)
    Items.sq018_jackies_book player.inventory.addItem(Items.sq018_jackies_book,1)
    Items.sq018_jackies_bottle player.inventory.addItem(Items.sq018_jackies_bottle,1)
    Items.sq018_jackies_key_bike player.inventory.addItem(Items.sq018_jackies_key_bike,1)
    Items.sq018_jackies_key_room player.inventory.addItem(Items.sq018_jackies_key_room,1)
    Items.sq018_jackies_key_storage player.inventory.addItem(Items.sq018_jackies_key_storage,1)
    Items.sq021_drugs player.inventory.addItem(Items.sq021_drugs,1)
    Items.sq021_key_drawer player.inventory.addItem(Items.sq021_key_drawer,1)
    Items.sq023_ent_bd_hammer player.inventory.addItem(Items.sq023_ent_bd_hammer,1)
    Items.sq023_joshua_conversion_shard player.inventory.addItem(Items.sq023_joshua_conversion_shard,1)
    Items.sq023_killing_jablonsky_shard player.inventory.addItem(Items.sq023_killing_jablonsky_shard,1)
    Items.sq025_scanner player.inventory.addItem(Items.sq025_scanner,1)
    Items.sq026_hiromi_katana player.inventory.addItem(Items.sq026_hiromi_katana,1)
    Items.sq026_judy_coffee player.inventory.addItem(Items.sq026_judy_coffee,1)
    Items.sq026_judy_sandwich player.inventory.addItem(Items.sq026_judy_sandwich,1)
    Items.sq026_judys_bd_brainstorm player.inventory.addItem(Items.sq026_judys_bd_brainstorm,1)
    Items.sq026_judys_bot_notes player.inventory.addItem(Items.sq026_judys_bot_notes,1)
    Items.sq026_judys_goodbye_v player.inventory.addItem(Items.sq026_judys_goodbye_v,1)
    Items.sq026_judys_underwater_village player.inventory.addItem(Items.sq026_judys_underwater_village,1)
    Items.sq026_maikos_dh_report player.inventory.addItem(Items.sq026_maikos_dh_report,1)
    Items.sq027_locomotive_specs player.inventory.addItem(Items.sq027_locomotive_specs,1)
    Items.sq027_onboarding player.inventory.addItem(Items.sq027_onboarding,1)
    Items.sq027_punchcard player.inventory.addItem(Items.sq027_punchcard,1)
    Items.sq027_punchcards player.inventory.addItem(Items.sq027_punchcards,1)
    Items.sq029_rice player.inventory.addItem(Items.sq029_rice,1)
    Items.sq030_mox_shotgun player.inventory.addItem(Items.sq030_mox_shotgun,1)
    Items.sq030_old_camera player.inventory.addItem(Items.sq030_old_camera,1)
    Items.sq030_old_doll player.inventory.addItem(Items.sq030_old_doll,1)
    Items.sq030_old_jewelry player.inventory.addItem(Items.sq030_old_jewelry,1)
    Items.sq030_old_record player.inventory.addItem(Items.sq030_old_record,1)
    Items.sq031_ebunike_morleys player.inventory.addItem(Items.sq031_ebunike_morleys,1)
    Items.sq031_porsche_cargo_key player.inventory.addItem(Items.sq031_porsche_cargo_key,1)
    快速破解
    代码 名称 品质 指令(可以直接CTRL+C, CTRL+V, Enter)
    Items.BlindLvl2Program 重启义眼 稀有 player.inventory.addItem(Items.BlindLvl2Program,1)
    Items.BlindLvl3Program 重启义眼 史诗 player.inventory.addItem(Items.BlindLvl3Program,1)
    Items.BlindLvl4Program 重启义眼 传说 player.inventory.addItem(Items.BlindLvl4Program,1)
    Items.BlindProgram 重启义眼 精良 player.inventory.addItem(Items.BlindProgram,1)
    Items.BrainMeltLvl2Program 突触熔融 稀有 player.inventory.addItem(Items.BrainMeltLvl2Program,1)
    Items.BrainMeltLvl3Program 突触熔融 史诗 player.inventory.addItem(Items.BrainMeltLvl3Program,1)
    Items.BrainMeltLvl4Program 突触熔融 传说 player.inventory.addItem(Items.BrainMeltLvl4Program,1)
    Items.CommsCallInLvl3Program 请求支援 史诗 player.inventory.addItem(Items.CommsCallInLvl3Program,1)
    Items.CommsCallInProgram 请求支援 精良 player.inventory.addItem(Items.CommsCallInProgram,1)
    Items.CommsNoiseLvl2Program 音波震冲 稀有 player.inventory.addItem(Items.CommsNoiseLvl2Program,1)
    Items.CommsNoiseLvl3Program 音波震冲 史诗 player.inventory.addItem(Items.CommsNoiseLvl3Program,1)
    Items.CommsNoiseLvl4Program 音波震冲 传说 player.inventory.addItem(Items.CommsNoiseLvl4Program,1)
    Items.CommsNoiseProgram 音波震冲 精良 player.inventory.addItem(Items.CommsNoiseProgram,1)
    Items.ContagionLvl2Program 连带传染 稀有 player.inventory.addItem(Items.ContagionLvl2Program,1)
    Items.ContagionLvl3Program 连带传染 史诗 player.inventory.addItem(Items.ContagionLvl3Program,1)
    Items.ContagionLvl4Program 连带传染 传说 player.inventory.addItem(Items.ContagionLvl4Program,1)
    Items.ContagionProgram 连带传染 精良 player.inventory.addItem(Items.ContagionProgram,1)
    Items.DisableCyberwareLvl2Program 义体故障 稀有 player.inventory.addItem(Items.DisableCyberwareLvl2Program,1)
    Items.DisableCyberwareLvl3Program 义体故障 史诗 player.inventory.addItem(Items.DisableCyberwareLvl3Program,1)
    Items.DisableCyberwareProgram 义体故障 精良 player.inventory.addItem(Items.DisableCyberwareProgram,1)
    Items.EMPOverloadLvl2Program 电磁短路 稀有 player.inventory.addItem(Items.EMPOverloadLvl2Program,1)
    Items.EMPOverloadLvl3Program 电磁短路 史诗 player.inventory.addItem(Items.EMPOverloadLvl3Program,1)
    Items.EMPOverloadLvl4Program 电磁短路 传说 player.inventory.addItem(Items.EMPOverloadLvl4Program,1)
    Items.EMPOverloadProgram 电磁短路 精良 player.inventory.addItem(Items.EMPOverloadProgram,1)
    Items.LocomotionMalfunctionLvl2Program 阻碍移动 稀有 player.inventory.addItem(Items.LocomotionMalfunctionLvl2Program,1)
    Items.LocomotionMalfunctionLvl3Program 阻碍移动 史诗 player.inventory.addItem(Items.LocomotionMalfunctionLvl3Program,1)
    Items.LocomotionMalfunctionLvl4Program 阻碍移动 传说 player.inventory.addItem(Items.LocomotionMalfunctionLvl4Program,1)
    Items.LocomotionMalfunctionProgram 阻碍移动 精良 player.inventory.addItem(Items.LocomotionMalfunctionProgram,1)
    Items.MadnessLvl4Program 赛博朋克精神病 传说 player.inventory.addItem(Items.MadnessLvl4Program,1)
    Items.MemoryWipeLvl2Program 记忆擦除 稀有 player.inventory.addItem(Items.MemoryWipeLvl2Program,1)
    Items.OverheatLvl2Program 义体过热 稀有 player.inventory.addItem(Items.OverheatLvl2Program,1)
    Items.OverheatLvl3Program 义体过热 史诗 player.inventory.addItem(Items.OverheatLvl3Program,1)
    Items.OverheatLvl4Program 义体过热 传说 player.inventory.addItem(Items.OverheatLvl4Program,1)
    Items.OverheatProgram 义体过热 精良 player.inventory.addItem(Items.OverheatProgram,1)
    Items.WeaponMalfunctionLvl2Program 武器故障 稀有 player.inventory.addItem(Items.WeaponMalfunctionLvl2Program,1)
    Items.WeaponMalfunctionLvl3Program 武器故障 史诗 player.inventory.addItem(Items.WeaponMalfunctionLvl3Program,1)
    Items.WeaponMalfunctionLvl4Program 武器故障 传说 player.inventory.addItem(Items.WeaponMalfunctionLvl4Program,1)
    Items.WeaponMalfunctionProgram 武器故障 精良 player.inventory.addItem(Items.WeaponMalfunctionProgram,1)
    Items.WhistleLvl2Program 诱敌信号 稀有 player.inventory.addItem(Items.WhistleLvl2Program,1)
    Items.WhistleLvl3Program 诱敌信号 史诗 player.inventory.addItem(Items.WhistleLvl3Program,1)
    Items.WhistleProgram 诱敌信号 精良 player.inventory.addItem(Items.WhistleProgram,1)
    Items.SuicideLvl3Program 自我了断 史诗 player.inventory.addItem(Items.SuicideLvl3Program,1)
    Items.SuicideLvl4Program 自我了断 传说 player.inventory.addItem(Items.SuicideLvl4Program,1)
    Items.PingLvl2Program 目标定位 稀有 player.inventory.addItem(Items.PingLvl2Program,1)
    Items.PingLvl3Program 目标定位 史诗 player.inventory.addItem(Items.PingLvl3Program,1)
    Items.PingLvl4Program 目标定位 传说 player.inventory.addItem(Items.PingLvl4Program,1)
    Items.PingProgram 目标定位 精良 player.inventory.addItem(Items.PingProgram,1)
    Items.GrenadeExplodeLvl3Program 引爆手雷 史诗 player.inventory.addItem(Items.GrenadeExplodeLvl3Program,1)
    Items.GrenadeExplodeLvl4Program 引爆手雷 传说 player.inventory.addItem(Items.GrenadeExplodeLvl4Program,1)
    手榴弹
    代码 名称 指令(可以直接CTRL+C, CTRL+V, Enter)
    Items.GrenadeBiohazardHoming 好样的生物危害手雷 player.inventory.addItem(Items.GrenadeBiohazardHoming,1)
    Items.GrenadeBiohazardRegular player.inventory.addItem(Items.GrenadeBiohazardRegular,1)
    Items.GrenadeCuttingRegular 深切割人员杀伤手雷 player.inventory.addItem(Items.GrenadeCuttingRegular,1)
    Items.GrenadeEMPHoming player.inventory.addItem(Items.GrenadeEMPHoming,1)
    Items.GrenadeEMPRegular player.inventory.addItem(Items.GrenadeEMPRegular,1)
    Items.GrenadeEMPSticky player.inventory.addItem(Items.GrenadeEMPSticky,1)
    Items.GrenadeFlashHoming player.inventory.addItem(Items.GrenadeFlashHoming,1)
    Items.GrenadeFlashRegular player.inventory.addItem(Items.GrenadeFlashRegular,1)
    Items.GrenadeFragHoming player.inventory.addItem(Items.GrenadeFragHoming,1)
    Items.GrenadeFragRegular player.inventory.addItem(Items.GrenadeFragRegular,1)
    Items.GrenadeFragSticky player.inventory.addItem(Items.GrenadeFragSticky,1)
    Items.GrenadeIncendiaryHoming player.inventory.addItem(Items.GrenadeIncendiaryHoming,1)
    Items.GrenadeIncendiaryRegular player.inventory.addItem(Items.GrenadeIncendiaryRegular,1)
    Items.GrenadeIncendiarySticky player.inventory.addItem(Items.GrenadeIncendiarySticky,1)
    Items.GrenadeReconRegular player.inventory.addItem(Items.GrenadeReconRegular,1)
    Items.GrenadeReconSticky player.inventory.addItem(Items.GrenadeReconSticky,1)
    食物
    代码 名称 指令(可以直接CTRL+C, CTRL+V, Enter)
    Items.GoodQualityFood1 真果 player.inventory.addItem(Items.GoodQualityFood1,1)
    Items.GoodQualityFood10 蝗虫辣肠披萨 player.inventory.addItem(Items.GoodQualityFood10,1)
    Items.GoodQualityFood11 洋啥牛油果披萨 player.inventory.addItem(Items.GoodQualityFood11,1)
    Items.GoodQualityFood12 蟑螂辣条披萨 player.inventory.addItem(Items.GoodQualityFood12,1)
    Items.GoodQualityFood13 player.inventory.addItem(Items.GoodQualityFood13,1)
    Items.GoodQualityFood2 player.inventory.addItem(Items.GoodQualityFood2,1)
    Items.GoodQualityFood3 player.inventory.addItem(Items.GoodQualityFood3,1)
    Items.GoodQualityFood4 player.inventory.addItem(Items.GoodQualityFood4,1)
    Items.GoodQualityFood5 player.inventory.addItem(Items.GoodQualityFood5,1)
    Items.GoodQualityFood6 player.inventory.addItem(Items.GoodQualityFood6,1)
    Items.GoodQualityFood7 player.inventory.addItem(Items.GoodQualityFood7,1)
    Items.GoodQualityFood8 player.inventory.addItem(Items.GoodQualityFood8,1)
    Items.GoodQualityFood9 player.inventory.addItem(Items.GoodQualityFood9,1)
    Items.LowQualityFood1 player.inventory.addItem(Items.LowQualityFood1,1)
    Items.LowQualityFood10 player.inventory.addItem(Items.LowQualityFood10,1)
    Items.LowQualityFood11 player.inventory.addItem(Items.LowQualityFood11,1)
    Items.LowQualityFood12 player.inventory.addItem(Items.LowQualityFood12,1)
    Items.LowQualityFood13 player.inventory.addItem(Items.LowQualityFood13,1)
    Items.LowQualityFood14 player.inventory.addItem(Items.LowQualityFood14,1)
    Items.LowQualityFood15 player.inventory.addItem(Items.LowQualityFood15,1)
    Items.LowQualityFood16 player.inventory.addItem(Items.LowQualityFood16,1)
    Items.LowQualityFood17 player.inventory.addItem(Items.LowQualityFood17,1)
    Items.LowQualityFood18 player.inventory.addItem(Items.LowQualityFood18,1)
    Items.LowQualityFood19 player.inventory.addItem(Items.LowQualityFood19,1)
    Items.LowQualityFood20 player.inventory.addItem(Items.LowQualityFood20,1)
    Items.LowQualityFood21 player.inventory.addItem(Items.LowQualityFood21,1)
    Items.LowQualityFood22 player.inventory.addItem(Items.LowQualityFood22,1)
    Items.LowQualityFood23 player.inventory.addItem(Items.LowQualityFood23,1)
    Items.LowQualityFood24 player.inventory.addItem(Items.LowQualityFood24,1)
    Items.LowQualityFood25 player.inventory.addItem(Items.LowQualityFood25,1)
    Items.LowQualityFood26 player.inventory.addItem(Items.LowQualityFood26,1)
    Items.LowQualityFood27 player.inventory.addItem(Items.LowQualityFood27,1)
    Items.LowQualityFood28 player.inventory.addItem(Items.LowQualityFood28,1)
    Items.LowQualityFood3 player.inventory.addItem(Items.LowQualityFood3,1)
    Items.LowQualityFood5 player.inventory.addItem(Items.LowQualityFood5,1)
    Items.LowQualityFood6 player.inventory.addItem(Items.LowQualityFood6,1)
    Items.LowQualityFood7 player.inventory.addItem(Items.LowQualityFood7,1)
    Items.LowQualityFood8 player.inventory.addItem(Items.LowQualityFood8,1)
    Items.LowQualityFood9 player.inventory.addItem(Items.LowQualityFood9,1)
    Items.MediumQualityFood1 player.inventory.addItem(Items.MediumQualityFood1,1)
    Items.MediumQualityFood10 player.inventory.addItem(Items.MediumQualityFood10,1)
    Items.MediumQualityFood11 player.inventory.addItem(Items.MediumQualityFood11,1)
    Items.MediumQualityFood12 player.inventory.addItem(Items.MediumQualityFood12,1)
    Items.MediumQualityFood13 player.inventory.addItem(Items.MediumQualityFood13,1)
    Items.MediumQualityFood14 player.inventory.addItem(Items.MediumQualityFood14,1)
    Items.MediumQualityFood15 player.inventory.addItem(Items.MediumQualityFood15,1)
    Items.MediumQualityFood16 player.inventory.addItem(Items.MediumQualityFood16,1)
    Items.MediumQualityFood17 player.inventory.addItem(Items.MediumQualityFood17,1)
    Items.MediumQualityFood18 player.inventory.addItem(Items.MediumQualityFood18,1)
    Items.MediumQualityFood19 player.inventory.addItem(Items.MediumQualityFood19,1)
    Items.MediumQualityFood2 player.inventory.addItem(Items.MediumQualityFood2,1)
    Items.MediumQualityFood20 player.inventory.addItem(Items.MediumQualityFood20,1)
    Items.MediumQualityFood3 player.inventory.addItem(Items.MediumQualityFood3,1)
    Items.MediumQualityFood4 player.inventory.addItem(Items.MediumQualityFood4,1)
    Items.MediumQualityFood5 player.inventory.addItem(Items.MediumQualityFood5,1)
    Items.MediumQualityFood6 player.inventory.addItem(Items.MediumQualityFood6,1)
    Items.MediumQualityFood7 player.inventory.addItem(Items.MediumQualityFood7,1)
    Items.MediumQualityFood8 player.inventory.addItem(Items.MediumQualityFood8,1)
    Items.MediumQualityFood9 player.inventory.addItem(Items.MediumQualityFood9,1)
    Items.NomadsFood1 player.inventory.addItem(Items.NomadsFood1,1)
    Items.NomadsFood2 player.inventory.addItem(Items.NomadsFood2,1)
    义体插件
    代码 物品名称 类型 效果 品质 指令(可以直接CTRL+C, CTRL+V, Enter)
    Items.SandevistanC3MK5 千替实境扭曲斯安威斯坦5型 义体-操作系统 时间减慢10%持续8秒,激活时[造成的所有伤害+15%、爆击率+10%、爆击伤害+50%] [传说/不朽] player.inventory.addItem(Items.SandevistanC3MK5,1)
    Items.SandevistanC4MK5 军用科技游隼斯安威斯坦5型 义体-操作系统 时间减慢30%持续18秒,激活时[造成的所有伤害+15%、爆击率+20%、爆击伤害+35%] [传说/不朽] player.inventory.addItem(Items.SandevistanC4MK5,1)
    Items.AnimalsStrongArmsBattery1 黑市电池 插件 最大充能和充能伤害增加100% [传说] player.inventory.addItem(Items.AnimalsStrongArmsBattery1,1)
    Items.AnimalsStrongArmsKnuckles1 动物帮指虎 插件 命中后造成出血 [传说] player.inventory.addItem(Items.AnimalsStrongArmsKnuckles1,1)
    Items.TygerClawsStrongArmsBattery1 RIN3U电池 插件 击败一名敌人可完全恢复耐力 [传说] player.inventory.addItem(Items.TygerClawsStrongArmsBattery1,1)
    Items.TygerClawsMantisBladesRotor1 HAMING-8转子 插件 螳螂刀攻速增加45% [传说] player.inventory.addItem(Items.TygerClawsMantisBladesRotor1,1)
    Items.EndoskeletonLegendary 突触信号优化件 义体-骨骼 生命值增加60% [传说] player.inventory.addItem(Items.EndoskeletonLegendary,1)
    Items.CyberRotorsLegendary 微型转子 义体-骨骼 攻击速度增加25% [传说] player.inventory.addItem(Items.CyberRotorsLegendary,1)
    Items.EnhancedTissueLegendary 仿生肺 义体-骨骼 耐力增加60% [传说] player.inventory.addItem(Items.EnhancedTissueLegendary,1)
    Items.LimbicSystemEnhancementLegendary 边缘系统增强 义体-额皮质 暴击率增加25% [传说] player.inventory.addItem(Items.LimbicSystemEnhancementLegendary,1)
    Items.ImprovedPerceptionLegendary 视觉皮质支持 义体-额皮质 暴击伤害增加45% [传说] player.inventory.addItem(Items.ImprovedPerceptionLegendary,1)
    Items.RoboticCoreLegendary 机电核心 义体-额皮质 对无人机、机甲和机器人造成的伤害增加50% [传说] player.inventory.addItem(Items.RoboticCoreLegendary,1)
    Items.BrainCapacityBoosterLegendary 外接盘 义体-额皮质 最大RAM单位增加5 [传说] player.inventory.addItem(Items.BrainCapacityBoosterLegendary,1)
    Items.MemoryReplenishmentLegendary 卡米略RAM管理器 义体-额皮质 RAM达到2时立即释放30%的RAM [传说] player.inventory.addItem(Items.MemoryReplenishmentLegendary,1)
    Items.HealOnKillLegendary 击杀治疗 义体-额皮质 击杀一名敌人立即恢复10%的生命值 [传说] player.inventory.addItem(Items.HealOnKillLegendary,1)
    Items.SubdermalArmorLegendary 皮下护甲 义体-表皮系统 护甲增加200 [传说] player.inventory.addItem(Items.SubdermalArmorLegendary,1)
    Items.OpticalCamoLegendary 光学迷彩 义体-表皮系统 获得隐形效果,持续15秒 [传说] player.inventory.addItem(Items.OpticalCamoLegendary,1)
    Items.MantisBladesLegendary 螳螂刀 义体-胳臂 121~148伤害、+65~79物理伤害、2.33攻击速度、+20%流血 [传说] player.inventory.addItem(Items.MantisBladesLegendary,1)
    Items.ProjectileLauncherLegendary 射弹发射系统 义体-胳臂 [传说] player.inventory.addItem(Items.ProjectileLauncherLegendary,1)
    Items.StrongArmsLegendary 大猩猩手臂 义体-胳臂 130~159伤害、+54-65物理伤害、2.50攻击速度、+20%流血 [传说] player.inventory.addItem(Items.StrongArmsLegendary,1)
    Items.NanoWiresLegendary 单分子线 义体-胳臂 198~242伤害、+82-100物理伤害、2.50攻击速度、+20%流血 [传说] player.inventory.addItem(Items.NanoWiresLegendary,1)
    Items.NeoFiberLegendary 纳米纤维 义体-神经系统 回避增加15% [传说] player.inventory.addItem(Items.NeoFiberLegendary,1)
    Items.SynapticAcceleratorLegendary 突触加速器 义体-神经系统 当被敌人发现时间减慢50%,持续4秒 [传说] player.inventory.addItem(Items.SynapticAcceleratorLegendary,1)
    Items.ReflexRecorderLegendary 反应调谐器 义体-神经系统 当生命减至25%时,时间减慢80%,持续4秒 [传说] player.inventory.addItem(Items.ReflexRecorderLegendary,1)
    Items.KerenzikovLegendary 克伦齐科夫 义体-神经系统 滑铲或者闪避时进行格挡、瞄准和攻击,时间减慢90%,持续3.5秒 [传说] player.inventory.addItem(Items.KerenzikovLegendary,1)
    Items.SandevistanC2MK4 迪纳拉斯安威斯坦4型 义体-操作系统 时间减慢25%持续16秒,激活时[造成的所有伤害+15%、爆击率+15%] [传说] player.inventory.addItem(Items.SandevistanC2MK4,1)
    Items.ArasakaLegendaryMKIV 荒坂4型 义体-操作系统 10基础RAM、7缓冲大小、5栏位,隐蔽网路快速破解占用减少2、对受到目标定位影响的敌人进行快速破解将重置目标定位的持续时间、战斗快速破解的持续时间增加40% [传说] player.inventory.addItem(Items.ArasakaLegendaryMKIV,1)
