Bug修复-常规
Fixed a bug that caused mobs such as Pillagers to hide away from sunlight
修复了使类似掠夺者的生物躲避阳光的bug
Fixed an issue where some mobile devices would lose audio after suspend and resume (MCPE-101027)
修复了某些移动设备暂停再继续游戏之后会没有声音的问题
Fixed a bug that caused Vertical Knockback to be too weak
修复了竖直方向上的击退过弱的问题
Fixed an issue in RTX when flying around would stutter and have poor frame rate (MCPE-103532)
修复了开启光追时四处飞行导致游戏卡顿,帧率降低的问题
Added UI start up screen to inform players if they are on outdated graphics drivers
添加了UI启动界面,如果玩家使用的是过期的显卡驱动,就会通知玩家。
Bug修复-技术性改动
Fix so that old command versions use the previous position instead of current one
现在旧版本的命令会使用旧版本的而不是现版本的坐标
Fixed issue where 'query.cardinal_block_face_placed_on' no longer worked with 'on_player_placing'
修复了'query.cardinal_block_face_placed_on'不和'on_player_placing'一起工作的问题
Changed texture atlas padding size from 0 to 1 when disabling mipmap
现在禁用mipmap时,材质图集填充大小会从0变成1
Fixed issue of blocks listed in the "minecraft:block_placer" component wouldn't work correctly
修复了"minecraft:block_placer"组件的列表中的方块不正常工作的问题
Bug修复-MoLang
Geometry, Material, and Texture variable names can once again contain dots
Geometry、Material和Texture变量名现在再次可以包含" . "
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