    Items.NetwatchNetdriverLegendaryMKV 网络监察网驱5型 义体-操作系统 11基础RAM、8缓冲大小、6栏位,攻击性快速破解可以被上传到6m范围内3个目标上、快速破解伤害增加30%、网路接入仓的RAM恢复速率每60s增加9单位、快速破解散布距离增加60% [传说] player.inventory.addItem(Items.NetwatchNetdriverLegendaryMKV,1)
    Items.StephensonLegendaryMKIV 斯蒂文斯技术4型 义体-操作系统 10基础RAM、8缓冲大小、6栏位,快速破解冷却时间降低45%、战斗快速破解持续时间增加50%、快速破解上传时间降低25% [传说] player.inventory.addItem(Items.StephensonLegendaryMKIV,1)
    Items.TetratronicRipplerLegendaryMKIV 四相传电涟漪4型 义体-操作系统 10基础RAM、8缓冲大小、6栏位,终极快速破解可以散布一次、终极快速破解的占用降低3、快速破解上传时间降低75%、快速破解冷却时间降低45% [传说] player.inventory.addItem(Items.TetratronicRipplerLegendaryMKIV,1)
    Items.SandevistanC3MK4 千替斯安威斯坦4型 义体-操作系统 时间减慢25%持续12秒,激活时[造成的所有伤害+15%、爆击率+15%] [传说] player.inventory.addItem(Items.SandevistanC3MK4,1)
    Items.FuyutsuiTinkererLegendaryMKIII 冬月修补匠3型 义体-操作系统 8基础RAM、7缓冲大小、6栏位,网路接入仓的RAM恢复速率每60s增加9单位、战斗快速破解持续时间增加50%、快速破解的散布距离增加40% [传说] player.inventory.addItem(Items.FuyutsuiTinkererLegendaryMKIII,1)
    Items.RavenLegendaryMKIV 乌鸦微控4型 义体-操作系统 10基础RAM、8缓冲大小、6栏位,敌方骇客破解时间增加100%、快速破解距离散部增加60%、网路接入仓的RAM恢复速率每60s增加6单位 [传说] player.inventory.addItem(Items.RavenLegendaryMKIV,1)
    Items.SmartLinkLegendary 智能连接 义体-手掌 智能子弹命中机率+15%、爆击伤害+25% [传说] player.inventory.addItem(Items.SmartLinkLegendary,1)
    Items.PowerGripLegendary 弹道协同处理器 义体-手掌 w [传说] player.inventory.addItem(Items.PowerGripLegendary,1)
    Items.StaminaRegenBoosterLegendary 肾上腺素增强件 义体-循环系统 击败一名敌人立即恢复50%耐力 [传说] player.inventory.addItem(Items.StaminaRegenBoosterLegendary,1)
    Items.HealthMonitorLegendary 生物监测 义体-循环系统 当生命降至15%时恢复100%的生命值 [传说] player.inventory.addItem(Items.HealthMonitorLegendary,1)
    Items.BioConductorsLegendary 生物导体 义体-循环系统 所有的义体的冷却时间降低30% [传说] player.inventory.addItem(Items.BioConductorsLegendary,1)
    Items.EnhancedBloodVesselsLegendary 生物塑料血管 义体-循环系统 脱离战斗时每秒生命值恢复增加50 [传说] player.inventory.addItem(Items.EnhancedBloodVesselsLegendary,1)
    Items.BloodPumpLegendary 活血泵 义体-循环系统 激活后立即恢复最大生命值的90% [传说] player.inventory.addItem(Items.BloodPumpLegendary,1)
    Items.MicroGeneratorLegendary 微发电机 义体-循环系统 当生命减至15%时施放一道电击,造成目标敌人的50%伤害,对敌人施加电击效果 [传说] player.inventory.addItem(Items.MicroGeneratorLegendary,1)
    Items.IronLungsLegendary 合成肺叶 义体-循环系统 耐力恢复增加25% [传说] player.inventory.addItem(Items.IronLungsLegendary,1)
    Items.DischargeConnectorLegendary 反馈电路 义体-循环系统 完全充能的武器反能立即恢复10%生命值 [传说] player.inventory.addItem(Items.DischargeConnectorLegendary,1)
    Items.SecondHeart 副心脏 义体-循环系统 生命值降低至0时,立即回复最大生命的100%。冷却2分钟 [传说] player.inventory.addItem(Items.SecondHeart,1)
    Items.ElectroshockMechanismLegendary 震慑通电 义体-免疫系统 受到伤害后有10%的几率释放大范围电击 [传说] player.inventory.addItem(Items.ElectroshockMechanismLegendary,1)
    Items.PainReductor 疼痛编辑器 义体-免疫系统 收到的所有伤害降低10% [传说] player.inventory.addItem(Items.PainReductor,1)
    Items.ResistancesBoosterLegendary 全幅抵抗 义体-免疫系统 所有抗性增加35% [传说] player.inventory.addItem(Items.ResistancesBoosterLegendary,1)
    Items.FastRotor 高速转子 插件 螳螂刀攻速增加35% [史诗] player.inventory.addItem(Items.FastRotor,1)
    Items.HighChargedBattery 电池,高容量 插件 最大充能和充能伤害增加50% [史诗] player.inventory.addItem(Items.HighChargedBattery,1)
    Items.MediumChargedBattery 电池,中等容量 插件 最大充能和充能伤害增加25% [史诗] player.inventory.addItem(Items.MediumChargedBattery,1)
    Items.TitaniumPlating 射弹-钛金镀层 插件 护甲增加7% [史诗] player.inventory.addItem(Items.TitaniumPlating,1)
    Items.HighChargedWiresBattery 单分子线,高容量 插件 充能伤害增加50% [史诗] player.inventory.addItem(Items.HighChargedWiresBattery,1)
    Items.MediumChargedWiresBattery 单分子线,中等容量 插件 充能伤害增加25% [史诗] player.inventory.addItem(Items.MediumChargedWiresBattery,1)
    Items.DenseMarrowEpic 致密骨骼 义体-骨骼 近战攻击的耐力消耗增加10%,但近战武器的基础伤害也增加25% [史诗] player.inventory.addItem(Items.DenseMarrowEpic,1)
    Items.EndoskeletonEpic 突触信号优化件 义体-骨骼 生命值增加50% [史诗] player.inventory.addItem(Items.EndoskeletonEpic,1)
    Items.MicroVibrationsGeneratorEpic 微震发电机 义体-骨骼 近战武器基础伤害增加15% [史诗] player.inventory.addItem(Items.MicroVibrationsGeneratorEpic,1)
    Items.CyberRotorsEpic 微型转子 义体-骨骼 攻击速度增加20% [史诗] player.inventory.addItem(Items.CyberRotorsEpic,1)
    Items.EnhancedTissueEpic 仿生肺 义体-骨骼 耐力增加50% [史诗] player.inventory.addItem(Items.EnhancedTissueEpic,1)
    Items.ImprovedPerceptionEpic 视觉皮质支持 义体-额皮质 暴击伤害增加30% [史诗] player.inventory.addItem(Items.ImprovedPerceptionEpic,1)
    Items.RoboticCoreEpic 机电核心 义体-额皮质 对无人机、机甲和机器人造成的伤害增加40% [史诗] player.inventory.addItem(Items.RoboticCoreEpic,1)
    Items.BrainCapacityBoosterEpic 外接盘 义体-额皮质 最大RAM单位增加3 [史诗] player.inventory.addItem(Items.BrainCapacityBoosterEpic,1)
    Items.MemoryReplenishmentEpic 卡米略RAM管理器 义体-额皮质 RAM达到2时立即释放20%的RAM [史诗] player.inventory.addItem(Items.MemoryReplenishmentEpic,1)
    Items.HealOnKillEpic 击杀治疗 义体-额皮质 击杀一名敌人立即恢复6%的生命值 [史诗] player.inventory.addItem(Items.HealOnKillEpic,1)
    Items.MemoryBoostEpic 内存加强 义体-额皮质 击败一名敌人后网络接入仓的RAM立即恢复4单位 [史诗] player.inventory.addItem(Items.MemoryBoostEpic,1)
    Items.HeatUsingBooster 热能转化器 义体-表皮系统 受到燃烧效果影响时造成的伤害增加10%,而不是受到伤害 [史诗] player.inventory.addItem(Items.HeatUsingBooster,1)
    Items.OpticalCamoEpic 光学迷彩 义体-表皮系统 获得隐形效果,持续10秒 [史诗] player.inventory.addItem(Items.OpticalCamoEpic,1)
    Items.SubdermalArmorEpic 皮下护甲 义体-表皮系统 护甲增加140 [史诗] player.inventory.addItem(Items.SubdermalArmorEpic,1)
    Items.ReinforcedMusclesEpic 踝部加固 义体-腿部 悬浮 [史诗] player.inventory.addItem(,1)
    Items.MantisBladesEpic 螳螂刀 义体-胳臂 [史诗] player.inventory.addItem(Items.MantisBladesEpic,1)
    Items.ProjectileLauncherEpic 射弹发射系统 义体-胳臂 [史诗] player.inventory.addItem(Items.ProjectileLauncherEpic,1)
    Items.StrongArmsEpic 大猩猩手臂 义体-胳臂 [史诗] player.inventory.addItem(Items.StrongArmsEpic,1)
    Items.ImprovedReactionEpic 纳米继电器 义体-神经系统 斯安威斯坦和克伦奇科夫的持续时间加2秒 [史诗] player.inventory.addItem(Items.ImprovedReactionEpic,1)
    Items.KerenzikovEpic 克伦齐科夫 义体-神经系统 滑铲或者闪避时进行格挡、瞄准和攻击,时间减慢80%,持续2.5秒 [史诗] player.inventory.addItem(Items.KerenzikovEpic,1)
    Items.NeoFiberEpic 纳米纤维 义体-神经系统 回避增加12% [史诗] player.inventory.addItem(Items.NeoFiberEpic,1)
    Items.SynapticAcceleratorEpic 突触加速器 义体-神经系统 当被敌人发现时间减慢40%,持续3秒 [史诗] player.inventory.addItem(Items.SynapticAcceleratorEpic,1)
    Items.ArasakaEpicMKIII 荒坂3型 义体-操作系统 8基础RAM、7缓冲大小、5栏位 [史诗] player.inventory.addItem(Items.ArasakaEpicMKIII,1)
    Items.BiotechEpicMKIII 生物技术3型 义体-操作系统 10基础RAM、7缓冲大小、5栏位 [史诗] player.inventory.addItem(Items.BiotechEpicMKIII,1)
    Items.RavenEpicMKIII 乌鸦微控3型 义体-操作系统 [史诗] player.inventory.addItem(Items.RavenEpicMKIII,1)
    Items.SandevistanC1MK3 泽塔科技斯安威斯坦3型 义体-操作系统 [史诗] player.inventory.addItem(Items.SandevistanC1MK3,1)
    Items.SandevistanC2MK3 迪纳拉斯安威斯坦3型 义体-操作系统 [史诗] player.inventory.addItem(Items.SandevistanC2MK3,1)
    Items.StephensonEpicMKIII 斯蒂文斯技术3型 义体-操作系统 [史诗] player.inventory.addItem(Items.StephensonEpicMKIII,1)
    Items.TetratronicEpicMKIII 四相传电3型 义体-操作系统 8基础RAM、7缓冲大小、5栏位 [史诗] player.inventory.addItem(Items.TetratronicEpicMKIII,1)
    Items.BioConductorsEpic 生物导体 义体-循环系统 所有的义体的冷却时间降低20% [史诗] player.inventory.addItem(Items.BioConductorsEpic,1)
    Items.BioConductorsRare 生物导体 义体-循环系统 所有的义体的冷却时间降低10% [史诗] player.inventory.addItem(Items.BioConductorsRare,1)
    Items.BloodPumpEpic 活血泵 义体-循环系统 激活后立即恢复最大生命值的80% [史诗] player.inventory.addItem(Items.BloodPumpEpic,1)
    Items.DischargeConnectorEpic 反馈电路 义体-循环系统 完全充能的武器反能立即恢复6%生命值 [史诗] player.inventory.addItem(Items.DischargeConnectorEpic,1)
    Items.EnhancedBloodVesselsEpic 生物塑料血管 义体-循环系统 脱离战斗时每秒生命值恢复增加10 [史诗] player.inventory.addItem(Items.EnhancedBloodVesselsEpic,1)
    Items.HealthMonitorEpic 生物监测 义体-循环系统 当生命降至15%时恢复60%的生命值 [史诗] player.inventory.addItem(Items.HealthMonitorEpic,1)
    Items.IronLungsEpic 合成肺叶 义体-循环系统 耐力恢复增加20% [史诗] player.inventory.addItem(Items.IronLungsEpic,1)
    Items.MicroGeneratorEpic 微发电机 义体-循环系统 当生命减至15%时施放一道电击,造成目标敌人的40%伤害,对敌人施加电击效果 [史诗] player.inventory.addItem(Items.MicroGeneratorEpic,1)
    Items.StaminaRegenBoosterEpic 肾上腺素增强件 义体-循环系统 击败一名敌人立即恢复40%耐力 [史诗] player.inventory.addItem(Items.StaminaRegenBoosterEpic,1)
    Items.ElectroshockMechanismEpic 震慑通电 义体-免疫系统 受到伤害后有8%的几率释放大范围电击 [史诗] player.inventory.addItem(Items.ElectroshockMechanismEpic,1)
    Items.ResistancesBoosterEpic 全幅抵抗 义体-免疫系统 所有抗性增加23% [史诗] player.inventory.addItem(Items.ResistancesBoosterEpic,1)
    Items.ReverseMetabolicEnhancer 代谢编辑器 义体-免疫系统 中毒恢复生命值 [史诗] player.inventory.addItem(Items.ReverseMetabolicEnhancer,1)
    Items.ReversePowerInductor 反向电感 义体-免疫系统 受到电击和脉冲影响时护甲增加50% [史诗] player.inventory.addItem(Items.ReversePowerInductor,1)
    Items.BonesMcCoy70V0 复而康1型 消耗品 [普通] player.inventory.addItem(Items.BonesMcCoy70V0,1)
    Items.CyberRotorsCommon 微型转子 义体-骨骼 攻击速度增加5% [普通] player.inventory.addItem(Items.CyberRotorsCommon,1)
    Items.EndoskeletonCommon 突触信号优化件 义体-骨骼 生命值增加20% [普通] player.inventory.addItem(Items.EndoskeletonCommon,1)
    Items.EnhancedTissueCommon 仿生肺 义体-骨骼 耐力增加20% [普通] player.inventory.addItem(Items.EnhancedTissueCommon,1)
    Items.TitaniumInfusedBonesCommon 钛合金骨骼 义体-骨骼 负重增加20% [普通] player.inventory.addItem(Items.TitaniumInfusedBonesCommon,1)
    Items.FastAccessMemoryCommon RAM升级 义体-额皮质 RAM恢复速率每秒增加0.05单位 [普通] player.inventory.addItem(Items.FastAccessMemoryCommon,1)
    Items.HealOnKillCommon 击杀治疗 义体-额皮质 击杀一名敌人立即恢复2%的生命值 [普通] player.inventory.addItem(Items.HealOnKillCommon,1)
    Items.ImprovedPerceptionCommon 视觉皮质支持 义体-额皮质 暴击伤害增加10% [普通] player.inventory.addItem(Items.ImprovedPerceptionCommon,1)
    边缘系统增强 义体-额皮质 暴击率增加7% [普通]
    Items.MemoryBoostCommon 内存加强 义体-额皮质 击败一名敌人后网络接入仓的RAM立即恢复1单位 [普通] player.inventory.addItem(Items.MemoryBoostCommon,1)
    Items.RoboticCoreCommon 机电核心 义体-额皮质 对无人机、机甲和机器人造成的伤害增加10% [普通] player.inventory.addItem(Items.RoboticCoreCommon,1)
    Items.SubdermalArmorCommon 皮下护甲 义体-表皮系统 护甲增加20 [普通] player.inventory.addItem(Items.SubdermalArmorCommon,1)
    Items.KerenzikovCommon 克伦齐科夫 义体-神经系统 滑铲或者闪避时进行格挡、瞄准和攻击,时间减慢50%,持续1.5秒 [普通] player.inventory.addItem(Items.KerenzikovCommon,1)
    Items.MilitechParaline 军用科技平行线 义体-神经系统 [普通] player.inventory.addItem(Items.MilitechParaline,1)
    Items.NeoFiberCommon 纳米纤维 义体-神经系统 回避增加3% [普通] player.inventory.addItem(Items.NeoFiberCommon,1)
    Items.ReflexRecorderCommon 反应调谐器 义体-神经系统 当生命减至25%时,时间减慢50%,持续2秒 [普通] player.inventory.addItem(Items.ReflexRecorderCommon,1)
    Items.SynapticAcceleratorCommon 突触加速器 义体-神经系统 当被敌人发现时间减慢25%,持续2秒 [普通] player.inventory.addItem(Items.SynapticAcceleratorCommon,1)
    Items.FuyutsuiCommonMKI 冬月电子1型 义体-操作系统 3基础RAM、5缓冲大小、2栏位 [普通] player.inventory.addItem(Items.FuyutsuiCommonMKI,1)
    Items.BloodPumpCommon 活血泵 义体-循环系统 激活后立即恢复最大生命值的50% [普通] player.inventory.addItem(Items.BloodPumpCommon,1)
    Items.EnhancedBloodVesselsCommon 生物塑料血管 义体-循环系统 脱离战斗时每秒生命值恢复增加10 [普通] player.inventory.addItem(Items.EnhancedBloodVesselsCommon,1)
    Items.HealthMonitorCommon 生物监测 义体-循环系统 当生命降至15%时恢复30%的生命值 [普通] player.inventory.addItem(Items.HealthMonitorCommon,1)
    Items.IronLungsCommon 合成肺叶 义体-循环系统 耐力恢复增加5% [普通] player.inventory.addItem(Items.IronLungsCommon,1)
    Items.MicroGeneratorCommon 微发电机 义体-循环系统 当生命减至15%时施放一道电击,造成目标敌人的20%伤害 [普通] player.inventory.addItem(Items.MicroGeneratorCommon,1)
    Items.StaminaRegenBoosterCommon 肾上腺素增强件 义体-循环系统 击败一名敌人立即恢复10%耐力 [普通] player.inventory.addItem(Items.StaminaRegenBoosterCommon,1)
    Items.ElectroshockMechanismCommon 震慑通电 义体-免疫系统 受到伤害后有2%的几率释放大范围电击 [普通] player.inventory.addItem(Items.ElectroshockMechanismCommon,1)
    Items.ResistancesBoosterCommon 全幅抵抗 义体-免疫系统 所有抗性增加8% [普通] player.inventory.addItem(Items.ResistancesBoosterCommon,1)
    Items.CyberdeckSplinter 网络接入仓芯片 [普通] player.inventory.addItem(Items.CyberdeckSplinter,1)
    Items.BonesMcCoy70V2 复而康3型 消耗品 立即恢复25%的生命值,随后每秒恢复6%生命值 [稀有] player.inventory.addItem(Items.BonesMcCoy70V2,1)
    Items.ChemicalDamageCable 单分子线-化学伤害 插件 [稀有] player.inventory.addItem(Items.ChemicalDamageCable,1)
    Items.ChemicalDamageEdge 刀剑-化学伤害 插件 [稀有] player.inventory.addItem(Items.ChemicalDamageEdge,1)
    Items.ChemicalDamageKnuckles 指虎-化学伤害 插件 [稀有] player.inventory.addItem(Items.ChemicalDamageKnuckles,1)
    Items.ChemicalDamageRound 射弹-化学弹 插件 [稀有] player.inventory.addItem(Items.ChemicalDamageRound,1)
    Items.ElectricDamageCable 单分子线-电子伤害 插件 [稀有] player.inventory.addItem(Items.ElectricDamageCable,1)
    Items.ElectricDamageEdge 刀剑-电子伤害 插件 [稀有] player.inventory.addItem(Items.ElectricDamageEdge,1)
    Items.ElectricDamageKnuckles 指虎-电子伤害 插件 [稀有] player.inventory.addItem(Items.ElectricDamageKnuckles,1)
    Items.ElectricDamageRound 射弹-电气弹 插件 [稀有] player.inventory.addItem(Items.ElectricDamageRound,1)
    Items.ExplosiveDamageRound 射弹-高爆弹 插件 [稀有] player.inventory.addItem(Items.ExplosiveDamageRound,1)
    Items.LowChargedBattery 电池,低容量 插件 最大充能和充能伤害增加10% [稀有] player.inventory.addItem(Items.LowChargedBattery,1)
    Items.LowChargedWiresBattery 单分子线,低容量 插件 充能伤害增加10% [稀有] player.inventory.addItem(Items.LowChargedWiresBattery,1)
    Items.MetalPlating 射弹-金属镀层 插件 所有抗性增加10% [稀有] player.inventory.addItem(Items.MetalPlating,1)
    Items.MilitechProjectileLauncherRound1 射弹-军用科技燃烧弹 插件 [稀有] player.inventory.addItem(Items.MilitechProjectileLauncherRound1,1)
    Items.NeoplasticPlating 射弹-新塑料镀层 插件 暴击率增加10% [稀有] player.inventory.addItem(Items.NeoplasticPlating,1)
    Items.PhysicalDamageCable 单分子线-物理伤害 插件 [稀有] player.inventory.addItem(Items.PhysicalDamageCable,1)
    Items.PhysicalDamageEdge 刀剑-物理伤害 插件 [稀有] player.inventory.addItem(Items.PhysicalDamageEdge,1)
    Items.PhysicalDamageKnuckles 指虎-物理伤害 插件 [稀有] player.inventory.addItem(Items.PhysicalDamageKnuckles,1)
    Items.SlowRotor 低速转子 插件 螳螂刀攻速增加20% [稀有] player.inventory.addItem(Items.SlowRotor,1)
    Items.ThermalDamageCable 单分子线-热能伤害 插件 [稀有] player.inventory.addItem(Items.ThermalDamageCable,1)
    Items.ThermalDamageEdge 刀剑-热能伤害 插件 [稀有] player.inventory.addItem(Items.ThermalDamageEdge,1)
    Items.ThermalDamageKnuckles 指虎-热能伤害 插件 [稀有] player.inventory.addItem(Items.ThermalDamageKnuckles,1)
    Items.ThermalDamageRound 射弹-热能弹 插件 命中时爆炸并造成热能伤害,有小几率燃烧敌人 [稀有] player.inventory.addItem(Items.ThermalDamageRound,1)
    Items.TranquilizerRound 射弹-镇静弹 插件 被这种弹药击中敌人会失去意识 [稀有] player.inventory.addItem(Items.TranquilizerRound,1)
    Items.CyberRotorsRare 微型转子 义体-骨骼 攻击速度增加15% [稀有] player.inventory.addItem(Items.CyberRotorsRare,1)
    Items.DenseMarrowRare 致密骨骼 义体-骨骼 近战攻击的耐力消耗增加10%,但近战武器的基础伤害也增加15% [稀有] player.inventory.addItem(Items.DenseMarrowRare,1)
    Items.EndoskeletonRare 突触信号优化件 义体-骨骼 生命值增加40% [稀有] player.inventory.addItem(Items.EndoskeletonRare,1)
    Items.EnhancedTissueRare 仿生肺 义体-骨骼 耐力增加40% [稀有] player.inventory.addItem(Items.EnhancedTissueRare,1)
    Items.MicroVibrationsGeneratorRare 微震发电机 义体-骨骼 近战武器基础伤害增加10% [稀有] player.inventory.addItem(Items.MicroVibrationsGeneratorRare,1)
    Items.TitaniumInfusedBonesRare 钛合金骨骼 义体-骨骼 负重增加60% [稀有] player.inventory.addItem(Items.TitaniumInfusedBonesRare,1)
    Items.BrainCapacityBoosterRare 外接盘 义体-额皮质 最大RAM单位增加1 [稀有] player.inventory.addItem(Items.BrainCapacityBoosterRare,1)
    Items.FastAccessMemoryRare RAM升级 义体-额皮质 RAM恢复速率每秒增加0.15单位 [稀有] player.inventory.addItem(Items.FastAccessMemoryRare,1)
    Items.LimbicSystemEnhancementRare 边缘系统增强 义体-额皮质 暴击率增加15% [稀有] player.inventory.addItem(Items.LimbicSystemEnhancementRare,1)
    Items.MemoryBoostRare 内存加强 义体-额皮质 击败一名敌人后网络接入仓的RAM立即恢复3单位 [稀有] player.inventory.addItem(Items.MemoryBoostRare,1)
    Items.RoboticCoreRare 机电核心 义体-额皮质 对无人机、机甲和机器人造成的伤害增加30% [稀有] player.inventory.addItem(Items.RoboticCoreRare,1)
    Items.GroundingPlating 接地镀层 义体-表皮系统 对电击效果免疫 [稀有] player.inventory.addItem(Items.GroundingPlating,1)
    Items.MetalCoveredSkin 真皮上编束 义体-表皮系统 免疫流血 [稀有] player.inventory.addItem(Items.MetalCoveredSkin,1)
    Items.OpticalCamoRare 光学迷彩 义体-表皮系统 获得隐形效果,持续5秒 [稀有] player.inventory.addItem(Items.OpticalCamoRare,1)
    Items.SubdermalArmorRare 皮下护甲 义体-表皮系统 护甲增加90 [稀有] player.inventory.addItem(Items.SubdermalArmorRare,1)
    Items.BoostedTendonsRare 强化肌腱 义体-腿部 允许二段跳 [稀有] player.inventory.addItem(Items.BoostedTendonsRare,1)
    Items.ProjectileLauncher 射弹发射系统 义体-胳臂 [稀有] player.inventory.addItem(Items.ProjectileLauncher,1)
    Items.ImprovedReactionRare 纳米继电器 义体-神经系统 斯安威斯坦和克伦奇科夫的持续时间加1秒 [稀有] player.inventory.addItem(Items.ImprovedReactionRare,1)
    Items.KerenzikovRare 克伦齐科夫 义体-神经系统 滑铲或者闪避时进行格挡、瞄准和攻击,时间减慢70%,持续2秒 [稀有] player.inventory.addItem(Items.KerenzikovRare,1)
    Items.NeoFiberRare 纳米纤维 义体-神经系统 回避增加9% [稀有] player.inventory.addItem(Items.NeoFiberRare,1)
    Items.NervousSystemDischarge 机动系统 义体-神经系统 允许在空中闪避 [稀有] player.inventory.addItem(Items.NervousSystemDischarge,1)
    Items.ReflexRecorderRare 反应调谐器 义体-神经系统 当生命减至25%时,时间减慢70%,持续3秒 [稀有] player.inventory.addItem(Items.ReflexRecorderRare,1)
    Items.SynapticAcceleratorRare 突触加速器 义体-神经系统 当被敌人发现时间减慢30%,持续3秒 [稀有] player.inventory.addItem(Items.SynapticAcceleratorRare,1)
    Items.BioDyneRareMKII 生物动力2型 义体-操作系统 9基础RAM、6缓冲大小、4栏位 [稀有] player.inventory.addItem(Items.BioDyneRareMKII,1)
    Items.BiotechRareMKII 生物技术2型 义体-操作系统 7基础RAM、6缓冲大小、4栏位 [稀有] player.inventory.addItem(Items.BiotechRareMKII,1)
    Items.SandevistanC1MK2 泽塔科技斯安威斯坦2型 义体-操作系统 [稀有] player.inventory.addItem(Items.SandevistanC1MK2,1)
    Items.SandevistanC2MK2 迪纳拉斯安威斯坦2型 义体-操作系统 [稀有] player.inventory.addItem(Items.SandevistanC2MK2,1)
    Items.SeachoRareMKII 瑞草电子2型 义体-操作系统 6基础RAM、6缓冲大小、4栏位 [稀有] player.inventory.addItem(Items.SeachoRareMKII,1)
    Items.StephensonRareMKII 斯蒂文斯技术2型 义体-操作系统 6基础RAM、7缓冲大小、4栏位 [稀有] player.inventory.addItem(Items.StephensonRareMKII,1)
    Items.TetratronicRareMKII 四相传电2型 义体-操作系统 6基础RAM、6缓冲大小、4栏位 [稀有] player.inventory.addItem(Items.TetratronicRareMKII,1)
    Items.BloodPumpRare 活血泵 义体-循环系统 激活后立即恢复最大生命值的70% [稀有] player.inventory.addItem(Items.BloodPumpRare,1)
    Items.DischargeConnectorRare 反馈电路 义体-循环系统 完全充能的武器反能立即恢复3%生命值 [稀有] player.inventory.addItem(Items.DischargeConnectorRare,1)
    Items.EnhancedBloodVesselsRare 生物塑料血管 义体-循环系统 脱离战斗时每秒生命值恢复增加4 [稀有] player.inventory.addItem(Items.EnhancedBloodVesselsRare,1)
    Items.HealthMonitorRare 生物监测 义体-循环系统 当生命降至15%时恢复50%的生命值 [稀有] player.inventory.addItem(Items.HealthMonitorRare,1)
    Items.IronLungsRare 合成肺叶 义体-循环系统 耐力恢复增加15% [稀有] player.inventory.addItem(Items.IronLungsRare,1)
    Items.MicroGeneratorRare 微发电机 义体-循环系统 当生命减至15%时施放一道电击,造成目标敌人的40%伤害 [稀有] player.inventory.addItem(Items.MicroGeneratorRare,1)
    Items.StaminaRegenBoosterRare 肾上腺素增强件 义体-循环系统 击败一名敌人立即恢复30%耐力 [稀有] player.inventory.addItem(Items.StaminaRegenBoosterRare,1)
    Items.BonesMcCoy70V1 复而康2型 消耗品 [精良] player.inventory.addItem(Items.BonesMcCoy70V1,1)
    Items.CarryCapacityBooster 负重增强件 消耗品 [精良] player.inventory.addItem(Items.CarryCapacityBooster,1)
    Items.CyberRotorsUncommon 微型转子 义体-骨骼 攻击速度增加10% [精良] player.inventory.addItem(Items.CyberRotorsUncommon,1)
    Items.DenseMarrowUncommon 致密骨骼 义体-骨骼 近战攻击的耐力消耗增加10%,但近战武器的基础伤害也增加7% [精良] player.inventory.addItem(Items.DenseMarrowUncommon,1)
    Items.EndoskeletonUncommon 突触信号优化件 义体-骨骼 生命值增加30% [精良] player.inventory.addItem(Items.EndoskeletonUncommon,1)
    Items.EnhancedTissueUncommon 仿生肺 义体-骨骼 耐力增加30% [精良] player.inventory.addItem(Items.EnhancedTissueUncommon,1)
    Items.MicroVibrationsGeneratorUncommon 微震发电机 义体-骨骼 近战武器基础伤害增加5% [精良] player.inventory.addItem(Items.MicroVibrationsGeneratorUncommon,1)
    Items.TitaniumInfusedBonesUncommon 钛合金骨骼 义体-骨骼 负重增加40% [精良] player.inventory.addItem(Items.TitaniumInfusedBonesUncommon,1)
    Items.FastAccessMemoryUncommon RAM升级 义体-额皮质 RAM恢复速率每秒增加0.1单位 [精良] player.inventory.addItem(Items.FastAccessMemoryUncommon,1)
    Items.HealOnKillUncommon 击杀治疗 义体-额皮质 击杀一名敌人立即恢复3%的生命值 [精良] player.inventory.addItem(Items.HealOnKillUncommon,1)
    Items.ImprovedPerceptionUncommon 视觉皮质支持 义体-额皮质 暴击伤害增加16% [精良] player.inventory.addItem(Items.ImprovedPerceptionUncommon,1)
    Items.MemoryBoostUncommon 内存加强 义体-额皮质 击败一名敌人后网络接入仓的RAM立即恢复2单位 [精良] player.inventory.addItem(Items.MemoryBoostUncommon,1)
    Items.RoboticCoreUncommon 机电核心 义体-额皮质 对无人机、机甲和机器人造成的伤害增加20% [精良] player.inventory.addItem(Items.RoboticCoreUncommon,1)
    Items.SubdermalArmorUncommon 皮下护甲 义体-表皮系统 护甲增加50 [精良] player.inventory.addItem(Items.SubdermalArmorUncommon,1)
    Items.ReinforcedMusclesRare 踝部加固 义体-腿部 蓄力跳 [精良] player.inventory.addItem(Items.ReinforcedMusclesRare,1)
    Items.ImprovedReactionUncommon 纳米继电器 义体-神经系统 斯安威斯坦和克伦奇科夫的持续时间加0.5秒 [精良] player.inventory.addItem(Items.ImprovedReactionUncommon,1)
    Items.KerenzikovUncommon 克伦齐科夫 义体-神经系统 滑铲或者闪避时进行格挡、瞄准和攻击,时间减慢60%,持续1.8秒 [精良] player.inventory.addItem(Items.KerenzikovUncommon,1)
    Items.NeoFiberUncommon 纳米纤维 义体-神经系统 回避增加6% [精良] player.inventory.addItem(Items.NeoFiberUncommon,1)
    Items.ReflexRecorderUncommon 反应调谐器 义体-神经系统 当生命减至25%时,时间减慢60%,持续2.5秒 [精良] player.inventory.addItem(Items.ReflexRecorderUncommon,1)
    Items.SynapticAcceleratorUncommon 突触加速器 义体-神经系统 当被敌人发现时间减慢30%,持续2秒 [精良] player.inventory.addItem(Items.SynapticAcceleratorUncommon,1)
    Items.BioDyneUncommonMKI 生物动力1型 义体-操作系统 6基础RAM、5缓冲大小、3栏位 [精良] player.inventory.addItem(Items.BioDyneUncommonMKI,1)
    Items.BiotechUncommonMKI 生物技术1型 义体-操作系统 5基础RAM、5缓冲大小、3栏位 [精良] player.inventory.addItem(Items.BiotechUncommonMKI,1)
    Items.SandevistanC1MK1 泽塔科技斯安威斯坦1型 义体-操作系统 [精良] player.inventory.addItem(Items.SandevistanC1MK1,1)
    Items.SandevistanC2MK1 迪纳拉斯安威斯坦1型 义体-操作系统 [精良] player.inventory.addItem(Items.SandevistanC2MK1,1)
    Items.SeachoUncommonMKI 瑞草电子1型 义体-操作系统 4基础RAM、5缓冲大小、3栏位 [精良] player.inventory.addItem(Items.SeachoUncommonMKI,1)
    Items.TetratronicUncommonMKI 四相传电1型 义体-操作系统 4基础RAM、5缓冲大小、3栏位 [精良] player.inventory.addItem(Items.TetratronicUncommonMKI,1)
    Items.BloodPumpUncommon 活血泵 义体-循环系统 激活后立即恢复最大生命值的60% [精良] player.inventory.addItem(Items.BloodPumpUncommon,1)
    Items.EnhancedBloodVesselsUncommon 生物塑料血管 义体-循环系统 脱离战斗时每秒生命值恢复增加2 [精良] player.inventory.addItem(Items.EnhancedBloodVesselsUncommon,1)
    Items.HealthMonitorUncommon 生物监测 义体-循环系统 当生命降至15%时恢复40%的生命值 [精良] player.inventory.addItem(Items.HealthMonitorUncommon,1)
    Items.IronLungsUncommon 合成肺叶 义体-循环系统 耐力恢复增加10% [精良] player.inventory.addItem(Items.IronLungsUncommon,1)
    Items.MicroGeneratorUncommon 微发电机 义体-循环系统 当生命减至15%时施放一道电击,造成目标敌人的30%伤害 [精良] player.inventory.addItem(Items.MicroGeneratorUncommon,1)
    Items.StaminaRegenBoosterUncommon 肾上腺素增强件 义体-循环系统 击败一名敌人立即恢复20%耐力 [精良] player.inventory.addItem(Items.StaminaRegenBoosterUncommon,1)
    Items.TyrosineInjector 酪氨酸注射器 义体-循环系统 入侵协议的时间增加100% [精良] player.inventory.addItem(Items.TyrosineInjector,1)
    Items.ElectroshockMechanismUncommon 震慑通电 义体-免疫系统 受到伤害后有4%的几率释放大范围电击 [精良] player.inventory.addItem(Items.ElectroshockMechanismUncommon,1)
    Items.ResistancesBoosterUncommon 全幅抵抗 义体-免疫系统 所有抗性增加13% [精良] player.inventory.addItem(Items.ResistancesBoosterUncommon,1)
    组件
    代码 名称 效果 品质 指令(可以直接CTRL+C, CTRL+V, Enter)
    Items.CommonMaterial1 普通物品组件 用于制作或升级物品 [普通] player.inventory.addItem(Items.CommonMaterial1,1000000)
    Items.UncommonMaterial1 精良物品组件 用于制作或升级物品 [精良] player.inventory.addItem(Items.UncommonMaterial1,1000000)
    Items.RareMaterial1 稀有物品组件 用于制作或升级物品 [稀有] player.inventory.addItem(Items.RareMaterial1,1000000)
    Items.RareMaterial2 稀有升级组件 用于制作或升级物品 [稀有] player.inventory.addItem(Items.RareMaterial2,1000000)
    Items.EpicMaterial1 史诗物品组件 用于制作或升级物品 [史诗] player.inventory.addItem(Items.EpicMaterial1,10000)
    Items.EpicMaterial2 史诗升级组件 用于制作或升级物品 [史诗] player.inventory.addItem(Items.EpicMaterial2,1000)
    Items.LegendaryMaterial1 传说物品组件 用于制作或升级物品 [传说] player.inventory.addItem(Items.LegendaryMaterial1,10000)
    Items.LegendaryMaterial2 传说升级组件 用于制作或升级物品 [传说] player.inventory.addItem(Items.LegendaryMaterial2,10000)
    Items.QuickHackCommonMaterial1 普通快速破解组件 用于制作速骇 [普通] player.inventory.addItem(Items.QuickHackCommonMaterial1,1000)
    Items.QuickHackUncommonMaterial1 精良快速破解组件 用于制作速骇 [精良] player.inventory.addItem(Items.QuickHackUncommonMaterial1,1000)
    Items.QuickHackRareMaterial1 稀有快速破解组件 用于制作速骇 [稀有] player.inventory.addItem(Items.QuickHackRareMaterial1,1000)
    Items.QuickHackEpicMaterial1 史诗快速破解组件 用于制作速骇 [史诗] player.inventory.addItem(Items.QuickHackEpicMaterial1,1000)
    Items.QuickHackLegendaryMaterial1 传说快速破解组件 用于制作速骇 [传说] player.inventory.addItem(Items.QuickHackLegendaryMaterial1,1000)
    Items.PowerfulFabricEnhancer01 阻燃 对燃烧效果免疫 [传说] player.inventory.addItem(Items.PowerfulFabricEnhancer01,1)
    Items.PowerfulFabricEnhancer02 抗毒 中毒免疫 [史诗] player.inventory.addItem(Items.PowerfulFabricEnhancer02,1)
    Items.PowerfulFabricEnhancer03 明目 中毒加电击免疫 [传说] player.inventory.addItem(Items.PowerfulFabricEnhancer03,1)
    Items.PowerfulFabricEnhancer04 绝缘 电击免疫 [史诗] player.inventory.addItem(Items.PowerfulFabricEnhancer04,1)
    Items.PowerfulFabricEnhancer05 垫足 无声落地 [传说] player.inventory.addItem(Items.PowerfulFabricEnhancer05,1)
    Items.PowerfulFabricEnhancer06 坚壳 流血免疫 [传说] player.inventory.addItem(Items.PowerfulFabricEnhancer06,1)
    Items.PowerfulFabricEnhancer07 猎捕 +25%对威胁严重的敌人的伤害+25% [传说] player.inventory.addItem(Items.PowerfulFabricEnhancer07,1)
    Items.PowerfulFabricEnhancer08 神枪 +15%暴击率 +30%暴击伤害 [传说] player.inventory.addItem(Items.PowerfulFabricEnhancer08,1)
    Items.SimpleFabricEnhancer01 龟甲 护甲 player.inventory.addItem(Items.SimpleFabricEnhancer01,1)
    Items.SimpleFabricEnhancer02 抵抗 因负面状态效果受到的伤害降低14% player.inventory.addItem(Items.SimpleFabricEnhancer02,1)
    Items.SimpleFabricEnhancer03 命定 +15%暴击率 [传说] player.inventory.addItem(Items.SimpleFabricEnhancer03,1)
    Items.SimpleFabricEnhancer04 黑手 +30%暴击伤害 [传说] player.inventory.addItem(Items.SimpleFabricEnhancer04,1)
    Items.SimpleFabricEnhancer05 挑山 +5负重 [普通] player.inventory.addItem(Items.SimpleFabricEnhancer05,1)
    Items.SimpleFabricEnhancer06 信步 回避+0.3 player.inventory.addItem(Items.SimpleFabricEnhancer06,1)
    Items.SimpleFabricEnhancer07 死斗 player.inventory.addItem(Items.SimpleFabricEnhancer07,1)
    Items.SimpleFabricEnhancer09 吐息 player.inventory.addItem(Items.SimpleFabricEnhancer09,1)
    Items.SimpleFabricEnhancer10 落羽 player.inventory.addItem(Items.SimpleFabricEnhancer10,1)
    Items.SimpleFabricEnhancer11 滑步 player.inventory.addItem(Items.SimpleFabricEnhancer11,1)
    Items.SimpleFabricEnhancer12 强韧 player.inventory.addItem(Items.SimpleFabricEnhancer12,1)
    Items.SimpleFabricEnhancer13 先锋 player.inventory.addItem(Items.SimpleFabricEnhancer13,1)
    Items.SimpleFabricEnhancer14 防爆 player.inventory.addItem(Items.SimpleFabricEnhancer14,1)
    Items.SimpleWeaponMod01 强势威能 伤害增加5 player.inventory.addItem(Items.SimpleWeaponMod01,1)
    Items.SimpleWeaponMod02 弱点穿透 暴击率增加2% player.inventory.addItem(Items.SimpleWeaponMod02,1)
    Items.SimpleWeaponMod03 暴虐镇压 暴击伤害增加6% player.inventory.addItem(Items.SimpleWeaponMod03,1)
    Items.SimpleWeaponMod04 战斗增幅 施加与伤害相关的状态效果的几率增加5% player.inventory.addItem(Items.SimpleWeaponMod04,1)
    Items.SimpleWeaponMod08 借势弹跳 player.inventory.addItem(Items.SimpleWeaponMod08,1)
    Items.SimpleWeaponMod09 峰值充能 伤害增加5 player.inventory.addItem(Items.SimpleWeaponMod09,1)
    Items.SimpleWeaponMod10 高效电池 暴击率增加2% player.inventory.addItem(Items.SimpleWeaponMod10,1)
    Items.SimpleWeaponMod11 反物质弹 瞄准时消除垂直后坐力 player.inventory.addItem(Items.SimpleWeaponMod11,1)
    Items.SimpleWeaponMod12 四肢断解 对四肢伤害+5% player.inventory.addItem(Items.SimpleWeaponMod12,1)
    Items.SimpleWeaponMod13 疲软虚弱 命中目标降低目标造成的伤害20%持续10秒 player.inventory.addItem(Items.SimpleWeaponMod13,1)
    Items.SimpleWeaponMod14 蓄能烧灼 对四肢伤害+5% player.inventory.addItem(Items.SimpleWeaponMod14,1)
    Items.SimpleWeaponMod15 先天智能 player.inventory.addItem(Items.SimpleWeaponMod15,5)
    Items.SimpleWeaponMod16 自动给弹 弹匣内的弹药耗尽后自动在枪膛里装填一发子弹(说明这么写但实测没有任何效果) player.inventory.addItem(Items.SimpleWeaponMod16,1)
    Items.SimpleWeaponMod17 以和为贵 非致命,伤害+6 player.inventory.addItem(Items.SimpleWeaponMod17,1)
    Items.TygerMeleeWeaponMod 拳拳欲动 (近战用)暴击率+7% player.inventory.addItem(Items.TygerMeleeWeaponMod,1)
    Items.TygerRangedWeaponMod 霓虹飞箭 装填时间降低5% [稀有] player.inventory.addItem(Items.TygerRangedWeaponMod,1)
    Items.ValentinosMeleeWeaponMod 爱答不理 (近战用)伤害+7 player.inventory.addItem(Items.ValentinosMeleeWeaponMod,1)
    Items.ValentinosRangedWeaponMod 恩怨仇杀 爆头伤害+20% [稀有] player.inventory.addItem(Items.ValentinosRangedWeaponMod,1)
    Items.w_att_scope_long_01 2X 普通 player.inventory.addItem(Items.w_att_scope_long_01,1)
    Items.w_att_scope_long_02 255 player.inventory.addItem(Items.w_att_scope_long_02,1)
    Items.w_att_scope_long_03 明眼8 player.inventory.addItem(Items.w_att_scope_long_03,1)
    Items.w_att_scope_long_04 21 player.inventory.addItem(Items.w_att_scope_long_04,1)
    Items.w_att_scope_short_01 os-1全知 player.inventory.addItem(Items.w_att_scope_short_01,1)
    Items.w_att_scope_short_02 百目 player.inventory.addItem(Items.w_att_scope_short_02,1)
    Items.w_att_scope_short_03 优势 player.inventory.addItem(Items.w_att_scope_short_03,1)
    Items.w_att_scope_short_04 72型 player.inventory.addItem(Items.w_att_scope_short_04,1)
    Items.w_att_scope_short_05 2067 player.inventory.addItem(Items.w_att_scope_short_05,1)
    Items.w_att_scope_sniper_01 hpo player.inventory.addItem(Items.w_att_scope_sniper_01,1)
    Items.w_att_scope_sniper_02 e305 player.inventory.addItem(Items.w_att_scope_sniper_02,1)
    Items.w_silencer_01 消音器 player.inventory.addItem(Items.w_silencer_01,1)
    Items.w_silencer_02 消音器 player.inventory.addItem(Items.w_silencer_02,1)
    Items.w_silencer_03 消音器 player.inventory.addItem(Items.w_silencer_03,1)
    Items.w_silencer_04 XC-10阿勒克托 [稀有] player.inventory.addItem(Items.w_silencer_04,1)
    Items.WraithsMeleeWeaponMod 祸患灾星 (近战用)+10%暴击伤害 [稀有] player.inventory.addItem(Items.WraithsMeleeWeaponMod,1)
    Items.WraithsRangedWeaponMod 幻影夜游 射速 player.inventory.addItem(Items.WraithsRangedWeaponMod,1)
    服装
    代码 名称 品质 指令(可以直接CTRL+C, CTRL+V, Enter)
    Items.SamuraiWorldTour_TShirt 武侍乐队 2020 巡演T恤 随机(无传奇,取样500件) player.inventory.addItem(Items.SamuraiWorldTour_TShirt,1)
    Items.TShirt_07_rich_02 死亡圣神新刻奇主义芳纶纺织工字背心 随机 player.inventory.addItem(Items.TShirt_07_rich_02,1)
    Items.TShirt_08_basic_01 特别增强打结背心(朱迪那件) 随机 player.inventory.addItem(Items.TShirt_08_basic_01,1)
    Items.TShirt_08_basic_02 装甲纺织打结背心 随机 player.inventory.addItem(Items.TShirt_08_basic_02,1)
    Items.TShirt_08_old_01 褪色育维打结背心 随机 player.inventory.addItem(Items.TShirt_08_old_01,1)
    Items.TShirt_08_old_02 二手打结背心 随机 player.inventory.addItem(Items.TShirt_08_old_02,1)
    Items.TShirt_08_rich_01 紫水晶朋克通透打结背心 随机 player.inventory.addItem(Items.TShirt_08_rich_01,1)
    Items.TShirt_08_rich_02 新刻奇主义盛放琥珀耐性涂层背心 随机 player.inventory.addItem(Items.TShirt_08_rich_02,1)
    Items.TShirt_09_basic_01 剪口战术迷彩露脐背心 随机 player.inventory.addItem(Items.TShirt_09_basic_01,1)
    Items.TShirt_09_basic_02 破烂格子呢露脐背心 随机 player.inventory.addItem(Items.TShirt_09_basic_02,1)
    Items.TShirt_09_old_01 剪口魂聚酰胺露脐背心 随机 player.inventory.addItem(Items.TShirt_09_old_01,1)
    Items.TShirt_09_old_02 破洞增强背心 随机 player.inventory.addItem(Items.TShirt_09_old_02,1)
    Items.TShirt_10_basic_01 心 ‵‵ player.inventory.addItem(Items.TShirt_10_basic_01,1)
    Items.TShirt_10_old_01 耐热增强 NU-TEK 紧身背心 随机 player.inventory.addItem(Items.TShirt_10_old_01,1)
    Items.TShirt_10_rich_01 佐江子保护夹层紧身背心 随机 player.inventory.addItem(Items.TShirt_10_rich_01,1)
    Items.TShirt_11_basic_01 朋克双层背心 随机 player.inventory.addItem(Items.TShirt_11_basic_01,1)
    Items.TShirt_11_old_01 朋克双层背心 随机 player.inventory.addItem(Items.TShirt_11_old_01,1)
    Items.TShirt_11_rich_01 坚定军心增强战术背心 随机 player.inventory.addItem(Items.TShirt_11_rich_01,1)
    Items.Undershirt_02_basic_01 增强斑点文胸 随机 player.inventory.addItem(Items.Undershirt_02_basic_01,1)
    Items.Undershirt_02_basic_02 柔韧薄膜皮革文胸 随机 player.inventory.addItem(Items.Undershirt_02_basic_02,1)
    Items.Undershirt_02_rich_01 超轻杏仁玫瑰抗穿刺文胸 随机 player.inventory.addItem(Items.Undershirt_02_rich_01,1)
    Items.Undershirt_02_rich_02 加垫电气八混纺文胸 随机 player.inventory.addItem(Items.Undershirt_02_rich_02,1)
    Items.Undershirt_03_basic_01 简洁的双层紧身胸衣 随机 player.inventory.addItem(Items.Undershirt_03_basic_01,1)
    Items.Undershirt_03_basic_02 蔷薇开花合成皮紧身胸衣 随机 player.inventory.addItem(Items.Undershirt_03_basic_02,1)
    Items.Undershirt_03_basic_03 流行的核爆炸复合紧身胸衣 随机 player.inventory.addItem(Items.Undershirt_03_basic_03,1)
    Items.Undershirt_03_basic_04 斑点柔韧薄膜紧身胸衣 随机 player.inventory.addItem(Items.Undershirt_03_basic_04,1)
    Items.Undershirt_03_rich_01 超轻甜蜜茉莉花合成棉紧身胸衣 随机 player.inventory.addItem(Items.Undershirt_03_rich_01,1)
    Items.Undershirt_03_rich_02 蜂后防弹衬里紧身胸衣 随机 player.inventory.addItem(Items.Undershirt_03_rich_02,1)
    Items.Vest_01_basic_01 随机 player.inventory.addItem(Items.Vest_01_basic_01,1)
    Items.Vest_01_basic_02 随机 player.inventory.addItem(Items.Vest_01_basic_02,1)
    Items.Vest_01_old_01 随机 player.inventory.addItem(Items.Vest_01_old_01,1)
    Items.Vest_01_old_02 随机 player.inventory.addItem(Items.Vest_01_old_02,1)
    Items.Vest_01_rich_01 随机 player.inventory.addItem(Items.Vest_01_rich_01,1)
    Items.Vest_01_rich_02 随机 player.inventory.addItem(Items.Vest_01_rich_02,1)
    Items.Vest_03_basic_01 随机 player.inventory.addItem(Items.Vest_03_basic_01,1)
    Items.Vest_03_basic_02 随机 player.inventory.addItem(Items.Vest_03_basic_02,1)
    Items.Vest_03_old_01 随机 player.inventory.addItem(Items.Vest_03_old_01,1)
    Items.Vest_03_old_02 随机 player.inventory.addItem(Items.Vest_03_old_02,1)
    Items.Vest_03_rich_01 随机 player.inventory.addItem(Items.Vest_03_rich_01,1)
    Items.Vest_03_rich_02 随机 player.inventory.addItem(Items.Vest_03_rich_02,1)
    Items.Vest_04_basic_01 随机 player.inventory.addItem(Items.Vest_04_basic_01,1)
    Items.Vest_04_basic_02 警用防弹背心 随机 player.inventory.addItem(Items.Vest_04_basic_02,1)
    Items.Vest_04_old_01 旧战斗背心 随机 player.inventory.addItem(Items.Vest_04_old_01,1)
    Items.Vest_04_old_02 穿破的防弹背心 随机 player.inventory.addItem(Items.Vest_04_old_02,1)
    Items.Vest_04_rich_01 虚拟之光复合防弹背心 随机 player.inventory.addItem(Items.Vest_04_rich_01,1)
    Items.Vest_04_rich_02 魔偶猎手钛金编织防弹背心 随机 player.inventory.addItem(Items.Vest_04_rich_02,1)
    Items.Vest_06_basic_01 军用科技装甲纤维战术背带 随机 player.inventory.addItem(Items.Vest_06_basic_01,1)
    Items.Vest_06_basic_02 虎爪帮增强战术背带 随机 player.inventory.addItem(Items.Vest_06_basic_02,1)
    Items.Vest_06_old_01 六街帮战术背带 随机 player.inventory.addItem(Items.Vest_06_old_01,1)
    Items.Vest_06_old_02 肮脏的新美利坚战术背带 随机 player.inventory.addItem(Items.Vest_06_old_02,1)
    Items.Vest_06_rich_01 动物帮重型复合板战术背带 随机 player.inventory.addItem(Items.Vest_06_rich_01,1)
    Items.Vest_06_rich_02 颓废绿防弹战术背带 随机 player.inventory.addItem(Items.Vest_06_rich_02,1)
    Items.Vest_06_rich_03 荒坂超轻混合战术背带 随机 player.inventory.addItem(Items.Vest_06_rich_03,1)
    Items.Vest_06_rich_04 FLAZH 装甲热凝战术背带 随机 player.inventory.addItem(Items.Vest_06_rich_04,1)
    Items.Boots_02_rich_001 防弹警长西部短靴 精良 player.inventory.addItem(Items.Boots_02_rich_001,1)
    Items.Boots_03_old_01 饱经风霜的作战靴 精良 player.inventory.addItem(Items.Boots_03_old_01,1)
    Items.Boots_03_rich_01 光速纳米装甲面料摩托靴 精良 player.inventory.addItem(Items.Boots_03_rich_01,1)
    Items.Boots_08_old_02 改良军用系带靴 精良 player.inventory.addItem(Items.Boots_08_old_02,1)
    Items.Boots_08_rich_01 碳复合猫咪家系带靴 精良 player.inventory.addItem(Items.Boots_08_rich_01,1)
    Items.Boots_09_old_01 复合朋克外骨骼长筒靴 精良 player.inventory.addItem(Items.Boots_09_old_01,1)
    Items.Boots_10_basic_02 穿过的传统牛仔靴 精良 player.inventory.addItem(Items.Boots_10_basic_02,1)
    Items.Boots_10_rich_02 时髦的孤独卢克保护网格牛仔靴 精良 player.inventory.addItem(Items.Boots_10_rich_02,1)
    Items.Boots_11_old_01 抗腐蚀冬季工作靴 精良 player.inventory.addItem(Items.Boots_11_old_01,1)
    Items.Cap_01_old_03 六街帮 精良 player.inventory.addItem(Items.Cap_01_old_03,1)
    Items.Cap_02_old_02 褪色新美利坚鸭舌帽 精良 player.inventory.addItem(Items.Cap_02_old_02,1)
    Items.Cap_05_basic_02 经典加强聚酰胺船型帽 精良 player.inventory.addItem(Items.Cap_05_basic_02,1)
    Items.Cap_05_basic_03 军官增强塑料船型帽 精良 player.inventory.addItem(Items.Cap_05_basic_03,1)
    Items.Cap_05_old_01 六街帮船型帽 精良 player.inventory.addItem(Items.Cap_05_old_01,1)
    Items.Cap_06_basic_02 绝缘保护目镜帽 精良 player.inventory.addItem(Items.Cap_06_basic_02,1)
    Items.GOG_DLC_Jacket 稀有 player.inventory.addItem(Items.GOG_DLC_Jacket,1)
    Items.GOG_DLC_TShirt 稀有 player.inventory.addItem(Items.GOG_DLC_TShirt,1)
    Items.GOG_Galaxy_TShirt Galaxy T恤 稀有 player.inventory.addItem(Items.GOG_Galaxy_TShirt,1)
    Items.AnimalsJewellery2 - 目前测试,尚未随机出传奇品质, player.inventory.addItem(Items.AnimalsJewellery2,1)
    Items.Boots_01_basic_01 增强育维松糕鞋 普通 player.inventory.addItem(Items.Boots_01_basic_01,1)
    Items.Boots_01_old_01 钛金夹层松糕鞋 普通 player.inventory.addItem(Items.Boots_01_old_01,1)
    Items.Boots_01_rich_01 街头女王增强混合缝制松糕鞋 普通 player.inventory.addItem(Items.Boots_01_rich_01,1)
    Items.Boots_02_basic_01 舒适的皮革西部短靴 普通 player.inventory.addItem(Items.Boots_02_basic_01,1)
    Items.Boots_02_basic_02 亮面加强防护摇滚短靴 普通 player.inventory.addItem(Items.Boots_02_basic_02,1)
    Items.Boots_02_old_01 穿过的皮革西部短靴 普通 player.inventory.addItem(Items.Boots_02_old_01,1)
    Items.Boots_02_old_02 穿过的复合内插摩托短靴 普通 player.inventory.addItem(Items.Boots_02_old_02,1)
    Items.Boots_02_rich_02 快枪手钛金内插西部短靴 普通 player.inventory.addItem(Items.Boots_02_rich_02,1)
    Items.Boots_03_basic_01 重型灰色摩托靴 普通 player.inventory.addItem(Items.Boots_03_basic_01,1)
    Items.Boots_03_basic_02 增强摩托靴 普通 player.inventory.addItem(Items.Boots_03_basic_02,1)
    Items.Boots_03_old_02 橡胶增强战术靴 普通 player.inventory.addItem(Items.Boots_03_old_02,1)
    Items.Boots_03_rich_02 耐用的兰花黎明合成皮摩托靴 普通 player.inventory.addItem(Items.Boots_03_rich_02,1)
    Items.Boots_04_basic_01 钢头摇滚靴 普通 player.inventory.addItem(Items.Boots_04_basic_01,1)
    Items.Boots_04_basic_02 经典钼金钢头作战靴 普通 player.inventory.addItem(Items.Boots_04_basic_02,1)
    Items.Boots_04_basic_03 重型新老美作战靴 普通 player.inventory.addItem(Items.Boots_04_basic_03,1)
    Items.Boots_04_old_01 用过的皮革作战靴 普通 player.inventory.addItem(Items.Boots_04_old_01,1)
    Items.Boots_04_old_02 钛金配件聚酰胺作战靴 普通 player.inventory.addItem(Items.Boots_04_old_02,1)
    Items.Boots_04_old_03 硬化钨金钢头作战靴 普通 player.inventory.addItem(Items.Boots_04_old_03,1)
    Items.Boots_05_basic_01 透气的ICON美国过膝靴 普通 player.inventory.addItem(Items.Boots_05_basic_01,1)
    Items.Boots_05_basic_02 超轻复合衬里过膝靴 普通 player.inventory.addItem(Items.Boots_05_basic_02,1)
    Items.Boots_05_basic_03 重型朋克过膝靴 普通 player.inventory.addItem(Items.Boots_05_basic_03,1)
    Items.Boots_05_old_01 沾了泥的过膝靴 普通 player.inventory.addItem(Items.Boots_05_old_01,1)
    Items.Boots_05_old_02 用过的合成皮过膝靴 普通 player.inventory.addItem(Items.Boots_05_old_02,1)
    Items.Boots_05_old_03 增强塑料过膝靴 普通 player.inventory.addItem(Items.Boots_05_old_03,1)
    Items.Boots_05_rich_01 AT-AK 强行绗缝 8U88LEGUM 加绒过膝靴 普通 player.inventory.addItem(Items.Boots_05_rich_01,1)
    Items.Boots_06_basic_01 耐热军用靴 普通 player.inventory.addItem(Items.Boots_06_basic_01,1)
    Items.Boots_06_basic_02 运动柔性纺织工作靴 普通 player.inventory.addItem(Items.Boots_06_basic_02,1)
    Items.Boots_06_old_01 聚酰胺衬里工作靴 普通 player.inventory.addItem(Items.Boots_06_old_01,1)
    Items.Boots_06_old_02 磨损的水下工作靴 普通 player.inventory.addItem(Items.Boots_06_old_02,1)
    Items.Boots_06_rich_01 锈湖导热加绒工作靴 普通 player.inventory.addItem(Items.Boots_06_rich_01,1)
    Items.Boots_06_rich_02 轻便星轨耐腐蚀工作靴 普通 player.inventory.addItem(Items.Boots_06_rich_02,1)
    Items.Boots_07_basic_01 闪闪耐用缝制无带钢头鞋 普通 player.inventory.addItem(Items.Boots_07_basic_01,1)
    Items.Boots_07_basic_02 迷彩芳纶纺织钢头鞋 普通 player.inventory.addItem(Items.Boots_07_basic_02,1)
    Items.Boots_07_old_01 耐用的锰钢头鞋 普通 player.inventory.addItem(Items.Boots_07_old_01,1)
    Items.Boots_07_old_02 褪色的 CIRQT 无带钢头鞋 普通 player.inventory.addItem(Items.Boots_07_old_02,1)
    Items.Boots_07_old_03 浪花碳纤维钢头鞋 普通 player.inventory.addItem(Items.Boots_07_old_03,1)
    Items.Boots_07_rich_01 闪耀酒红装甲无带钢头鞋 普通 player.inventory.addItem(Items.Boots_07_rich_01,1)
    Items.Boots_07_rich_02 流行的枯山水钨合金钢头鞋 普通 player.inventory.addItem(Items.Boots_07_rich_02,1)
    Items.Boots_08_basic_01 加垫铝制内插系带鞋 普通 player.inventory.addItem(Items.Boots_08_basic_01,1)
    Items.Boots_08_basic_02 增强须藤摩托靴 普通 player.inventory.addItem(Items.Boots_08_basic_02,1)
    Items.Boots_08_old_01 改造过的军用靴子 普通 player.inventory.addItem(Items.Boots_08_old_01,1)
    Items.Boots_09_basic_01 重型摩托外骨骼长筒靴 普通 player.inventory.addItem(Items.Boots_09_basic_01,1)
    Items.Boots_09_basic_02 时髦的超轻外骨骼长筒靴 普通 player.inventory.addItem(Items.Boots_09_basic_02,1)
    Items.Boots_09_old_02 穿过的外骨骼长筒靴 普通 player.inventory.addItem(Items.Boots_09_old_02,1)
    Items.Boots_09_rich_01 军毒陶瓷夹层战斗外骨骼长筒靴 普通 player.inventory.addItem(Items.Boots_09_rich_01,1)
    Items.Boots_09_rich_02 多层卡森防弹外骨骼长筒靴 普通 player.inventory.addItem(Items.Boots_09_rich_02,1)
    Items.Boots_09_rich_03 增强唇红迷魅防御纳米管外骨骼长筒靴 普通 player.inventory.addItem(Items.Boots_09_rich_03,1)
    Items.Boots_10_basic_01 西部之星厚实合成跟牛仔靴 普通 player.inventory.addItem(Items.Boots_10_basic_01,1)
    Items.Boots_10_old_01 橡胶增强牛仔靴 普通 player.inventory.addItem(Items.Boots_10_old_01,1)
    Items.Boots_10_old_02 增强蛇皮牛仔靴 普通 player.inventory.addItem(Items.Boots_10_old_02,1)
    Items.Boots_10_rich_01 死城耐热鞋跟牛仔靴 普通 player.inventory.addItem(Items.Boots_10_rich_01,1)
    Items.Boots_11_basic_01 轻便粉色保护网格雪地靴 普通 player.inventory.addItem(Items.Boots_11_basic_01,1)
    Items.Boots_11_basic_02 白雪增强衬里雪地靴 普通 player.inventory.addItem(Items.Boots_11_basic_02,1)
    Items.Boots_11_old_02 修不过的金色毛绒雪地靴 普通 player.inventory.addItem(Items.Boots_11_old_02,1)
    Items.Boots_11_rich_01 雪白像素帆布双层雪地靴 普通 player.inventory.addItem(Items.Boots_11_rich_01,1)
    Items.Boots_11_rich_02 粉墨导热底垫雪地靴 普通 player.inventory.addItem(Items.Boots_11_rich_02,1)
    Items.Cap_01_basic_01 达拉理工帽子 普通 player.inventory.addItem(Items.Cap_01_basic_01,1)
    Items.Cap_01_basic_02 限定版魔偶猎手帽子 普通 player.inventory.addItem(Items.Cap_01_basic_02,1)
    Items.Cap_01_basic_03 增强棒球帽 普通 player.inventory.addItem(Items.Cap_01_basic_03,1)
    Items.Cap_01_old_01 戴过的棒球帽 普通 player.inventory.addItem(Items.Cap_01_old_01,1)
    Items.Cap_01_old_02 超萌体验帽子 普通 player.inventory.addItem(Items.Cap_01_old_02,1)
    Items.Cap_01_rich_01 潇洒街头复合涂层帽子 普通 player.inventory.addItem(Items.Cap_01_rich_01,1)
    Items.Cap_01_rich_02 结实的都市之魂橡胶内插帽子 普通 player.inventory.addItem(Items.Cap_01_rich_02,1)
    Items.Cap_01_rich_03 婊子 V.13 钛金微孔板网格帽子 普通 player.inventory.addItem(Items.Cap_01_rich_03,1)
    Items.Cap_02_basic_01 流行的轻型装甲夹层皮革鸭舌帽 普通 player.inventory.addItem(Items.Cap_02_basic_01,1)
    Items.Cap_02_basic_02 经典硬皮鸭舌帽 普通 player.inventory.addItem(Items.Cap_02_basic_02,1)
    Items.Cap_02_basic_03 增强缝合鸭舌帽 普通 player.inventory.addItem(Items.Cap_02_basic_03,1)
    Items.Cap_02_old_01 耐用的格子呢鸭舌帽 普通 player.inventory.addItem(Items.Cap_02_old_01,1)
    Items.Cap_02_old_03 朴素的二手鸭舌帽 普通 player.inventory.addItem(Items.Cap_02_old_03,1)
    Items.Cap_03_basic_01 莫克斯帮针织帽 普通 player.inventory.addItem(Items.Cap_03_basic_01,1)
    Items.Cap_03_basic_02 阿兹特克冬季针织帽 普通 player.inventory.addItem(Items.Cap_03_basic_02,1)
    Items.Cap_03_old_01 戴过的针织帽 普通 player.inventory.addItem(Items.Cap_03_old_01,1)
    Items.Cap_03_old_02 旧强颜欢笑帽子 普通 player.inventory.addItem(Items.Cap_03_old_02,1)
    Items.Cap_03_rich_01 金龙钛金亮片针织帽 普通 player.inventory.addItem(Items.Cap_03_rich_01,1)
    Items.Cap_03_rich_02 结实的翡翠急速聚酰胺针织帽 普通 player.inventory.addItem(Items.Cap_03_rich_02,1)
    Items.Cap_04_basic_01 创伤小组耳机帽 普通 player.inventory.addItem(Items.Cap_04_basic_01,1)
    Items.Cap_04_basic_02 Items.Cap_04_basic_02 普通 player.inventory.addItem(Items.Cap_04_basic_02,1)
    Items.Cap_04_old_01 简易摄像头帽 普通 player.inventory.addItem(Items.Cap_04_old_01,1)
    Items.Cap_04_old_02 荒坂摄像头帽 普通 player.inventory.addItem(Items.Cap_04_old_02,1)
    Items.Cap_04_rich_01 康陶全息显示外勤帽 普通 player.inventory.addItem(Items.Cap_04_rich_01,1)
    Items.Cap_05_basic_01 碳纤维荒坂船型帽 普通 player.inventory.addItem(Items.Cap_05_basic_01,1)
    Items.Cap_05_old_02 漩涡帮船型帽 普通 player.inventory.addItem(Items.Cap_05_old_02,1)
    Items.Cap_06_basic_01 棉质保护内插黑色摩托车帽 普通 player.inventory.addItem(Items.Cap_06_basic_01,1)
    Items.Cap_06_old_01 强颜欢笑飞行员帽 普通 player.inventory.addItem(Items.Cap_06_old_01,1)
    Items.Cap_06_old_02 旧摩托车帽 普通 player.inventory.addItem(Items.Cap_06_old_02,1)
    Items.Cap_06_rich_01 说我可爱高科技聚合物保护目镜飞行员帽 普通 player.inventory.addItem(Items.Cap_06_rich_01,1)
    Items.Cap_06_rich_02 金枝复合衬里飞行员帽 普通 player.inventory.addItem(Items.Cap_06_rich_02,1)
    Items.FormalJacket_01_basic_01 聚醯胺西裝外套 普通 player.inventory.addItem(Items.FormalJacket_01_basic_01,1)
    Items.FormalJacket_01_basic_02 強化合成西裝外套 普通 player.inventory.addItem(Items.FormalJacket_01_basic_02,1)
    Items.FormalJacket_01_old_01 強韌西裝外套 普通 player.inventory.addItem(Items.FormalJacket_01_old_01,1)
    Items.FormalJacket_01_old_02 方綸西裝外套 普通 player.inventory.addItem(Items.FormalJacket_01_old_02,1)
    Items.FormalJacket_01_rich_01 法金西裝外套 普通 player.inventory.addItem(Items.FormalJacket_01_rich_01,1)
    Items.FormalJacket_01_rich_02 馬賽克西裝外套 普通 player.inventory.addItem(Items.FormalJacket_01_rich_02,1)
    Items.FormalJacket_05_rich_01 白龍西裝外套 普通 player.inventory.addItem(Items.FormalJacket_05_rich_01,1)
    Items.FormalJacket_05_rich_02 夕波西裝外套 普通 player.inventory.addItem(Items.FormalJacket_05_rich_02,1)
    Items.FormalJacket_05_rich_03 蜂巢西裝外套 普通 player.inventory.addItem(Items.FormalJacket_05_rich_03,1)
    Items.Adidas_Shoes - player.inventory.addItem(Items.Adidas_Shoes,1)
    Items.AnimalsJewellery3 - player.inventory.addItem(Items.AnimalsJewellery3,1)
    Items.Q114_Aldecaldo_Jacket 阿德卡多拉力博莱罗夹克 传说 player.inventory.addItem(Items.Q114_Aldecaldo_Jacket,1)
    Items.AnimalsJewellery1 - player.inventory.addItem(Items.AnimalsJewellery1,1)
    Items.Balaclava_01_basic_01 player.inventory.addItem(Items.Balaclava_01_basic_01,1)
    Items.Balaclava_01_basic_02 player.inventory.addItem(Items.Balaclava_01_basic_02,1)
    Items.Balaclava_01_old_01 player.inventory.addItem(Items.Balaclava_01_old_01,1)
    Items.Balaclava_01_old_02 player.inventory.addItem(Items.Balaclava_01_old_02,1)
    Items.Balaclava_01_rich_01 player.inventory.addItem(Items.Balaclava_01_rich_01,1)
    Items.Balaclava_01_rich_02 player.inventory.addItem(Items.Balaclava_01_rich_02,1)
    Items.Glasses_01_basic_01 player.inventory.addItem(Items.Glasses_01_basic_01,1)
    Items.Glasses_01_basic_02 player.inventory.addItem(Items.Glasses_01_basic_02,1)
    Items.Glasses_01_basic_03 player.inventory.addItem(Items.Glasses_01_basic_03,1)
    Items.Glasses_01_basic_04 player.inventory.addItem(Items.Glasses_01_basic_04,1)
    Items.Glasses_01_basic_05 player.inventory.addItem(Items.Glasses_01_basic_05,1)
    Items.Glasses_02_basic_01 player.inventory.addItem(Items.Glasses_02_basic_01,1)
    Items.Glasses_02_basic_02 player.inventory.addItem(Items.Glasses_02_basic_02,1)
    Items.Glasses_02_basic_03 player.inventory.addItem(Items.Glasses_02_basic_03,1)
    Items.Glasses_02_basic_04 player.inventory.addItem(Items.Glasses_02_basic_04,1)
    Items.Glasses_03_basic_01 player.inventory.addItem(Items.Glasses_03_basic_01,1)
    Items.Glasses_03_basic_02 player.inventory.addItem(Items.Glasses_03_basic_02,1)
    Items.Glasses_03_basic_03 player.inventory.addItem(Items.Glasses_03_basic_03,1)
    Items.Glasses_03_basic_04 player.inventory.addItem(Items.Glasses_03_basic_04,1)
    Items.Glasses_03_basic_05 player.inventory.addItem(Items.Glasses_03_basic_05,1)
    Items.Glasses_03_basic_06 player.inventory.addItem(Items.Glasses_03_basic_06,1)
    Items.Glasses_03_basic_07 player.inventory.addItem(Items.Glasses_03_basic_07,1)
    Items.Glasses_03_basic_08 player.inventory.addItem(Items.Glasses_03_basic_08,1)
    Items.Glasses_03_basic_09 player.inventory.addItem(Items.Glasses_03_basic_09,1)
    Items.Glasses_03_basic_10 player.inventory.addItem(Items.Glasses_03_basic_10,1)
    Items.Glasses_05_basic_01 player.inventory.addItem(Items.Glasses_05_basic_01,1)
    Items.Glasses_05_basic_02 player.inventory.addItem(Items.Glasses_05_basic_02,1)
    Items.Glasses_05_basic_03 player.inventory.addItem(Items.Glasses_05_basic_03,1)
    Items.Glasses_05_basic_04 player.inventory.addItem(Items.Glasses_05_basic_04,1)
    Items.Glasses_05_old_01 player.inventory.addItem(Items.Glasses_05_old_01,1)
    Items.Glasses_05_old_02 旧黑客服 player.inventory.addItem(Items.Glasses_05_old_02,1)
    Items.Hat_01_basic_01 player.inventory.addItem(Items.Hat_01_basic_01,1)
    Items.Hat_01_basic_02 player.inventory.addItem(Items.Hat_01_basic_02,1)
    Items.Hat_01_old_01 player.inventory.addItem(Items.Hat_01_old_01,1)
    Items.Hat_01_old_02 player.inventory.addItem(Items.Hat_01_old_02,1)
    Items.Hat_01_rich_01 player.inventory.addItem(Items.Hat_01_rich_01,1)
    Items.Hat_01_rich_02 player.inventory.addItem(Items.Hat_01_rich_02,1)
    Items.Hat_02_basic_01 player.inventory.addItem(Items.Hat_02_basic_01,1)
    Items.Hat_02_basic_02 player.inventory.addItem(Items.Hat_02_basic_02,1)
    Items.Hat_02_old_01 player.inventory.addItem(Items.Hat_02_old_01,1)
    Items.Hat_02_old_02 player.inventory.addItem(Items.Hat_02_old_02,1)
    Items.Hat_02_rich_01 player.inventory.addItem(Items.Hat_02_rich_01,1)
    Items.Hat_02_rich_02 player.inventory.addItem(Items.Hat_02_rich_02,1)
    Items.Hat_03_basic_01 player.inventory.addItem(Items.Hat_03_basic_01,1)
    Items.Hat_03_basic_02 player.inventory.addItem(Items.Hat_03_basic_02,1)
    Items.Hat_03_old_01 player.inventory.addItem(Items.Hat_03_old_01,1)
    Items.Hat_03_old_02 player.inventory.addItem(Items.Hat_03_old_02,1)
    Items.Hat_03_rich_01 player.inventory.addItem(Items.Hat_03_rich_01,1)
    Items.Hat_04_basic_01 player.inventory.addItem(Items.Hat_04_basic_01,1)
    Items.Hat_04_basic_02 player.inventory.addItem(Items.Hat_04_basic_02,1)
    Items.Hat_04_old_01 player.inventory.addItem(Items.Hat_04_old_01,1)
    Items.Helmet_01_basic_01 player.inventory.addItem(Items.Helmet_01_basic_01,1)
    Items.Helmet_01_basic_02 player.inventory.addItem(Items.Helmet_01_basic_02,1)
    Items.Helmet_01_basic_03 player.inventory.addItem(Items.Helmet_01_basic_03,1)
    Items.Helmet_01_old_01 player.inventory.addItem(Items.Helmet_01_old_01,1)
    Items.Helmet_01_rich_01 player.inventory.addItem(Items.Helmet_01_rich_01,1)
    Items.Helmet_01_rich_02 player.inventory.addItem(Items.Helmet_01_rich_02,1)
    Items.Helmet_02_basic_01 player.inventory.addItem(Items.Helmet_02_basic_01,1)
    Items.Helmet_02_basic_02 player.inventory.addItem(Items.Helmet_02_basic_02,1)
    Items.Helmet_02_basic_03 player.inventory.addItem(Items.Helmet_02_basic_03,1)
    Items.Helmet_02_basic_04 player.inventory.addItem(Items.Helmet_02_basic_04,1)
    Items.Helmet_02_old_01 player.inventory.addItem(Items.Helmet_02_old_01,1)
    Items.Helmet_02_old_02 旧军用头盔 player.inventory.addItem(Items.Helmet_02_old_02,1)
    Items.Helmet_02_old_03 锈色突击头盔 player.inventory.addItem(Items.Helmet_02_old_03,1)
    Items.Helmet_02_old_04 老兵头盔 player.inventory.addItem(Items.Helmet_02_old_04,1)
    Items.Helmet_02_rich_01 成色超轻碳纤维头盔 player.inventory.addItem(Items.Helmet_02_rich_01,1)
    Items.Helmet_02_rich_02 8L-00DY 钨钢军用头盔 player.inventory.addItem(Items.Helmet_02_rich_02,1)
    Items.Helmet_02_rich_03 晴朗美梦双层反应头盔 player.inventory.addItem(Items.Helmet_02_rich_03,1)
    Items.Helmet_02_rich_04 D43-M0N 聚碳酸酯目镜突击头盔 player.inventory.addItem(Items.Helmet_02_rich_04,1)
    Items.Helmet_03_basic_01 旧施工安全帽 player.inventory.addItem(Items.Helmet_03_basic_01,1)
    Items.Helmet_03_basic_02 锈色安全帽 player.inventory.addItem(Items.Helmet_03_basic_02,1)
    Items.Helmet_03_old_01 MT-77 防弹战术头盔 player.inventory.addItem(Items.Helmet_03_old_01,1)
    Items.Helmet_03_old_02 塑料吸收衬里头形兜 player.inventory.addItem(Items.Helmet_03_old_02,1)
    Items.Helmet_03_rich_01 虎爪帮之兜 player.inventory.addItem(Items.Helmet_03_rich_01,1)
    Items.Helmet_04_basic_01 芳纶硬化碳纤维衬面黑兜 player.inventory.addItem(Items.Helmet_04_basic_01,1)
    Items.Helmet_04_basic_02 结实的塑料芳纶复合火头兜 player.inventory.addItem(Items.Helmet_04_basic_02,1)
    Items.Helmet_04_old_01 player.inventory.addItem(Items.Helmet_04_old_01,1)
    Items.Helmet_04_old_02 player.inventory.addItem(Items.Helmet_04_old_02,1)
    Items.Helmet_04_rich_01 player.inventory.addItem(Items.Helmet_04_rich_01,1)
    Items.Helmet_04_rich_02 player.inventory.addItem(Items.Helmet_04_rich_02,1)
    Items.Mask_02_basic_01 player.inventory.addItem(Items.Mask_02_basic_01,1)
    Items.Mask_02_basic_02 player.inventory.addItem(Items.Mask_02_basic_02,1)
    Items.Mask_02_old_01 player.inventory.addItem(Items.Mask_02_old_01,1)
    Items.Mask_02_old_02 player.inventory.addItem(Items.Mask_02_old_02,1)
    Items.Mask_02_old_03 player.inventory.addItem(Items.Mask_02_old_03,1)
    Items.Mask_02_rich_01 player.inventory.addItem(Items.Mask_02_rich_01,1)
    Items.Mask_02_rich_02 player.inventory.addItem(Items.Mask_02_rich_02,1)
    Items.Mask_03_basic_01 player.inventory.addItem(Items.Mask_03_basic_01,1)
    Items.Mask_03_basic_02 player.inventory.addItem(Items.Mask_03_basic_02,1)
    Items.Mask_03_old_01 player.inventory.addItem(Items.Mask_03_old_01,1)
    Items.Mask_03_old_02 player.inventory.addItem(Items.Mask_03_old_02,1)
    Items.Mask_03_rich_01 player.inventory.addItem(Items.Mask_03_rich_01,1)
    Items.Mask_03_rich_02 player.inventory.addItem(Items.Mask_03_rich_02,1)
    Items.Q005_Johnny_Glasses 强尼的飞行员眼镜 player.inventory.addItem(Items.Q005_Johnny_Glasses,1)
    Items.Q203_Spacesuit_Helmet 宇航头盔 player.inventory.addItem(Items.Q203_Spacesuit_Helmet,1)
    Items.Scarf_01_basic_01 player.inventory.addItem(Items.Scarf_01_basic_01,1)
    Items.Scarf_01_basic_02 player.inventory.addItem(Items.Scarf_01_basic_02,1)
    Items.Scarf_01_basic_03 player.inventory.addItem(Items.Scarf_01_basic_03,1)
    Items.Scarf_01_old_01 player.inventory.addItem(Items.Scarf_01_old_01,1)
    Items.Scarf_01_old_02 player.inventory.addItem(Items.Scarf_01_old_02,1)
    Items.Scarf_01_old_03 player.inventory.addItem(Items.Scarf_01_old_03,1)
    Items.Scarf_01_rich_01 player.inventory.addItem(Items.Scarf_01_rich_01,1)
    Items.Scarf_01_rich_02 player.inventory.addItem(Items.Scarf_01_rich_02,1)
    Items.Scarf_01_rich_03 player.inventory.addItem(Items.Scarf_01_rich_03,1)
    Items.Scarf_02_basic_01 player.inventory.addItem(Items.Scarf_02_basic_01,1)
    Items.Scarf_02_basic_02 player.inventory.addItem(Items.Scarf_02_basic_02,1)
    Items.Scarf_02_old_01 player.inventory.addItem(Items.Scarf_02_old_01,1)
    Items.Scarf_02_old_02 player.inventory.addItem(Items.Scarf_02_old_02,1)
    Items.Scarf_02_rich_01 player.inventory.addItem(Items.Scarf_02_rich_01,1)
    Items.Scarf_03_basic_01 player.inventory.addItem(Items.Scarf_03_basic_01,1)
    Items.Scarf_03_basic_02 player.inventory.addItem(Items.Scarf_03_basic_02,1)
    Items.Scarf_03_basic_03 player.inventory.addItem(Items.Scarf_03_basic_03,1)
    Items.Scarf_03_old_01 player.inventory.addItem(Items.Scarf_03_old_01,1)
    Items.Scarf_03_old_02 player.inventory.addItem(Items.Scarf_03_old_02,1)
    Items.Scarf_03_old_03 player.inventory.addItem(Items.Scarf_03_old_03,1)
    Items.Scarf_03_rich_01 player.inventory.addItem(Items.Scarf_03_rich_01,1)
    Items.Scarf_03_rich_02 player.inventory.addItem(Items.Scarf_03_rich_02,1)
    Items.Scarf_03_rich_03 player.inventory.addItem(Items.Scarf_03_rich_03,1)
    Items.SQ030_MaxTac_Helmet 暴恐机动队多功能信息面罩战术头盔 player.inventory.addItem(Items.SQ030_MaxTac_Helmet,1)
    Items.Tech_01_basic_01 三层钢制电子眼 player.inventory.addItem(Items.Tech_01_basic_01,1)
    Items.Tech_01_basic_02 复合电子眼 player.inventory.addItem(Items.Tech_01_basic_02,1)
    Items.Tech_01_old_01 旧电子眼 player.inventory.addItem(Items.Tech_01_old_01,1)
    Items.Tech_01_rich_01 康陶猛战斗电子眼 player.inventory.addItem(Items.Tech_01_rich_01,1)
    Items.Tech_01_rich_02 NCPD钛金ICE保护电子眼 player.inventory.addItem(Items.Tech_01_rich_02,1)
    Items.Tech_02_basic_01 青虎加强超梦头环 player.inventory.addItem(Items.Tech_02_basic_01,1)
    Items.Tech_02_basic_02 轻量钨钢超梦头环 player.inventory.addItem(Items.Tech_02_basic_02,1)
    Items.Tech_02_old_01 player.inventory.addItem(Items.Tech_02_old_01,1)
    Items.Tech_02_rich_01 player.inventory.addItem(Items.Tech_02_rich_01,1)
    Items.Tech_02_rich_02 player.inventory.addItem(Items.Tech_02_rich_02,1)
    Items.Visor_01_basic_01 player.inventory.addItem(Items.Visor_01_basic_01,1)
    Items.Visor_01_basic_02 player.inventory.addItem(Items.Visor_01_basic_02,1)
    Items.Visor_01_basic_03 player.inventory.addItem(Items.Visor_01_basic_03,1)
    Items.Visor_01_basic_04 player.inventory.addItem(Items.Visor_01_basic_04,1)
    Items.Visor_01_basic_05 player.inventory.addItem(Items.Visor_01_basic_05,1)
    Items.Visor_02_basic_01 player.inventory.addItem(Items.Visor_02_basic_01,1)
    Items.Visor_02_basic_02 player.inventory.addItem(Items.Visor_02_basic_02,1)
    Items.Visor_02_basic_03 player.inventory.addItem(Items.Visor_02_basic_03,1)
    Items.Visor_02_old_01 player.inventory.addItem(Items.Visor_02_old_01,1)
    Items.Visor_02_old_02 player.inventory.addItem(Items.Visor_02_old_02,1)
    Items.Visor_02_rich_01 player.inventory.addItem(Items.Visor_02_rich_01,1)
    Items.Visor_02_rich_02 player.inventory.addItem(Items.Visor_02_rich_02,1)
    Items.Visor_02_rich_03 player.inventory.addItem(Items.Visor_02_rich_03,1)
    Items.Q000_half_Corpo V的非正式着装 player.inventory.addItem(Items.Q000_half_Corpo,1)
    Items.Q000_half_Nomad V的流浪者着装 player.inventory.addItem(Items.Q000_half_Nomad,1)
    Items.Q000_half_StreetKid V的城市着装 player.inventory.addItem(Items.Q000_half_StreetKid,1)
    Items.Q005_Militech_Suit 军用科技西装(任務物品無法丟棄) player.inventory.addItem(Items.Q005_Militech_Suit,1)
    Items.Q005_Militech_Suit_Dirty 肮脏的军用科技西装 player.inventory.addItem(Items.Q005_Militech_Suit_Dirty,1)
    Items.Q005_Militech_Suit_Filthy 稀烂的军用科技西装 player.inventory.addItem(Items.Q005_Militech_Suit_Filthy,1)
    Items.Q101_Recovery_Bandage_Outfit 绷带装 player.inventory.addItem(Items.Q101_Recovery_Bandage_Outfit,1)
    Items.Q114_Cyberspace_Jumpsuit 虚拟连衣裤 player.inventory.addItem(Items.Q114_Cyberspace_Jumpsuit,1)
    Items.Q115_Afterlife_Netrunner 来生黑客服 player.inventory.addItem(Items.Q115_Afterlife_Netrunner,1)
    Items.Q203_Spacesuit_Outfit_NoHelmet 荒板太空服 player.inventory.addItem(Items.Q203_Spacesuit_Outfit_NoHelmet,1)
    Items.Q203_Spacesuit_Outfit_WithHelmet 荒板宇航服 player.inventory.addItem(Items.Q203_Spacesuit_Outfit_WithHelmet,1)
    Items.SQ021_Lab_Costume 康陶实验室大褂(任務物品無法丟棄) player.inventory.addItem(Items.SQ021_Lab_Costume,1)
    Items.SQ029_Police_Suit 警服 player.inventory.addItem(Items.SQ029_Police_Suit,1)
    Items.SQ030_Diving_Suit 带脚蹼氯丁橡胶潜水服(朱迪给的) player.inventory.addItem(Items.SQ030_Diving_Suit,1)
    Items.SQ030_Diving_Suit_NoShoes 氯丁橡胶潜水服(朱迪给的) player.inventory.addItem(Items.SQ030_Diving_Suit_NoShoes,1)
    Items.CasualShoes_01_basic_01 player.inventory.addItem(Items.CasualShoes_01_basic_01,1)
    Items.CasualShoes_01_basic_02 player.inventory.addItem(Items.CasualShoes_01_basic_02,1)
    Items.CasualShoes_01_basic_03 player.inventory.addItem(Items.CasualShoes_01_basic_03,1)
    Items.CasualShoes_01_basic_04 player.inventory.addItem(Items.CasualShoes_01_basic_04,1)
    Items.CasualShoes_01_basic_05 player.inventory.addItem(Items.CasualShoes_01_basic_05,1)
    Items.CasualShoes_01_old_01 player.inventory.addItem(Items.CasualShoes_01_old_01,1)
    Items.CasualShoes_01_old_02 player.inventory.addItem(Items.CasualShoes_01_old_02,1)
    Items.CasualShoes_02_basic_01 player.inventory.addItem(Items.CasualShoes_02_basic_01,1)
    Items.CasualShoes_02_basic_02 player.inventory.addItem(Items.CasualShoes_02_basic_02,1)
    Items.CasualShoes_02_old_01 player.inventory.addItem(Items.CasualShoes_02_old_01,1)
    Items.CasualShoes_02_old_02 player.inventory.addItem(Items.CasualShoes_02_old_02,1)
    Items.CasualShoes_04_basic_01 player.inventory.addItem(Items.CasualShoes_04_basic_01,1)
    Items.CasualShoes_04_basic_02 player.inventory.addItem(Items.CasualShoes_04_basic_02,1)
    Items.CasualShoes_04_old_01 player.inventory.addItem(Items.CasualShoes_04_old_01,1)
    Items.CasualShoes_04_old_02 player.inventory.addItem(Items.CasualShoes_04_old_02,1)
    Items.CasualShoes_05_basic_01 player.inventory.addItem(Items.CasualShoes_05_basic_01,1)
    Items.CasualShoes_05_basic_02 player.inventory.addItem(Items.CasualShoes_05_basic_02,1)
    Items.CasualShoes_05_basic_03 player.inventory.addItem(Items.CasualShoes_05_basic_03,1)
    Items.CasualShoes_05_old_01 player.inventory.addItem(Items.CasualShoes_05_old_01,1)
    Items.CasualShoes_05_old_02 player.inventory.addItem(Items.CasualShoes_05_old_02,1)
    Items.CasualShoes_05_old_03 player.inventory.addItem(Items.CasualShoes_05_old_03,1)
    Items.CasualShoes_05_rich_01 player.inventory.addItem(Items.CasualShoes_05_rich_01,1)
    Items.CasualShoes_05_rich_02 player.inventory.addItem(Items.CasualShoes_05_rich_02,1)
    Items.CasualShoes_05_rich_03 player.inventory.addItem(Items.CasualShoes_05_rich_03,1)
    Items.CasualShoes_06_basic_01 player.inventory.addItem(Items.CasualShoes_06_basic_01,1)
    Items.CasualShoes_06_basic_02 player.inventory.addItem(Items.CasualShoes_06_basic_02,1)
    Items.CasualShoes_06_old_01 player.inventory.addItem(Items.CasualShoes_06_old_01,1)
    Items.CasualShoes_06_old_02 player.inventory.addItem(Items.CasualShoes_06_old_02,1)
    Items.CasualShoes_06_rich_01 player.inventory.addItem(Items.CasualShoes_06_rich_01,1)
    Items.CasualShoes_06_rich_02 player.inventory.addItem(Items.CasualShoes_06_rich_02,1)
    Items.CasualShoes_07_basic_01 player.inventory.addItem(Items.CasualShoes_07_basic_01,1)
    Items.CasualShoes_07_basic_02 player.inventory.addItem(Items.CasualShoes_07_basic_02,1)
    Items.CasualShoes_07_basic_03 player.inventory.addItem(Items.CasualShoes_07_basic_03,1)
    Items.CasualShoes_07_basic_04 player.inventory.addItem(Items.CasualShoes_07_basic_04,1)
    Items.CasualShoes_07_old_01 player.inventory.addItem(Items.CasualShoes_07_old_01,1)
    Items.CasualShoes_07_old_02 player.inventory.addItem(Items.CasualShoes_07_old_02,1)
    Items.CasualShoes_07_old_03 player.inventory.addItem(Items.CasualShoes_07_old_03,1)
    Items.CasualShoes_07_rich_01 player.inventory.addItem(Items.CasualShoes_07_rich_01,1)
    Items.CasualShoes_07_rich_02 player.inventory.addItem(Items.CasualShoes_07_rich_02,1)
    Items.CasualShoes_07_rich_03 player.inventory.addItem(Items.CasualShoes_07_rich_03,1)
    Items.FormalPants_01_basic_02 player.inventory.addItem(Items.FormalPants_01_basic_02,1)
    Items.FormalPants_01_basic_03 player.inventory.addItem(Items.FormalPants_01_basic_03,1)
    Items.FormalPants_01_old_01 player.inventory.addItem(Items.FormalPants_01_old_01,1)
    Items.FormalPants_01_old_02 player.inventory.addItem(Items.FormalPants_01_old_02,1)
    Items.FormalPants_02_basic_01 player.inventory.addItem(Items.FormalPants_02_basic_01,1)
    Items.FormalPants_02_basic_02 player.inventory.addItem(Items.FormalPants_02_basic_02,1)
    Items.FormalPants_02_basic_03 player.inventory.addItem(Items.FormalPants_02_basic_03,1)
    Items.FormalPants_02_rich_01 player.inventory.addItem(Items.FormalPants_02_rich_01,1)
    Items.FormalPants_02_rich_02 player.inventory.addItem(Items.FormalPants_02_rich_02,1)
    Items.FormalPants_02_rich_03 player.inventory.addItem(Items.FormalPants_02_rich_03,1)
    Items.FormalPants_03_basic_01 player.inventory.addItem(Items.FormalPants_03_basic_01,1)
    Items.FormalPants_03_old_01 player.inventory.addItem(Items.FormalPants_03_old_01,1)
    Items.FormalPants_03_old_02 player.inventory.addItem(Items.FormalPants_03_old_02,1)
    Items.FormalPants_03_rich_01 player.inventory.addItem(Items.FormalPants_03_rich_01,1)
    Items.FormalPants_03_rich_02 player.inventory.addItem(Items.FormalPants_03_rich_02,1)
    Items.FormalShoes_01_basic_01 player.inventory.addItem(Items.FormalShoes_01_basic_01,1)
    Items.FormalShoes_01_basic_02 player.inventory.addItem(Items.FormalShoes_01_basic_02,1)
    Items.FormalShoes_01_basic_03 player.inventory.addItem(Items.FormalShoes_01_basic_03,1)
    Items.FormalShoes_01_rich_01 player.inventory.addItem(Items.FormalShoes_01_rich_01,1)
    Items.FormalShoes_01_rich_02 player.inventory.addItem(Items.FormalShoes_01_rich_02,1)
    Items.FormalShoes_02_basic_01 player.inventory.addItem(Items.FormalShoes_02_basic_01,1)
    Items.FormalShoes_02_basic_02 player.inventory.addItem(Items.FormalShoes_02_basic_02,1)
    Items.FormalShoes_02_basic_03 player.inventory.addItem(Items.FormalShoes_02_basic_03,1)
    Items.FormalShoes_02_rich_01 player.inventory.addItem(Items.FormalShoes_02_rich_01,1)
    Items.FormalShoes_02_rich_02 player.inventory.addItem(Items.FormalShoes_02_rich_02,1)
    Items.FormalShoes_02_rich_03 player.inventory.addItem(Items.FormalShoes_02_rich_03,1)
    Items.FormalShoes_03_basic_01 player.inventory.addItem(Items.FormalShoes_03_basic_01,1)
    Items.FormalShoes_03_basic_02 player.inventory.addItem(Items.FormalShoes_03_basic_02,1)
    Items.FormalShoes_03_rich_01 player.inventory.addItem(Items.FormalShoes_03_rich_01,1)
    Items.FormalShoes_03_rich_02 player.inventory.addItem(Items.FormalShoes_03_rich_02,1)
    Items.FormalSkirt_01_basic_01 结实的格子尼短裙 player.inventory.addItem(Items.FormalSkirt_01_basic_01,1)
    Items.FormalSkirt_01_basic_02 上成芳纶纺织短裙 player.inventory.addItem(Items.FormalSkirt_01_basic_02,1)
    Items.FormalSkirt_01_basic_03 樱花粉耐穿混纺短裙 player.inventory.addItem(Items.FormalSkirt_01_basic_03,1)
    Items.FormalSkirt_01_basic_04 超弹妹子短裙 player.inventory.addItem(Items.FormalSkirt_01_basic_04,1)
    Items.FormalSkirt_01_rich_01 黄金分割芳纶缝制短裙 player.inventory.addItem(Items.FormalSkirt_01_rich_01,1)
    Items.FormalSkirt_01_rich_02 马赛克闪烁短裙 player.inventory.addItem(Items.FormalSkirt_01_rich_02,1)
    Items.FormalSkirt_01_rich_03 耐撕裂办公短裙 player.inventory.addItem(Items.FormalSkirt_01_rich_03,1)
    Items.FormalSkirt_02_basic_01 勃艮第红增强合成纤维正装短裙 player.inventory.addItem(Items.FormalSkirt_02_basic_01,1)
    Items.FormalSkirt_02_basic_02 左江子限定优雅双层纺织短裙 player.inventory.addItem(Items.FormalSkirt_02_basic_02,1)
    Items.FormalSkirt_02_basic_03 黑涩三层正装短裙 player.inventory.addItem(Items.FormalSkirt_02_basic_03,1)
    Items.FormalSkirt_02_rich_01 黄铜和谐双层纳米纤维纺织短裙 player.inventory.addItem(Items.FormalSkirt_02_rich_01,1)
    Items.FormalSkirt_02_rich_02 新潮的粉红龙玻璃纤维亮片短裙 player.inventory.addItem(Items.FormalSkirt_02_rich_02,1)
    Items.FormalSkirt_02_rich_03 乌鸦芯片 player.inventory.addItem(Items.FormalSkirt_02_rich_03,1)
    Items.Pants_01_basic_01 player.inventory.addItem(Items.Pants_01_basic_01,1)
    Items.Pants_01_basic_02 player.inventory.addItem(Items.Pants_01_basic_02,1)
    Items.Pants_01_basic_03 player.inventory.addItem(Items.Pants_01_basic_03,1)
    Items.Pants_01_old_01 player.inventory.addItem(Items.Pants_01_old_01,1)
    Items.Pants_01_old_02 player.inventory.addItem(Items.Pants_01_old_02,1)
    Items.Pants_01_old_03 player.inventory.addItem(Items.Pants_01_old_03,1)
    Items.Pants_01_rich_01 player.inventory.addItem(Items.Pants_01_rich_01,1)
    Items.Pants_01_rich_02 player.inventory.addItem(Items.Pants_01_rich_02,1)
    Items.Pants_01_rich_03 player.inventory.addItem(Items.Pants_01_rich_03,1)
    Items.Pants_02_basic_01 player.inventory.addItem(Items.Pants_02_basic_01,1)
    Items.Pants_02_basic_02 player.inventory.addItem(Items.Pants_02_basic_02,1)
    Items.Pants_02_basic_03 player.inventory.addItem(Items.Pants_02_basic_03,1)
    Items.Pants_02_old_01 player.inventory.addItem(Items.Pants_02_old_01,1)
    Items.Pants_02_old_02 player.inventory.addItem(Items.Pants_02_old_02,1)
    Items.Pants_02_old_03 player.inventory.addItem(Items.Pants_02_old_03,1)
    Items.Pants_02_rich_01 player.inventory.addItem(Items.Pants_02_rich_01,1)
    Items.Pants_02_rich_02 player.inventory.addItem(Items.Pants_02_rich_02,1)
    Items.Pants_02_rich_03 player.inventory.addItem(Items.Pants_02_rich_03,1)
    Items.Pants_03_basic_01 player.inventory.addItem(Items.Pants_03_basic_01,1)
    Items.Pants_03_basic_02 player.inventory.addItem(Items.Pants_03_basic_02,1)
    Items.Pants_03_basic_03 player.inventory.addItem(Items.Pants_03_basic_03,1)
    Items.Pants_03_old_01 player.inventory.addItem(Items.Pants_03_old_01,1)
    Items.Pants_03_old_02 player.inventory.addItem(Items.Pants_03_old_02,1)
    Items.Pants_03_old_03 player.inventory.addItem(Items.Pants_03_old_03,1)
    Items.Pants_03_rich_01 player.inventory.addItem(Items.Pants_03_rich_01,1)
    Items.Pants_03_rich_02 player.inventory.addItem(Items.Pants_03_rich_02,1)
    Items.Pants_03_rich_03 player.inventory.addItem(Items.Pants_03_rich_03,1)
    Items.Pants_04_basic_01 player.inventory.addItem(Items.Pants_04_basic_01,1)
    Items.Pants_04_basic_02 player.inventory.addItem(Items.Pants_04_basic_02,1)
    Items.Pants_04_basic_03 player.inventory.addItem(Items.Pants_04_basic_03,1)
    Items.Pants_04_basic_04 player.inventory.addItem(Items.Pants_04_basic_04,1)
    Items.Pants_04_old_01 player.inventory.addItem(Items.Pants_04_old_01,1)
    Items.Pants_04_old_02 player.inventory.addItem(Items.Pants_04_old_02,1)
    Items.Pants_04_old_03 player.inventory.addItem(Items.Pants_04_old_03,1)
    Items.Pants_04_rich_01 player.inventory.addItem(Items.Pants_04_rich_01,1)
    Items.Pants_04_rich_02 player.inventory.addItem(Items.Pants_04_rich_02,1)
    Items.Pants_04_rich_03 player.inventory.addItem(Items.Pants_04_rich_03,1)
    Items.Pants_05_basic_01 player.inventory.addItem(Items.Pants_05_basic_01,1)
    Items.Pants_05_basic_02 player.inventory.addItem(Items.Pants_05_basic_02,1)
    Items.Pants_05_old_01 player.inventory.addItem(Items.Pants_05_old_01,1)
    Items.Pants_05_old_02 player.inventory.addItem(Items.Pants_05_old_02,1)
    Items.Pants_05_rich_01 player.inventory.addItem(Items.Pants_05_rich_01,1)
    Items.Pants_05_rich_02 player.inventory.addItem(Items.Pants_05_rich_02,1)
    Items.Pants_06_basic_01 player.inventory.addItem(Items.Pants_06_basic_01,1)
    Items.Pants_06_basic_02 player.inventory.addItem(Items.Pants_06_basic_02,1)
    Items.Pants_06_old_01 player.inventory.addItem(Items.Pants_06_old_01,1)
    Items.Pants_06_old_02 player.inventory.addItem(Items.Pants_06_old_02,1)
    Items.Pants_06_old_03 player.inventory.addItem(Items.Pants_06_old_03,1)
    Items.Pants_06_rich_01 player.inventory.addItem(Items.Pants_06_rich_01,1)
    Items.Pants_06_rich_02 player.inventory.addItem(Items.Pants_06_rich_02,1)
    Items.Pants_07_basic_01 player.inventory.addItem(Items.Pants_07_basic_01,1)
    Items.Pants_07_basic_02 player.inventory.addItem(Items.Pants_07_basic_02,1)
    Items.Pants_07_basic_03 player.inventory.addItem(Items.Pants_07_basic_03,1)
    Items.Pants_07_old_01 player.inventory.addItem(Items.Pants_07_old_01,1)
    Items.Pants_07_old_02 player.inventory.addItem(Items.Pants_07_old_02,1)
    Items.Pants_07_old_03 player.inventory.addItem(Items.Pants_07_old_03,1)
    Items.Pants_07_rich_01 player.inventory.addItem(Items.Pants_07_rich_01,1)
    Items.Pants_07_rich_02 player.inventory.addItem(Items.Pants_07_rich_02,1)
    Items.Pants_07_rich_03 player.inventory.addItem(Items.Pants_07_rich_03,1)
    Items.Pants_08_basic_01 player.inventory.addItem(Items.Pants_08_basic_01,1)
    Items.Pants_08_basic_02 player.inventory.addItem(Items.Pants_08_basic_02,1)
    Items.Pants_08_basic_03 player.inventory.addItem(Items.Pants_08_basic_03,1)
    Items.Pants_08_old_01 player.inventory.addItem(Items.Pants_08_old_01,1)
    Items.Pants_08_old_02 player.inventory.addItem(Items.Pants_08_old_02,1)
    Items.Pants_08_old_03 player.inventory.addItem(Items.Pants_08_old_03,1)
    Items.Pants_08_rich_01 player.inventory.addItem(Items.Pants_08_rich_01,1)
    Items.Pants_08_rich_02 player.inventory.addItem(Items.Pants_08_rich_02,1)
    Items.Pants_08_rich_03 player.inventory.addItem(Items.Pants_08_rich_03,1)
    Items.Pants_09_basic_01 player.inventory.addItem(Items.Pants_09_basic_01,1)
    Items.Pants_09_basic_02 player.inventory.addItem(Items.Pants_09_basic_02,1)
    Items.Pants_09_old_01 player.inventory.addItem(Items.Pants_09_old_01,1)
    Items.Pants_09_old_02 player.inventory.addItem(Items.Pants_09_old_02,1)
    Items.Pants_09_old_03 player.inventory.addItem(Items.Pants_09_old_03,1)
    Items.Pants_09_rich_01 player.inventory.addItem(Items.Pants_09_rich_01,1)
    Items.Pants_09_rich_02 player.inventory.addItem(Items.Pants_09_rich_02,1)
    Items.Pants_10_basic_01 player.inventory.addItem(Items.Pants_10_basic_01,1)
    Items.Pants_10_basic_02 player.inventory.addItem(Items.Pants_10_basic_02,1)
    Items.Pants_10_old_01 player.inventory.addItem(Items.Pants_10_old_01,1)
    Items.Pants_10_old_02 player.inventory.addItem(Items.Pants_10_old_02,1)
    Items.Pants_10_rich_01 player.inventory.addItem(Items.Pants_10_rich_01,1)
    Items.Pants_10_rich_02 player.inventory.addItem(Items.Pants_10_rich_02,1)
    Items.Pants_11_basic_01 player.inventory.addItem(Items.Pants_11_basic_01,1)
    Items.Pants_11_basic_02 player.inventory.addItem(Items.Pants_11_basic_02,1)
    Items.Pants_11_basic_03 player.inventory.addItem(Items.Pants_11_basic_03,1)
    Items.Pants_11_old_01 player.inventory.addItem(Items.Pants_11_old_01,1)
    Items.Pants_11_old_02 player.inventory.addItem(Items.Pants_11_old_02,1)
    Items.Pants_11_old_03 player.inventory.addItem(Items.Pants_11_old_03,1)
    Items.Pants_11_rich_01 player.inventory.addItem(Items.Pants_11_rich_01,1)
    Items.Pants_11_rich_02 player.inventory.addItem(Items.Pants_11_rich_02,1)
    Items.Pants_11_rich_03 player.inventory.addItem(Items.Pants_11_rich_03,1)
    Items.Pants_12_basic_01 player.inventory.addItem(Items.Pants_12_basic_01,1)
    Items.Pants_12_basic_02 player.inventory.addItem(Items.Pants_12_basic_02,1)
    Items.Pants_12_basic_03 player.inventory.addItem(Items.Pants_12_basic_03,1)
    Items.Pants_12_old_01 player.inventory.addItem(Items.Pants_12_old_01,1)
    Items.Pants_12_old_02 player.inventory.addItem(Items.Pants_12_old_02,1)
    Items.Pants_12_old_03 player.inventory.addItem(Items.Pants_12_old_03,1)
    Items.Pants_12_rich_01 player.inventory.addItem(Items.Pants_12_rich_01,1)
    Items.Pants_12_rich_02 player.inventory.addItem(Items.Pants_12_rich_02,1)
    Items.Pants_12_rich_03 player.inventory.addItem(Items.Pants_12_rich_03,1)
    Items.Pants_13_basic_01 player.inventory.addItem(Items.Pants_13_basic_01,1)
    Items.Pants_13_basic_02 player.inventory.addItem(Items.Pants_13_basic_02,1)
    Items.Pants_13_basic_03 player.inventory.addItem(Items.Pants_13_basic_03,1)
    Items.Pants_13_old_01 player.inventory.addItem(Items.Pants_13_old_01,1)
    Items.Pants_13_old_02 player.inventory.addItem(Items.Pants_13_old_02,1)
    Items.Pants_13_old_03 player.inventory.addItem(Items.Pants_13_old_03,1)
    Items.Pants_13_rich_01 player.inventory.addItem(Items.Pants_13_rich_01,1)
    Items.Pants_13_rich_02 player.inventory.addItem(Items.Pants_13_rich_02,1)
    Items.Pants_14_basic_01 player.inventory.addItem(Items.Pants_14_basic_01,1)
    Items.Pants_14_basic_02 player.inventory.addItem(Items.Pants_14_basic_02,1)
    Items.Pants_14_old_01 player.inventory.addItem(Items.Pants_14_old_01,1)
    Items.Pants_14_old_02 player.inventory.addItem(Items.Pants_14_old_02,1)
    Items.Pants_14_rich_01 player.inventory.addItem(Items.Pants_14_rich_01,1)
    Items.Pants_14_rich_02 player.inventory.addItem(Items.Pants_14_rich_02,1)
    Items.Pants_15_basic_01 player.inventory.addItem(Items.Pants_15_basic_01,1)
    Items.Pants_15_basic_02 player.inventory.addItem(Items.Pants_15_basic_02,1)
    Items.Pants_15_old_01 player.inventory.addItem(Items.Pants_15_old_01,1)
    Items.Pants_15_rich_01 player.inventory.addItem(Items.Pants_15_rich_01,1)
    Items.Q000_Corpo_FormalPants V的办公宽松裤 player.inventory.addItem(Items.Q000_Corpo_FormalPants,1)
    Items.Q000_Corpo_FormalShoes V的办公便鞋 player.inventory.addItem(Items.Q000_Corpo_FormalShoes,1)
    Items.Q000_Nomad_Boots V的流浪者鞋子 player.inventory.addItem(Items.Q000_Nomad_Boots,1)
    Items.Q000_Nomad_Pants V的流浪者长裤 player.inventory.addItem(Items.Q000_Nomad_Pants,1)
    Items.Q000_StreetKid_Pants V的街头长裤 player.inventory.addItem(Items.Q000_StreetKid_Pants,1)
    Items.Q000_StreetKid_Shoes V的街头高舌鞋 player.inventory.addItem(Items.Q000_StreetKid_Shoes,1)
    Items.Q001_Pants V的长裤 player.inventory.addItem(Items.Q001_Pants,1)
    Items.Q001_Shoes V的运动鞋 player.inventory.addItem(Items.Q001_Shoes,1)
    Items.Q005_Johnny_Pants 强尼的长裤 player.inventory.addItem(Items.Q005_Johnny_Pants,1)
    Items.Q005_Johnny_Shoes 强尼的鞋子 player.inventory.addItem(Items.Q005_Johnny_Shoes,1)
    Items.q005_militech_pants 军用科技长裤 player.inventory.addItem(Items.q005_militech_pants,1)
    Items.q005_militech_shoes 军用科技鞋子 player.inventory.addItem(Items.q005_militech_shoes,1)
    Items.Q005_Yorinobu_FormalShirt 赖宣的正装衬衫 player.inventory.addItem(Items.Q005_Yorinobu_FormalShirt,1)
    Items.Q115_Custom_Predator_Boots 捕猎外骨骼长筒靴(罗格给的) player.inventory.addItem(Items.Q115_Custom_Predator_Boots,1)
    Items.q115_thrusters 制动推进器(罗格给的) player.inventory.addItem(Items.q115_thrusters,1)
    Items.q115_thrusters_rogue 制动推进器(罗格给的) player.inventory.addItem(Items.q115_thrusters_rogue,1)
    Items.q115_thrusters_weyland 制动推进器(罗格给的) player.inventory.addItem(Items.q115_thrusters_weyland,1)
    Items.Q201_SpaceHospitalPants 医院磨砂裤 player.inventory.addItem(Items.Q201_SpaceHospitalPants,1)
    Items.Q202_Epilogue_Boots V的沾了泥的运动鞋 player.inventory.addItem(Items.Q202_Epilogue_Boots,1)
    Items.Q203_Epilogue_Boots V的镀金靴子 player.inventory.addItem(Items.Q203_Epilogue_Boots,1)
    Items.Q203_Epilogue_Glasses V的飞行员眼镜 player.inventory.addItem(Items.Q203_Epilogue_Glasses,1)
    Items.Q203_Epilogue_Pants V的昂贵打底裤 player.inventory.addItem(Items.Q203_Epilogue_Pants,1)
    Items.Q204_Epilogue_Boots 强尼的靴子 player.inventory.addItem(Items.Q204_Epilogue_Boots,1)
    Items.Q204_Epilogue_Pants 强尼的长裤 player.inventory.addItem(Items.Q204_Epilogue_Pants,1)
    Items.Shorts_01_basic_01 player.inventory.addItem(Items.Shorts_01_basic_01,1)
    Items.Shorts_01_old_01 player.inventory.addItem(Items.Shorts_01_old_01,1)
    Items.Shorts_01_old_02 player.inventory.addItem(Items.Shorts_01_old_02,1)
    Items.Shorts_01_old_03 player.inventory.addItem(Items.Shorts_01_old_03,1)
    Items.Shorts_01_rich_01 player.inventory.addItem(Items.Shorts_01_rich_01,1)
    Items.Shorts_02_basic_01 player.inventory.addItem(Items.Shorts_02_basic_01,1)
    Items.Shorts_02_basic_02 player.inventory.addItem(Items.Shorts_02_basic_02,1)
    Items.Shorts_02_old_01 player.inventory.addItem(Items.Shorts_02_old_01,1)
    Items.Shorts_02_old_02 player.inventory.addItem(Items.Shorts_02_old_02,1)
    Items.Shorts_02_rich_01 player.inventory.addItem(Items.Shorts_02_rich_01,1)
    Items.Shorts_02_rich_02 player.inventory.addItem(Items.Shorts_02_rich_02,1)
    Items.Shorts_03_basic_01 player.inventory.addItem(Items.Shorts_03_basic_01,1)
    Items.Shorts_03_basic_02 player.inventory.addItem(Items.Shorts_03_basic_02,1)
    Items.Shorts_03_basic_03 player.inventory.addItem(Items.Shorts_03_basic_03,1)
    Items.Shorts_03_old_01 player.inventory.addItem(Items.Shorts_03_old_01,1)
    Items.Shorts_03_rich_01 player.inventory.addItem(Items.Shorts_03_rich_01,1)
    Items.Shorts_04_old_01 player.inventory.addItem(Items.Shorts_04_old_01,1)
    Items.Shorts_04_old_02 player.inventory.addItem(Items.Shorts_04_old_02,1)
    Items.Shorts_04_old_04 player.inventory.addItem(Items.Shorts_04_old_04,1)
    Items.Shorts_05_old_01 player.inventory.addItem(Items.Shorts_05_old_01,1)
    Items.Shorts_05_old_02 player.inventory.addItem(Items.Shorts_05_old_02,1)
    Items.Shorts_05_old_03 player.inventory.addItem(Items.Shorts_05_old_03,1)
    Items.Shorts_05_old_04 player.inventory.addItem(Items.Shorts_05_old_04,1)
    Items.Shorts_05_old_05 舒适的流浪者短裤 player.inventory.addItem(Items.Shorts_05_old_05,1)
    Items.SQ030_MaxTac_Pants 重型暴恐机动队工装裤 player.inventory.addItem(Items.SQ030_MaxTac_Pants,1)
    Items.Coat_01_basic_01 player.inventory.addItem(Items.Coat_01_basic_01,1)
    Items.Coat_01_basic_02 player.inventory.addItem(Items.Coat_01_basic_02,1)
    Items.Coat_01_basic_03 player.inventory.addItem(Items.Coat_01_basic_03,1)
    Items.Coat_01_old_01 player.inventory.addItem(Items.Coat_01_old_01,1)
    Items.Coat_01_old_02 player.inventory.addItem(Items.Coat_01_old_02,1)
    Items.Coat_01_old_03 player.inventory.addItem(Items.Coat_01_old_03,1)
    Items.Coat_01_rich_01 player.inventory.addItem(Items.Coat_01_rich_01,1)
    Items.Coat_01_rich_02 player.inventory.addItem(Items.Coat_01_rich_02,1)
    Items.Coat_01_rich_03 player.inventory.addItem(Items.Coat_01_rich_03,1)
    Items.Coat_02_basic_01 player.inventory.addItem(Items.Coat_02_basic_01,1)
    Items.Coat_02_basic_02 player.inventory.addItem(Items.Coat_02_basic_02,1)
    Items.Coat_02_old_01 player.inventory.addItem(Items.Coat_02_old_01,1)
    Items.Coat_02_old_02 player.inventory.addItem(Items.Coat_02_old_02,1)
    Items.Coat_02_old_03 player.inventory.addItem(Items.Coat_02_old_03,1)
    Items.Coat_02_old_04 player.inventory.addItem(Items.Coat_02_old_04,1)
    Items.Coat_03_basic_01 player.inventory.addItem(Items.Coat_03_basic_01,1)
    Items.Coat_03_basic_02 player.inventory.addItem(Items.Coat_03_basic_02,1)
    Items.Coat_03_old_01 player.inventory.addItem(Items.Coat_03_old_01,1)
    Items.Coat_03_old_02 player.inventory.addItem(Items.Coat_03_old_02,1)
    Items.Coat_03_old_03 player.inventory.addItem(Items.Coat_03_old_03,1)
    Items.Coat_03_rich_01 player.inventory.addItem(Items.Coat_03_rich_01,1)
    Items.Coat_03_rich_02 player.inventory.addItem(Items.Coat_03_rich_02,1)
    Items.Coat_04_basic_01 player.inventory.addItem(Items.Coat_04_basic_01,1)
    Items.Coat_04_basic_02 player.inventory.addItem(Items.Coat_04_basic_02,1)
    Items.Coat_04_basic_03 player.inventory.addItem(Items.Coat_04_basic_03,1)
    Items.Coat_04_old_01 player.inventory.addItem(Items.Coat_04_old_01,1)
    Items.Coat_04_old_02 player.inventory.addItem(Items.Coat_04_old_02,1)
    Items.Coat_04_rich_01 player.inventory.addItem(Items.Coat_04_rich_01,1)
    Items.Coat_04_rich_02 player.inventory.addItem(Items.Coat_04_rich_02,1)
    Items.Dress_01_basic_01 维多利亚玫瑰防弹片铅笔裙 player.inventory.addItem(Items.Dress_01_basic_01,1)
    Items.Dress_01_basic_02 粉红河流保护膜铅笔裙 player.inventory.addItem(Items.Dress_01_basic_02,1)
    Items.Dress_01_basic_03 优雅混合衬里铅笔裙 player.inventory.addItem(Items.Dress_01_basic_03,1)
    Items.Dress_01_rich_01 白色女郎混纺铅笔裙 player.inventory.addItem(Items.Dress_01_rich_01,1)
    Items.Dress_01_rich_02 恶魔狂想反应夹层铅笔裙 player.inventory.addItem(Items.Dress_01_rich_02,1)
    Items.Dress_01_rich_03 绿色毒蛇双层纳米纺织铅笔裙 player.inventory.addItem(Items.Dress_01_rich_03,1)
    Items.Dress_02_basic_01 结实的合成纺织公司短裙 player.inventory.addItem(Items.Dress_02_basic_01,1)
    Items.Dress_02_basic_02 荒坂聚酰胺公司短裙 player.inventory.addItem(Items.Dress_02_basic_02,1)
    Items.Dress_02_basic_03 斑点装甲涂层短裙 player.inventory.addItem(Items.Dress_02_basic_03,1)
    Items.Dress_02_rich_01 不死鸟微装甲夹层正装裙 player.inventory.addItem(Items.Dress_02_rich_01,1)
    Items.Dress_02_rich_02 黄铜和谐复合增强正装短裙 player.inventory.addItem(Items.Dress_02_rich_02,1)
    Items.Dress_02_rich_03 黑宁芳纶面料裙 player.inventory.addItem(Items.Dress_02_rich_03,1)
    Items.FormalJacket_02_basic_01 荒坂聚碳酸酯公司西装外套 player.inventory.addItem(Items.FormalJacket_02_basic_01,1)
    Items.FormalJacket_02_basic_02 结实的合成丝西装外套 player.inventory.addItem(Items.FormalJacket_02_basic_02,1)
    Items.FormalJacket_02_basic_03 樱花粉轻便聚酰胺西装外套 player.inventory.addItem(Items.FormalJacket_02_basic_03,1)
    Items.FormalJacket_02_rich_01 小小夜晚复合皮革摇滚西装外套 player.inventory.addItem(Items.FormalJacket_02_rich_01,1)
    Items.FormalJacket_02_rich_02 黑色钻石碳增强公司西装外套 player.inventory.addItem(Items.FormalJacket_02_rich_02,1)
    Items.FormalJacket_02_rich_03 优雅的倒 V 经典纳米管条纹西装外套 player.inventory.addItem(Items.FormalJacket_02_rich_03,1)
    Items.FormalJacket_03_basic_01 合身的美登里生化纤维燕尾服 player.inventory.addItem(Items.FormalJacket_03_basic_01,1)
    Items.FormalJacket_03_basic_02 合成棉燕尾服 player.inventory.addItem(Items.FormalJacket_03_basic_02,1)
    Items.FormalJacket_03_basic_03 扎实的潇洒哥燕尾服 player.inventory.addItem(Items.FormalJacket_03_basic_03,1)
    Items.FormalJacket_03_rich_01 灵猫狂怒阻燃燕尾服 player.inventory.addItem(Items.FormalJacket_03_rich_01,1)
    Items.FormalJacket_03_rich_02 红龙钛金微孔板衬里燕尾服 player.inventory.addItem(Items.FormalJacket_03_rich_02,1)
    Items.FormalJacket_03_rich_03 蛇兰纳米管三重纺织燕尾服 player.inventory.addItem(Items.FormalJacket_03_rich_03,1)
    Items.FormalJacket_04_basic_01 轻便合成纤维晚装 player.inventory.addItem(Items.FormalJacket_04_basic_01,1)
    Items.FormalJacket_04_basic_02 青色多抗晚装 player.inventory.addItem(Items.FormalJacket_04_basic_02,1)
    Items.FormalJacket_04_basic_03 厚实的双层针织晚装 player.inventory.addItem(Items.FormalJacket_04_basic_03,1)
    Items.FormalJacket_04_rich_01 黑猫钨钢微孔板晚装 player.inventory.addItem(Items.FormalJacket_04_rich_01,1)
    Items.FormalJacket_04_rich_02 披鳞金龙碳复合内插西装外套 player.inventory.addItem(Items.FormalJacket_04_rich_02,1)
    Items.FormalJacket_04_rich_03 贵族白白化短吻鳄晚装 player.inventory.addItem(Items.FormalJacket_04_rich_03,1)
    Items.FormalJacket_05_basic_01 合成公司外套 player.inventory.addItem(Items.FormalJacket_05_basic_01,1)
    Items.FormalJacket_05_basic_02 荒坂轻便装甲板正装外套 player.inventory.addItem(Items.FormalJacket_05_basic_02,1)
    Items.FormalJacket_05_basic_03 复合内插正装外套 player.inventory.addItem(Items.FormalJacket_05_basic_03,1)
    Items.FormalShirt_01_basic_01 player.inventory.addItem(Items.FormalShirt_01_basic_01,1)
    Items.FormalShirt_01_basic_02 player.inventory.addItem(Items.FormalShirt_01_basic_02,1)
    Items.FormalShirt_01_basic_03 player.inventory.addItem(Items.FormalShirt_01_basic_03,1)
    Items.FormalShirt_01_old_01 player.inventory.addItem(Items.FormalShirt_01_old_01,1)
    Items.FormalShirt_01_old_02 player.inventory.addItem(Items.FormalShirt_01_old_02,1)
    Items.FormalShirt_01_old_03 player.inventory.addItem(Items.FormalShirt_01_old_03,1)
    Items.FormalShirt_01_rich_01 player.inventory.addItem(Items.FormalShirt_01_rich_01,1)
    Items.FormalShirt_01_rich_02 player.inventory.addItem(Items.FormalShirt_01_rich_02,1)
    Items.FormalShirt_01_rich_03 player.inventory.addItem(Items.FormalShirt_01_rich_03,1)
    Items.FormalShirt_01_rich_04 player.inventory.addItem(Items.FormalShirt_01_rich_04,1)
    Items.FormalShirt_01_rich_05 player.inventory.addItem(Items.FormalShirt_01_rich_05,1)
    Items.FormalShirt_01_rich_06 player.inventory.addItem(Items.FormalShirt_01_rich_06,1)
    Items.FormalShirt_02_basic_01 player.inventory.addItem(Items.FormalShirt_02_basic_01,1)
    Items.FormalShirt_02_basic_02 player.inventory.addItem(Items.FormalShirt_02_basic_02,1)
    Items.FormalShirt_02_basic_03 player.inventory.addItem(Items.FormalShirt_02_basic_03,1)
    Items.FormalShirt_02_basic_04 player.inventory.addItem(Items.FormalShirt_02_basic_04,1)
    Items.FormalShirt_02_old_01 player.inventory.addItem(Items.FormalShirt_02_old_01,1)
    Items.FormalShirt_02_old_02 player.inventory.addItem(Items.FormalShirt_02_old_02,1)
    Items.FormalShirt_02_old_03 player.inventory.addItem(Items.FormalShirt_02_old_03,1)
    Items.FormalShirt_02_rich_01 player.inventory.addItem(Items.FormalShirt_02_rich_01,1)
    Items.FormalShirt_02_rich_02 player.inventory.addItem(Items.FormalShirt_02_rich_02,1)
    Items.FormalShirt_02_rich_03 player.inventory.addItem(Items.FormalShirt_02_rich_03,1)
    Items.Jacket_01_basic_01 player.inventory.addItem(Items.Jacket_01_basic_01,1)
    Items.Jacket_01_basic_02 player.inventory.addItem(Items.Jacket_01_basic_02,1)
    Items.Jacket_01_old_01 player.inventory.addItem(Items.Jacket_01_old_01,1)
    Items.Jacket_01_old_02 player.inventory.addItem(Items.Jacket_01_old_02,1)
    Items.Jacket_01_rich_01 player.inventory.addItem(Items.Jacket_01_rich_01,1)
    Items.Jacket_01_rich_02 player.inventory.addItem(Items.Jacket_01_rich_02,1)
    Items.Jacket_02_basic_01 player.inventory.addItem(Items.Jacket_02_basic_01,1)
    Items.Jacket_02_basic_02 player.inventory.addItem(Items.Jacket_02_basic_02,1)
    Items.Jacket_02_old_01 player.inventory.addItem(Items.Jacket_02_old_01,1)
    Items.Jacket_02_old_02 player.inventory.addItem(Items.Jacket_02_old_02,1)
    Items.Jacket_02_old_03 player.inventory.addItem(Items.Jacket_02_old_03,1)
    Items.Jacket_02_rich_01 player.inventory.addItem(Items.Jacket_02_rich_01,1)
    Items.Jacket_02_rich_02 player.inventory.addItem(Items.Jacket_02_rich_02,1)
    Items.Jacket_02_rich_03 player.inventory.addItem(Items.Jacket_02_rich_03,1)
    Items.Jacket_03_basic_01 player.inventory.addItem(Items.Jacket_03_basic_01,1)
    Items.Jacket_03_basic_02 player.inventory.addItem(Items.Jacket_03_basic_02,1)
    Items.Jacket_03_basic_03 player.inventory.addItem(Items.Jacket_03_basic_03,1)
    Items.Jacket_03_basic_04 player.inventory.addItem(Items.Jacket_03_basic_04,1)
    Items.Jacket_03_old_01 player.inventory.addItem(Items.Jacket_03_old_01,1)
    Items.Jacket_03_old_02 player.inventory.addItem(Items.Jacket_03_old_02,1)
    Items.Jacket_03_old_03 player.inventory.addItem(Items.Jacket_03_old_03,1)
    Items.Jacket_03_old_04 player.inventory.addItem(Items.Jacket_03_old_04,1)
    Items.Jacket_03_rich_01 player.inventory.addItem(Items.Jacket_03_rich_01,1)
    Items.Jacket_03_rich_02 player.inventory.addItem(Items.Jacket_03_rich_02,1)
    Items.Jacket_03_rich_03 player.inventory.addItem(Items.Jacket_03_rich_03,1)
    Items.Jacket_04_basic_01 player.inventory.addItem(Items.Jacket_04_basic_01,1)
    Items.Jacket_04_basic_02 player.inventory.addItem(Items.Jacket_04_basic_02,1)
    Items.Jacket_04_basic_03 player.inventory.addItem(Items.Jacket_04_basic_03,1)
    Items.Jacket_04_old_01 player.inventory.addItem(Items.Jacket_04_old_01,1)
    Items.Jacket_04_old_02 player.inventory.addItem(Items.Jacket_04_old_02,1)
    Items.Jacket_04_old_03 player.inventory.addItem(Items.Jacket_04_old_03,1)
    Items.Jacket_04_rich_01 player.inventory.addItem(Items.Jacket_04_rich_01,1)
    Items.Jacket_04_rich_02 player.inventory.addItem(Items.Jacket_04_rich_02,1)
    Items.Jacket_04_rich_03 player.inventory.addItem(Items.Jacket_04_rich_03,1)
    Items.Jacket_05_basic_01 player.inventory.addItem(Items.Jacket_05_basic_01,1)
    Items.Jacket_05_basic_02 player.inventory.addItem(Items.Jacket_05_basic_02,1)
    Items.Jacket_05_old_01 player.inventory.addItem(Items.Jacket_05_old_01,1)
    Items.Jacket_05_old_02 player.inventory.addItem(Items.Jacket_05_old_02,1)
    Items.Jacket_05_rich_01 player.inventory.addItem(Items.Jacket_05_rich_01,1)
    Items.Jacket_05_rich_02 player.inventory.addItem(Items.Jacket_05_rich_02,1)
    Items.Jacket_06_basic_01 player.inventory.addItem(Items.Jacket_06_basic_01,1)
    Items.Jacket_06_basic_02 player.inventory.addItem(Items.Jacket_06_basic_02,1)
    Items.Jacket_06_old_01 player.inventory.addItem(Items.Jacket_06_old_01,1)
    Items.Jacket_06_old_02 player.inventory.addItem(Items.Jacket_06_old_02,1)
    Items.Jacket_06_rich_01 player.inventory.addItem(Items.Jacket_06_rich_01,1)
    Items.Jacket_06_rich_02 player.inventory.addItem(Items.Jacket_06_rich_02,1)
    Items.Jacket_07_basic_01 player.inventory.addItem(Items.Jacket_07_basic_01,1)
    Items.Jacket_07_basic_02 player.inventory.addItem(Items.Jacket_07_basic_02,1)
    Items.Jacket_07_old_01 player.inventory.addItem(Items.Jacket_07_old_01,1)
    Items.Jacket_07_old_02 player.inventory.addItem(Items.Jacket_07_old_02,1)
    Items.Jacket_07_rich_01 player.inventory.addItem(Items.Jacket_07_rich_01,1)
    Items.Jacket_07_rich_02 player.inventory.addItem(Items.Jacket_07_rich_02,1)
    Items.Jacket_08_basic_01 player.inventory.addItem(Items.Jacket_08_basic_01,1)
    Items.Jacket_08_basic_02 player.inventory.addItem(Items.Jacket_08_basic_02,1)
    Items.Jacket_08_old_01 player.inventory.addItem(Items.Jacket_08_old_01,1)
    Items.Jacket_08_old_02 player.inventory.addItem(Items.Jacket_08_old_02,1)
    Items.Jacket_09_basic_01 player.inventory.addItem(Items.Jacket_09_basic_01,1)
    Items.Jacket_09_basic_02 player.inventory.addItem(Items.Jacket_09_basic_02,1)
    Items.Jacket_09_old_01 player.inventory.addItem(Items.Jacket_09_old_01,1)
    Items.Jacket_09_old_02 player.inventory.addItem(Items.Jacket_09_old_02,1)
    Items.Jacket_09_rich_01 player.inventory.addItem(Items.Jacket_09_rich_01,1)
    Items.Jacket_09_rich_02 player.inventory.addItem(Items.Jacket_09_rich_02,1)
    Items.Jacket_10_basic_01 player.inventory.addItem(Items.Jacket_10_basic_01,1)
    Items.Jacket_10_basic_02 player.inventory.addItem(Items.Jacket_10_basic_02,1)
    Items.Jacket_10_old_01 player.inventory.addItem(Items.Jacket_10_old_01,1)
    Items.Jacket_10_old_02 player.inventory.addItem(Items.Jacket_10_old_02,1)
    Items.Jacket_10_rich_01 player.inventory.addItem(Items.Jacket_10_rich_01,1)
    Items.Jacket_10_rich_02 player.inventory.addItem(Items.Jacket_10_rich_02,1)
    Items.Jacket_11_basic_01 player.inventory.addItem(Items.Jacket_11_basic_01,1)
    Items.Jacket_11_basic_02 player.inventory.addItem(Items.Jacket_11_basic_02,1)
    Items.Jacket_11_old_01 player.inventory.addItem(Items.Jacket_11_old_01,1)
    Items.Jacket_11_old_02 player.inventory.addItem(Items.Jacket_11_old_02,1)
    Items.Jacket_11_rich_01 player.inventory.addItem(Items.Jacket_11_rich_01,1)
    Items.Jacket_11_rich_02 player.inventory.addItem(Items.Jacket_11_rich_02,1)
    Items.Jacket_12_basic_01 player.inventory.addItem(Items.Jacket_12_basic_01,1)
    Items.Jacket_12_basic_02 player.inventory.addItem(Items.Jacket_12_basic_02,1)
    Items.Jacket_12_old_01 player.inventory.addItem(Items.Jacket_12_old_01,1)
    Items.Jacket_12_old_02 player.inventory.addItem(Items.Jacket_12_old_02,1)
    Items.Jacket_12_rich_01 player.inventory.addItem(Items.Jacket_12_rich_01,1)
    Items.Jacket_12_rich_02 player.inventory.addItem(Items.Jacket_12_rich_02,1)
    Items.Jacket_13_basic_01 player.inventory.addItem(Items.Jacket_13_basic_01,1)
    Items.Jacket_13_basic_02 player.inventory.addItem(Items.Jacket_13_basic_02,1)
    Items.Jacket_13_basic_03 player.inventory.addItem(Items.Jacket_13_basic_03,1)
    Items.Jacket_13_old_01 player.inventory.addItem(Items.Jacket_13_old_01,1)
    Items.Jacket_13_old_02 player.inventory.addItem(Items.Jacket_13_old_02,1)
    Items.Jacket_13_old_03 player.inventory.addItem(Items.Jacket_13_old_03,1)
    Items.Jacket_13_rich_01 player.inventory.addItem(Items.Jacket_13_rich_01,1)
    Items.Jacket_13_rich_02 player.inventory.addItem(Items.Jacket_13_rich_02,1)
    Items.Jacket_13_rich_03 player.inventory.addItem(Items.Jacket_13_rich_03,1)
    Items.Jacket_14_basic_01 player.inventory.addItem(Items.Jacket_14_basic_01,1)
    Items.Jacket_14_basic_02 银色雪豹波莱罗转基因飞行员夹克 player.inventory.addItem(Items.Jacket_14_basic_02,1)
    Items.Jacket_14_old_01 耐用的合成皮 player.inventory.addItem(Items.Jacket_14_old_01,1)
    Items.Jacket_14_rich_01 薰衣草银河波莱罗飞行员夹克 player.inventory.addItem(Items.Jacket_14_rich_01,1)
    Items.Jacket_14_rich_02 北极荔枝波莱罗钨金微孔板飞行员夹克 player.inventory.addItem(Items.Jacket_14_rich_02,1)
    Items.Jacket_15_basic_01 桃红合成织线露腰衫 player.inventory.addItem(Items.Jacket_15_basic_01,1)
    Items.Jacket_15_basic_02 player.inventory.addItem(Items.Jacket_15_basic_02,1)
    Items.Jacket_15_old_01 player.inventory.addItem(Items.Jacket_15_old_01,1)
    Items.Jacket_15_rich_01 player.inventory.addItem(Items.Jacket_15_rich_01,1)
    Items.Jacket_16_basic_01 player.inventory.addItem(Items.Jacket_16_basic_01,1)
    Items.Jacket_16_basic_02 player.inventory.addItem(Items.Jacket_16_basic_02,1)
    Items.Jacket_16_old_01 player.inventory.addItem(Items.Jacket_16_old_01,1)
    Items.Jacket_16_old_02 player.inventory.addItem(Items.Jacket_16_old_02,1)
    Items.Jacket_16_rich_01 player.inventory.addItem(Items.Jacket_16_rich_01,1)
    Items.Jacket_17_basic_01 player.inventory.addItem(Items.Jacket_17_basic_01,1)
    Items.Jacket_17_basic_02 player.inventory.addItem(Items.Jacket_17_basic_02,1)
    Items.Jacket_17_basic_03 player.inventory.addItem(Items.Jacket_17_basic_03,1)
    Items.Jacket_17_basic_04 player.inventory.addItem(Items.Jacket_17_basic_04,1)
    Items.Jacket_17_old_01 player.inventory.addItem(Items.Jacket_17_old_01,1)
    Items.Jacket_17_old_02 player.inventory.addItem(Items.Jacket_17_old_02,1)
    Items.Jacket_17_old_03 player.inventory.addItem(Items.Jacket_17_old_03,1)
    Items.Jacket_17_rich_01 player.inventory.addItem(Items.Jacket_17_rich_01,1)
    Items.Jacket_17_rich_02 player.inventory.addItem(Items.Jacket_17_rich_02,1)
    Items.Jacket_17_rich_03 player.inventory.addItem(Items.Jacket_17_rich_03,1)
    Items.Jacket_17_rich_04 player.inventory.addItem(Items.Jacket_17_rich_04,1)
    Items.Jacket_17_rich_05 player.inventory.addItem(Items.Jacket_17_rich_05,1)
    Items.Jacket_17_rich_06 player.inventory.addItem(Items.Jacket_17_rich_06,1)
    Items.Jumpsuit_01_basic_01 player.inventory.addItem(Items.Jumpsuit_01_basic_01,1)
    Items.Jumpsuit_01_basic_02 player.inventory.addItem(Items.Jumpsuit_01_basic_02,1)
    Items.Jumpsuit_01_basic_03 player.inventory.addItem(Items.Jumpsuit_01_basic_03,1)
    Items.Jumpsuit_01_old_01 player.inventory.addItem(Items.Jumpsuit_01_old_01,1)
    Items.Jumpsuit_01_old_02 player.inventory.addItem(Items.Jumpsuit_01_old_02,1)
    Items.Jumpsuit_01_old_03 player.inventory.addItem(Items.Jumpsuit_01_old_03,1)
    Items.Jumpsuit_01_rich_01 player.inventory.addItem(Items.Jumpsuit_01_rich_01,1)
    Items.Jumpsuit_01_rich_02 player.inventory.addItem(Items.Jumpsuit_01_rich_02,1)
    Items.Jumpsuit_02_basic_01 player.inventory.addItem(Items.Jumpsuit_02_basic_01,1)
    Items.Jumpsuit_02_basic_02 player.inventory.addItem(Items.Jumpsuit_02_basic_02,1)
    Items.Jumpsuit_02_old_01 player.inventory.addItem(Items.Jumpsuit_02_old_01,1)
    Items.Jumpsuit_02_old_02 player.inventory.addItem(Items.Jumpsuit_02_old_02,1)
    Items.Jumpsuit_02_rich_01 player.inventory.addItem(Items.Jumpsuit_02_rich_01,1)
    Items.Jumpsuit_02_rich_02 player.inventory.addItem(Items.Jumpsuit_02_rich_02,1)
    Items.Jumpsuit_02_rich_03 player.inventory.addItem(Items.Jumpsuit_02_rich_03,1)
    Items.Jumpsuit_03_old_01 player.inventory.addItem(Items.Jumpsuit_03_old_01,1)
    Items.Jumpsuit_03_old_02 player.inventory.addItem(Items.Jumpsuit_03_old_02,1)
    Items.Jumpsuit_03_old_03 player.inventory.addItem(Items.Jumpsuit_03_old_03,1)
    Items.LooseShirt_01_basic_01 player.inventory.addItem(Items.LooseShirt_01_basic_01,1)
    Items.LooseShirt_01_basic_02 player.inventory.addItem(Items.LooseShirt_01_basic_02,1)
    Items.LooseShirt_01_old_01 player.inventory.addItem(Items.LooseShirt_01_old_01,1)
    Items.LooseShirt_01_old_02 player.inventory.addItem(Items.LooseShirt_01_old_02,1)
    Items.LooseShirt_01_rich_01 player.inventory.addItem(Items.LooseShirt_01_rich_01,1)
    Items.LooseShirt_01_rich_02 player.inventory.addItem(Items.LooseShirt_01_rich_02,1)
    Items.LooseShirt_02_basic_01 player.inventory.addItem(Items.LooseShirt_02_basic_01,1)
    Items.LooseShirt_02_basic_02 player.inventory.addItem(Items.LooseShirt_02_basic_02,1)
    Items.LooseShirt_02_old_01 player.inventory.addItem(Items.LooseShirt_02_old_01,1)
    Items.LooseShirt_02_old_02 player.inventory.addItem(Items.LooseShirt_02_old_02,1)
    Items.LooseShirt_02_rich_01 player.inventory.addItem(Items.LooseShirt_02_rich_01,1)
    Items.LooseShirt_02_rich_02 player.inventory.addItem(Items.LooseShirt_02_rich_02,1)
    Items.MQ017_Samerai_Jacket player.inventory.addItem(Items.MQ017_Samerai_Jacket,1)
    Items.mq017_SameraiJacket player.inventory.addItem(Items.mq017_SameraiJacket,1)
    Items.Q000_Corpo_FormalJacket V的办公西装外套 player.inventory.addItem(Items.Q000_Corpo_FormalJacket,1)
    Items.Q000_Nomad_noPatch_Vest V的马甲(不带巴克尔家族臂章) player.inventory.addItem(Items.Q000_Nomad_noPatch_Vest,1)
    Items.Q000_Nomad_TShirt V的破烂露脐背心 player.inventory.addItem(Items.Q000_Nomad_TShirt,1)
    Items.Q000_Nomad_Vest V的马甲(带巴克尔家族臂章) player.inventory.addItem(Items.Q000_Nomad_Vest,1)
    Items.Q000_StreetKid_TShirt V的破烂露脐背心 player.inventory.addItem(Items.Q000_StreetKid_TShirt,1)
    Items.Q001_TShirt V最爱的上装 player.inventory.addItem(Items.Q001_TShirt,1)
    Items.Q005_Johnny_Shirt 强尼的背心 player.inventory.addItem(Items.Q005_Johnny_Shirt,1)
    Items.q005_militech_blazer 军用科技夹克 player.inventory.addItem(Items.q005_militech_blazer,1)
    Items.Q005_Steel_Dragons_Coat 钢铁之龙大衣 player.inventory.addItem(Items.Q005_Steel_Dragons_Coat,1)
    Items.Q005_Yorinobu_FormalPants 赖宣的休闲裤 player.inventory.addItem(Items.Q005_Yorinobu_FormalPants,1)
    Items.Q115_Custom_Predator_Armor 捕猎芳纶护甲(罗格给的) player.inventory.addItem(Items.Q115_Custom_Predator_Armor,1)
    Items.Q201_SpaceHospitalShirt 医院衬衫 player.inventory.addItem(Items.Q201_SpaceHospitalShirt,1)
    Items.Q202_Epilogue_TShirt V的黑色背心 player.inventory.addItem(Items.Q202_Epilogue_TShirt,1)
    Items.Q203_Epilogue_TShirt V的衬衫 player.inventory.addItem(Items.Q203_Epilogue_TShirt,1)
    Items.Q203_folded_jacket 强尼的武侍乐队夹克复刻版 player.inventory.addItem(Items.Q203_folded_jacket,1)
    Items.q203_samurai_jacket 武士夹克 player.inventory.addItem(Items.q203_samurai_jacket,1)
    Items.Q204_Epilogue_TShirt 强尼的衬衫【无法脱下】 player.inventory.addItem(Items.Q204_Epilogue_TShirt,1)
    Items.q204_samurai_jacket 武士夹克【穿上不显示,无法分解】 player.inventory.addItem(Items.q204_samurai_jacket,1)
    Items.Shirt_01_basic_01 player.inventory.addItem(Items.Shirt_01_basic_01,1)
    Items.Shirt_01_basic_02 player.inventory.addItem(Items.Shirt_01_basic_02,1)
    Items.Shirt_01_old_01 player.inventory.addItem(Items.Shirt_01_old_01,1)
    Items.Shirt_01_old_02 player.inventory.addItem(Items.Shirt_01_old_02,1)
    Items.Shirt_01_rich_01 player.inventory.addItem(Items.Shirt_01_rich_01,1)
    Items.Shirt_01_rich_02 player.inventory.addItem(Items.Shirt_01_rich_02,1)
    Items.Shirt_02_basic_01 player.inventory.addItem(Items.Shirt_02_basic_01,1)
    Items.Shirt_02_basic_02 player.inventory.addItem(Items.Shirt_02_basic_02,1)
    Items.Shirt_02_basic_03 player.inventory.addItem(Items.Shirt_02_basic_03,1)
    Items.Shirt_02_basic_04 player.inventory.addItem(Items.Shirt_02_basic_04,1)
    Items.Shirt_02_old_01 player.inventory.addItem(Items.Shirt_02_old_01,1)
    Items.Shirt_02_old_02 player.inventory.addItem(Items.Shirt_02_old_02,1)
    Items.Shirt_02_old_03 player.inventory.addItem(Items.Shirt_02_old_03,1)
    Items.Shirt_02_rich_01 player.inventory.addItem(Items.Shirt_02_rich_01,1)
    Items.Shirt_02_rich_02 player.inventory.addItem(Items.Shirt_02_rich_02,1)
    Items.Shirt_02_rich_03 player.inventory.addItem(Items.Shirt_02_rich_03,1)
    Items.Shirt_03_basic_01 player.inventory.addItem(Items.Shirt_03_basic_01,1)
    Items.Shirt_03_basic_02 player.inventory.addItem(Items.Shirt_03_basic_02,1)
    Items.Shirt_03_basic_03 player.inventory.addItem(Items.Shirt_03_basic_03,1)
    Items.Shirt_03_old_01 player.inventory.addItem(Items.Shirt_03_old_01,1)
    Items.Shirt_03_old_02 player.inventory.addItem(Items.Shirt_03_old_02,1)
    Items.Shirt_03_old_03 player.inventory.addItem(Items.Shirt_03_old_03,1)
    Items.Shirt_03_rich_01 player.inventory.addItem(Items.Shirt_03_rich_01,1)
    Items.Shirt_03_rich_02 player.inventory.addItem(Items.Shirt_03_rich_02,1)
    Items.Shirt_03_rich_03 player.inventory.addItem(Items.Shirt_03_rich_03,1)
    Items.SQ029_River_Romance_Shirt 福瑞的背心 player.inventory.addItem(Items.SQ029_River_Romance_Shirt,1)
    Items.SQ030_MaxTac_Chest 暴恐机动队多层装甲纺织夹克 player.inventory.addItem(Items.SQ030_MaxTac_Chest,1)
    Items.SQ031_Samurai_Jacket 强尼的武侍乐队复刻版 player.inventory.addItem(Items.SQ031_Samurai_Jacket,1)
    Items.sq032_dogtags 强尼的狗牌 player.inventory.addItem(Items.sq032_dogtags,1)
    Items.TightJumpsuit_01_basic_01 player.inventory.addItem(Items.TightJumpsuit_01_basic_01,1)
    Items.TightJumpsuit_01_basic_02 player.inventory.addItem(Items.TightJumpsuit_01_basic_02,1)
    Items.TightJumpsuit_01_old_01 player.inventory.addItem(Items.TightJumpsuit_01_old_01,1)
    Items.TightJumpsuit_01_old_02 player.inventory.addItem(Items.TightJumpsuit_01_old_02,1)
    Items.TightJumpsuit_01_rich_01 player.inventory.addItem(Items.TightJumpsuit_01_rich_01,1)
    Items.TightJumpsuit_01_rich_02 player.inventory.addItem(Items.TightJumpsuit_01_rich_02,1)
    Items.TShirt_01_basic_01 player.inventory.addItem(Items.TShirt_01_basic_01,1)
    Items.TShirt_01_basic_02 player.inventory.addItem(Items.TShirt_01_basic_02,1)
    Items.TShirt_01_basic_03 player.inventory.addItem(Items.TShirt_01_basic_03,1)
    Items.TShirt_01_old_01 player.inventory.addItem(Items.TShirt_01_old_01,1)
    Items.TShirt_01_old_02 player.inventory.addItem(Items.TShirt_01_old_02,1)
    Items.TShirt_01_old_03 player.inventory.addItem(Items.TShirt_01_old_03,1)
    Items.TShirt_01_rich_01 player.inventory.addItem(Items.TShirt_01_rich_01,1)
    Items.TShirt_01_rich_02 player.inventory.addItem(Items.TShirt_01_rich_02,1)
    Items.TShirt_01_rich_03 player.inventory.addItem(Items.TShirt_01_rich_03,1)
    Items.TShirt_02_basic_01 player.inventory.addItem(Items.TShirt_02_basic_01,1)
    Items.TShirt_02_basic_02 player.inventory.addItem(Items.TShirt_02_basic_02,1)
    Items.TShirt_02_basic_03 player.inventory.addItem(Items.TShirt_02_basic_03,1)
    Items.TShirt_02_basic_04 player.inventory.addItem(Items.TShirt_02_basic_04,1)
    Items.TShirt_02_basic_05 player.inventory.addItem(Items.TShirt_02_basic_05,1)
    Items.TShirt_02_old_01 player.inventory.addItem(Items.TShirt_02_old_01,1)
    Items.TShirt_02_old_02 player.inventory.addItem(Items.TShirt_02_old_02,1)
    Items.TShirt_02_old_03 player.inventory.addItem(Items.TShirt_02_old_03,1)
    Items.TShirt_02_old_04 player.inventory.addItem(Items.TShirt_02_old_04,1)
    Items.TShirt_02_rich_01 player.inventory.addItem(Items.TShirt_02_rich_01,1)
    Items.TShirt_02_rich_02 player.inventory.addItem(Items.TShirt_02_rich_02,1)
    Items.TShirt_02_rich_03 player.inventory.addItem(Items.TShirt_02_rich_03,1)
    Items.TShirt_02_rich_04 player.inventory.addItem(Items.TShirt_02_rich_04,1)
    Items.TShirt_03_basic_01 player.inventory.addItem(Items.TShirt_03_basic_01,1)
    Items.TShirt_03_basic_02 player.inventory.addItem(Items.TShirt_03_basic_02,1)
    Items.TShirt_03_basic_03 player.inventory.addItem(Items.TShirt_03_basic_03,1)
    Items.TShirt_03_old_01 player.inventory.addItem(Items.TShirt_03_old_01,1)
    Items.TShirt_03_old_02 player.inventory.addItem(Items.TShirt_03_old_02,1)
    Items.TShirt_03_old_03 player.inventory.addItem(Items.TShirt_03_old_03,1)
    Items.TShirt_03_rich_01 player.inventory.addItem(Items.TShirt_03_rich_01,1)
    Items.TShirt_03_rich_02 player.inventory.addItem(Items.TShirt_03_rich_02,1)
    Items.TShirt_03_rich_03 player.inventory.addItem(Items.TShirt_03_rich_03,1)
    Items.TShirt_04_old_01 player.inventory.addItem(Items.TShirt_04_old_01,1)
    Items.TShirt_04_old_02 player.inventory.addItem(Items.TShirt_04_old_02,1)
    Items.TShirt_04_old_03 player.inventory.addItem(Items.TShirt_04_old_03,1)
    Items.TShirt_04_old_04 player.inventory.addItem(Items.TShirt_04_old_04,1)
    Items.TShirt_04_old_05 player.inventory.addItem(Items.TShirt_04_old_05,1)
    Items.TShirt_04_old_06 player.inventory.addItem(Items.TShirt_04_old_06,1)
    Items.TShirt_05_old_01 player.inventory.addItem(Items.TShirt_05_old_01,1)
    Items.TShirt_05_old_02 player.inventory.addItem(Items.TShirt_05_old_02,1)
    Items.TShirt_05_old_03 player.inventory.addItem(Items.TShirt_05_old_03,1)
    Items.TShirt_05_old_04 player.inventory.addItem(Items.TShirt_05_old_04,1)
    Items.TShirt_05_old_05 player.inventory.addItem(Items.TShirt_05_old_05,1)
    Items.TShirt_05_old_06 player.inventory.addItem(Items.TShirt_05_old_06,1)
    Items.TShirt_06_basic_01 player.inventory.addItem(Items.TShirt_06_basic_01,1)
    Items.TShirt_06_basic_02 player.inventory.addItem(Items.TShirt_06_basic_02,1)
    Items.TShirt_06_old_01 player.inventory.addItem(Items.TShirt_06_old_01,1)
    Items.TShirt_06_old_02 player.inventory.addItem(Items.TShirt_06_old_02,1)
    Items.TShirt_06_rich_01 player.inventory.addItem(Items.TShirt_06_rich_01,1)
    Items.TShirt_06_rich_02 player.inventory.addItem(Items.TShirt_06_rich_02,1)
    Items.TShirt_07_basic_01 player.inventory.addItem(Items.TShirt_07_basic_01,1)
    Items.TShirt_07_basic_02 player.inventory.addItem(Items.TShirt_07_basic_02,1)
    Items.TShirt_07_old_01 player.inventory.addItem(Items.TShirt_07_old_01,1)
    Items.TShirt_07_old_02 player.inventory.addItem(Items.TShirt_07_old_02,1)
    Items.TShirt_07_rich_01 player.inventory.addItem(Items.TShirt_07_rich_01,1)
    Items.Vest_02_basic_01 player.inventory.addItem(Items.Vest_02_basic_01,1)
    Items.Vest_02_basic_02 player.inventory.addItem(Items.Vest_02_basic_02,1)
    Items.Vest_02_old_01 player.inventory.addItem(Items.Vest_02_old_01,1)
    Items.Vest_02_old_02 player.inventory.addItem(Items.Vest_02_old_02,1)
    Items.Vest_02_rich_01 player.inventory.addItem(Items.Vest_02_rich_01,1)
    Items.Vest_02_rich_02 player.inventory.addItem(Items.Vest_02_rich_02,1)
    Items.Vest_07_basic_01 player.inventory.addItem(Items.Vest_07_basic_01,1)
    Items.Vest_07_basic_02 player.inventory.addItem(Items.Vest_07_basic_02,1)
    Items.Vest_07_basic_03 player.inventory.addItem(Items.Vest_07_basic_03,1)
    Items.Vest_07_old_01 player.inventory.addItem(Items.Vest_07_old_01,1)
    Items.Vest_07_old_02 player.inventory.addItem(Items.Vest_07_old_02,1)
    Items.Vest_07_old_03 player.inventory.addItem(Items.Vest_07_old_03,1)
    Items.Vest_07_rich_01 player.inventory.addItem(Items.Vest_07_rich_01,1)
    Items.Vest_07_rich_02 player.inventory.addItem(Items.Vest_07_rich_02,1)
    Items.Vest_07_rich_03 player.inventory.addItem(Items.Vest_07_rich_03,1)
    Items.Vest_08_basic_01 player.inventory.addItem(Items.Vest_08_basic_01,1)
    Items.Vest_08_basic_02 player.inventory.addItem(Items.Vest_08_basic_02,1)
    Items.Vest_08_old_01 player.inventory.addItem(Items.Vest_08_old_01,1)
    Items.Vest_08_old_02 player.inventory.addItem(Items.Vest_08_old_02,1)
    Items.Vest_08_rich_01 player.inventory.addItem(Items.Vest_08_rich_01,1)
    Items.Vest_08_rich_02 player.inventory.addItem(Items.Vest_08_rich_02,1)
    Items.Vest_10_basic_01 player.inventory.addItem(Items.Vest_10_basic_01,1)
    Items.Vest_10_basic_02 player.inventory.addItem(Items.Vest_10_basic_02,1)
    Items.Vest_10_old_01 player.inventory.addItem(Items.Vest_10_old_01,1)
    Items.Vest_10_old_02 player.inventory.addItem(Items.Vest_10_old_02,1)
    Items.Vest_10_rich_01 player.inventory.addItem(Items.Vest_10_rich_01,1)
    Items.Vest_10_rich_02 player.inventory.addItem(Items.Vest_10_rich_02,1)
    Items.Vest_11_basic_01 player.inventory.addItem(Items.Vest_11_basic_01,1)
    Items.Vest_11_basic_02 player.inventory.addItem(Items.Vest_11_basic_02,1)
    Items.Vest_11_old_01 player.inventory.addItem(Items.Vest_11_old_01,1)
    Items.Vest_11_old_02 player.inventory.addItem(Items.Vest_11_old_02,1)
    Items.Vest_11_rich_01 player.inventory.addItem(Items.Vest_11_rich_01,1)
    Items.Vest_11_rich_02 player.inventory.addItem(Items.Vest_11_rich_02,1)
    Items.Vest_12_basic_01 player.inventory.addItem(Items.Vest_12_basic_01,1)
    Items.Vest_12_basic_02 player.inventory.addItem(Items.Vest_12_basic_02,1)
    Items.Vest_12_old_01 player.inventory.addItem(Items.Vest_12_old_01,1)
    Items.Vest_12_old_02 player.inventory.addItem(Items.Vest_12_old_02,1)
    Items.Vest_12_rich_01 player.inventory.addItem(Items.Vest_12_rich_01,1)
    Items.Vest_12_rich_02 player.inventory.addItem(Items.Vest_12_rich_02,1)
    Items.Vest_13_basic_01 军用科技超轻芳纶胸甲 player.inventory.addItem(Items.Vest_13_basic_01,1)
    Items.Vest_13_basic_02 公司装甲板芳纶胸甲 player.inventory.addItem(Items.Vest_13_basic_02,1)
    Items.Vest_13_rich_01 江佐子原型战术芳纶胸甲 player.inventory.addItem(Items.Vest_13_rich_01,1)
    Items.Vest_13_rich_02 player.inventory.addItem(Items.Vest_13_rich_02,1)
    Items.Vest_13_rich_03 player.inventory.addItem(Items.Vest_13_rich_03,1)
    Items.Vest_13_rich_04 player.inventory.addItem(Items.Vest_13_rich_04,1)
    Items.Vest_14_basic_01 player.inventory.addItem(Items.Vest_14_basic_01,1)
    Items.Vest_14_basic_02 player.inventory.addItem(Items.Vest_14_basic_02,1)
    Items.Vest_14_old_01 player.inventory.addItem(Items.Vest_14_old_01,1)
    Items.Vest_14_old_02 player.inventory.addItem(Items.Vest_14_old_02,1)
    Items.Vest_14_rich_01 player.inventory.addItem(Items.Vest_14_rich_01,1)
    Items.Vest_14_rich_02 player.inventory.addItem(Items.Vest_14_rich_02,1)
    Items.Vest_15_basic_01 player.inventory.addItem(Items.Vest_15_basic_01,1)
    Items.Vest_15_basic_02 player.inventory.addItem(Items.Vest_15_basic_02,1)
    Items.Vest_15_basic_03 player.inventory.addItem(Items.Vest_15_basic_03,1)
    Items.Vest_15_old_01 player.inventory.addItem(Items.Vest_15_old_01,1)
    Items.Vest_15_old_02 player.inventory.addItem(Items.Vest_15_old_02,1)
    Items.Vest_15_old_03 player.inventory.addItem(Items.Vest_15_old_03,1)
    Items.Vest_16_basic_01 player.inventory.addItem(Items.Vest_16_basic_01,1)
    Items.Vest_16_old_01 player.inventory.addItem(Items.Vest_16_old_01,1)
    Items.Vest_16_old_02 player.inventory.addItem(Items.Vest_16_old_02,1)
    Items.Vest_16_rich_01 player.inventory.addItem(Items.Vest_16_rich_01,1)
    Items.Vest_16_rich_02 player.inventory.addItem(Items.Vest_16_rich_02,1)
    Items.Vest_17_basic_01 player.inventory.addItem(Items.Vest_17_basic_01,1)
    Items.Vest_17_basic_02 player.inventory.addItem(Items.Vest_17_basic_02,1)
    Items.Vest_17_rich_01 player.inventory.addItem(Items.Vest_17_rich_01,1)
    Items.Vest_17_rich_02 player.inventory.addItem(Items.Vest_17_rich_02,1)
    Items.Vest_18_basic_01 player.inventory.addItem(Items.Vest_18_basic_01,1)
    Items.Vest_18_basic_02 player.inventory.addItem(Items.Vest_18_basic_02,1)
    Items.Vest_18_old_01 player.inventory.addItem(Items.Vest_18_old_01,1)
    Items.Vest_18_rich_01 player.inventory.addItem(Items.Vest_18_rich_01,1)
    Items.Vest_18_rich_02 player.inventory.addItem(Items.Vest_18_rich_02,1)
    Items.Vest_19_basic_01 player.inventory.addItem(Items.Vest_19_basic_01,1)
    Items.Vest_19_basic_02 player.inventory.addItem(Items.Vest_19_basic_02,1)
    Items.Vest_19_old_01 player.inventory.addItem(Items.Vest_19_old_01,1)
    Items.Vest_19_rich_01 player.inventory.addItem(Items.Vest_19_rich_01,1)
    Items.Vest_19_rich_02 player.inventory.addItem(Items.Vest_19_rich_02,1)
    Items.Vest_20_basic_01 player.inventory.addItem(Items.Vest_20_basic_01,1)
    Items.Vest_20_basic_02 player.inventory.addItem(Items.Vest_20_basic_02,1)
    Items.Vest_20_old_01 player.inventory.addItem(Items.Vest_20_old_01,1)
    Items.Vest_20_old_02 player.inventory.addItem(Items.Vest_20_old_02,1)
    Items.Vest_20_rich_01 player.inventory.addItem(Items.Vest_20_rich_01,1)
    Items.Vest_20_rich_02 player.inventory.addItem(Items.Vest_20_rich_02,1)
    Items.HighQualityJewellery1 - player.inventory.addItem(Items.HighQualityJewellery1,1)
    Items.HighQualityJewellery2 - player.inventory.addItem(Items.HighQualityJewellery2,1)
    Items.HighQualityJewellery3 - player.inventory.addItem(Items.HighQualityJewellery3,1)
    Items.HighQualityJewellery4 - player.inventory.addItem(Items.HighQualityJewellery4,1)
    Items.HighQualityJewellery5 - player.inventory.addItem(Items.HighQualityJewellery5,1)
    Items.LowQualityJewellery1 - player.inventory.addItem(Items.LowQualityJewellery1,1)
    Items.LowQualityJewellery2 - player.inventory.addItem(Items.LowQualityJewellery2,1)
    Items.LowQualityJewellery3 - player.inventory.addItem(Items.LowQualityJewellery3,1)
    Items.LowQualityJewellery4 - player.inventory.addItem(Items.LowQualityJewellery4,1)
    Items.LowQualityJewellery5 - player.inventory.addItem(Items.LowQualityJewellery5,1)
    Items.MediumQualityJewellery1 - player.inventory.addItem(Items.MediumQualityJewellery1,1)
    Items.MediumQualityJewellery2 - player.inventory.addItem(Items.MediumQualityJewellery2,1)
    Items.MediumQualityJewellery3 - player.inventory.addItem(Items.MediumQualityJewellery3,1)
    Items.MediumQualityJewellery4 - player.inventory.addItem(Items.MediumQualityJewellery4,1)
    Items.MediumQualityJewellery5 - player.inventory.addItem(Items.MediumQualityJewellery5,1)
    Items.Q000_Nomad - player.inventory.addItem(Items.Q000_Nomad,1)
    Items.Q000_Nomad_noPatch - player.inventory.addItem(Items.Q000_Nomad_noPatch,1)
    Items.Q000_StreetKid - player.inventory.addItem(Items.Q000_StreetKid,1)
    Items.q001_temp_jacket - player.inventory.addItem(Items.q001_temp_jacket,1)
    Items.q004_slippers - player.inventory.addItem(Items.q004_slippers,1)
    Items.Q101_Tracksuit_Jacket - player.inventory.addItem(Items.Q101_Tracksuit_Jacket,1)
    Items.Q101_Tracksuit_Pants - player.inventory.addItem(Items.Q101_Tracksuit_Pants,1)
    Items.q115_armor - player.inventory.addItem(Items.q115_armor,1)
    Items.q203_pants - player.inventory.addItem(Items.q203_pants,1)
    Items.sq021_lab_costume_folded - player.inventory.addItem(Items.sq021_lab_costume_folded,1)
    Items.sq021_wraiths_vest_folded - player.inventory.addItem(Items.sq021_wraiths_vest_folded,1)
    Items.sq023_prisonwear_folded - player.inventory.addItem(Items.sq023_prisonwear_folded,1)
    Items.sq023_switchblade_folded - player.inventory.addItem(Items.sq023_switchblade_folded,1)
    Items.sq030_diving_suit_female - player.inventory.addItem(Items.sq030_diving_suit_female,1)
    Items.sq030_diving_suit_male - player.inventory.addItem(Items.sq030_diving_suit_male,1)
    Items.TygerClawsJewellery1 - player.inventory.addItem(Items.TygerClawsJewellery1,1)
    Items.TygerClawsJewellery2 - player.inventory.addItem(Items.TygerClawsJewellery2,1)
    Items.TygerClawsJewellery3 - player.inventory.addItem(Items.TygerClawsJewellery3,1)
    Items.Undershirt_01_basic_01 - player.inventory.addItem(Items.Undershirt_01_basic_01,1)
    Items.Undershirt_01_basic_02 - player.inventory.addItem(Items.Undershirt_01_basic_02,1)
    Items.Undershirt_01_old_01 - player.inventory.addItem(Items.Undershirt_01_old_01,1)
    Items.Undershirt_01_old_02 - player.inventory.addItem(Items.Undershirt_01_old_02,1)
    Items.Underwear_Basic_01_Bottom - player.inventory.addItem(Items.Underwear_Basic_01_Bottom,1)
    Items.Underwear_Basic_01_Bottom - player.inventory.addItem(Items.Underwear_Basic_01_Bottom,1)
    Items.Underwear_Basic_01_Bottom - player.inventory.addItem(Items.Underwear_Basic_01_Bottom,1)
    Items.Underwear_Basic_01_Bottom - player.inventory.addItem(Items.Underwear_Basic_01_Bottom,1)
    Items.Underwear_Basic_01_Bottom - player.inventory.addItem(Items.Underwear_Basic_01_Bottom,1)
    Items.Underwear_Basic_01_Bottom - player.inventory.addItem(Items.Underwear_Basic_01_Bottom,1)
    Items.Underwear_Basic_01_Bottom - player.inventory.addItem(Items.Underwear_Basic_01_Bottom,1)
    Items.Underwear_Basic_01_Bottom - player.inventory.addItem(Items.Underwear_Basic_01_Bottom,1)
    Items.ValentinosJewellery1 - player.inventory.addItem(Items.ValentinosJewellery1,1)
    Items.ValentinosJewellery2 - player.inventory.addItem(Items.ValentinosJewellery2,1)
    Items.ValentinosJewellery3 - player.inventory.addItem(Items.ValentinosJewellery3,1)
    Items.ValentinosJewellery4 - player.inventory.addItem(Items.ValentinosJewellery4,1)
    Items.Q000_Corpo - player.inventory.addItem(Items.Q000_Corpo,1)
    Items.SQ004_RaffenShiv_Mask 夜游鬼防毒面具 player.inventory.addItem(Items.SQ004_RaffenShiv_Mask,1)
    Items.SQ012_Shirt_VoteForPeralez 佩拉雷斯竞选衬衫 player.inventory.addItem(Items.SQ012_Shirt_VoteForPeralez,1)
    Items.SQ021_Wraiths_Vest BAD MOTHERFUCKER 马甲 player.inventory.addItem(Items.SQ021_Wraiths_Vest,1)
    Items.SQ023_Joshua_Prisonwear 约书亚的囚服 player.inventory.addItem(Items.SQ023_Joshua_Prisonwear,1)
    Items.SQ023_Switchblade_Pants 第四面墙演员长裤 player.inventory.addItem(Items.SQ023_Switchblade_Pants,1)
    Items.SQ023_Switchblade_Shirt 第四面墙演员衬衫 player.inventory.addItem(Items.SQ023_Switchblade_Shirt,1)
    消耗品
    代码 名称 指令(可以直接CTRL+C, CTRL+V, Enter) 数量
    Items.GoodQualityAlcohol1 绿野仙踪 player.inventory.addItem(Items.GoodQualityAlcohol1,1) 1
    Items.GoodQualityAlcohol2 四百兔酒神 player.inventory.addItem(Items.GoodQualityAlcohol2,1) 1
    Items.GoodQualityAlcohol3 维京酒 player.inventory.addItem(Items.GoodQualityAlcohol3,1) 1
    Items.GoodQualityAlcohol4 合成波 player.inventory.addItem(Items.GoodQualityAlcohol4,1) 1
    Items.GoodQualityAlcohol5 香槟天堂 player.inventory.addItem(Items.GoodQualityAlcohol5,1) 1
    Items.GoodQualityAlcohol6 阿尔卑斯明珠 player.inventory.addItem(Items.GoodQualityAlcohol6,1) 1
    Items.LowQualityAlcohol1 阿拜多斯经典 player.inventory.addItem(Items.LowQualityAlcohol1,1) 1
    Items.LowQualityAlcohol2 阿拜多斯特大号 player.inventory.addItem(Items.LowQualityAlcohol2,1) 1
    Items.LowQualityAlcohol3 哥儿俩好艾尔 player.inventory.addItem(Items.LowQualityAlcohol3,1) 1
    Items.LowQualityAlcohol4 哥儿俩好拉格 player.inventory.addItem(Items.LowQualityAlcohol4,1) 1
    Items.LowQualityAlcohol5 第二十一修正案世涛 player.inventory.addItem(Items.LowQualityAlcohol5,1) 1
    Items.LowQualityAlcohol6 懒惰胚 player.inventory.addItem(Items.LowQualityAlcohol6,1) 1
    Items.LowQualityAlcohol7 电池劲酿 player.inventory.addItem(Items.LowQualityAlcohol7,1) 1
    Items.LowQualityAlcohol8 朗姆特酿 player.inventory.addItem(Items.LowQualityAlcohol8,1) 1
    Items.LowQualityAlcohol9 特调龙舌兰 player.inventory.addItem(Items.LowQualityAlcohol9,1) 1
    Items.MediumQualityAlcohol1 白色冰丘 player.inventory.addItem(Items.MediumQualityAlcohol1,1) 1
    Items.MediumQualityAlcohol2 老不死威士忌 player.inventory.addItem(Items.MediumQualityAlcohol2,1) 1
    Items.MediumQualityAlcohol3 布尔什维克伏特加 player.inventory.addItem(Items.MediumQualityAlcohol3,1) 1
    Items.MediumQualityAlcohol4 干邑因 player.inventory.addItem(Items.MediumQualityAlcohol4,1) 1
    Items.MediumQualityAlcohol5 乔蒂尔俄州自酿 player.inventory.addItem(Items.MediumQualityAlcohol5,1) 1
    Items.MediumQualityAlcohol6 加尔辛老爹 player.inventory.addItem(Items.MediumQualityAlcohol6,1) 1
    Items.MediumQualityAlcohol7 蓝调伏特加 player.inventory.addItem(Items.MediumQualityAlcohol7,1) 1
    Items.NomadsAlcohol1 月光私酿 player.inventory.addItem(Items.NomadsAlcohol1,1) 1
    Items.NomadsAlcohol2 拖车精酿啤酒 player.inventory.addItem(Items.NomadsAlcohol2,1) 1
    Items.TopQualityAlcohol1 快乐骷髅头 player.inventory.addItem(Items.TopQualityAlcohol1,1) 1
    Items.TopQualityAlcohol2 德伦酒庄2012 player.inventory.addItem(Items.TopQualityAlcohol2,1) 1
    Items.TopQualityAlcohol3 麦西雅马邑 player.inventory.addItem(Items.TopQualityAlcohol3,1) 1
    Items.TopQualityAlcohol4 清酒宇多川 player.inventory.addItem(Items.TopQualityAlcohol4,1) 1
    Items.TopQualityAlcohol5 巴勒贝克亚力酒 player.inventory.addItem(Items.TopQualityAlcohol5,1) 1
    Items.TopQualityAlcohol6 罗慕路斯金酒 player.inventory.addItem(Items.TopQualityAlcohol6,1) 1
    Items.TopQualityAlcohol7 保罗之夜 player.inventory.addItem(Items.TopQualityAlcohol7,1) 1
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