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我的世界基岩版1.16.210.60Beta版更新内容详情

日期:2022-10-19 17:00:35栏目:游戏攻略浏览:

我的世界基岩版的1.16.210.60Beta版本已经更新,此次更新都有哪些内容呢?下面就给大家带来我的世界基岩版1.16.210.60Beta版更新内容详情,以供玩家参考。

  • 实验性玩法更新
    As with any experiment, things don't always go as we expected! During the beta testing of the glow squid and its associated features, we have unfortunately discovered an issue that is causing the game to crash far more frequently than we'd like, so we're going to put the glow squid on pause while we get these issues addressed. In this week's beta, the glow squid, and the associated items such as the glow frame and dyable signs have been removed, but we will have them back soon!
    众所周知,带有“实验性”的东西进展都不会很顺利(( 在荧光鱿鱼及其相关的特性的测试中,我们发现了一个会使游戏频繁崩溃的bug,所以我们从本周的beta中移除了荧光鱿鱼及其相关的物品和特性(例如荧光物品展示框、告示牌文字染色等等),但不要着急,我们在修复这些bug之后就会添加回这些东西!
    那么我的这些已经用过荧光鱿鱼特性及其相关的物品和特性的世界怎么办?
    Chests containing items pertaining to Glow Squid - new items disappear from the chest, regular items do not
    包含发光鱿鱼相关物品的箱子——新物品会从箱子中消失,其它物品不会
    Dyed signs - color on text disappears and the text turns back to black
    文字染了色的告示牌——文字上的颜色消失,文字变回黑色
    Signs with applied Glowing effect as well as color - text on signs stops glowing and color is removed
    应用荧光效果,文字染了色的告示牌——标志上的文字停止发光,颜色消失
    Glow Squid - no longer present in game
    荧光鱿鱼——不再在游戏中出现
    Glowing Item Frames - turn into placeholder blocks, and a content error referring to 'minecraft:glow_frame' is displayed
    荧光物品展示框——变成占位符方块,显示内容错误“minecraft:glow_frame”

    Bug修复
    性能与稳定性
    Fixed crash that could occur when loading a structure block that contained a Sculk Sensor (MCPE-115443)
    修复了加载含有潜声传感器的结构方块时发生的崩溃
    Fixed a crash that could occur when interacting with a sign (MCPE-117513)
    修复了一个与告示牌交互时发生的崩溃
    常规
    Raised the time limit for selecting whether to download a resource pack on connect from 5 seconds to 5 minutes
    选择是否在链接上下载资源包的时间限制从5秒提高到5分钟
    新UI
    The new achievements screens are now enabled by default (except in VR, on PS4, or on touch devices with narration enabled)
    现在默认显示新成就界面(除VR、PS4、启用旁白的触控设备)
    多人游戏
    The in-game invite screen will now refresh when you return to it from the add members screen
    当你从添加成员界面返回时,游戏中的邀请界面将刷新
    角色创建器
    Fixed a bug where changes to the character creator are lost when application is out of context
    修复了当应用程序脱离上下文时,你对角色创建者的修改丢失的问题
    Fixed a bug where tabbing out after changing to the "Character Creator" tab from "Classic Skins" tab will cause Classic Skin to be equipped instead of Character Creator persona
    修复了从“角色创建器”切换到“经典皮肤”后,会使用经典皮肤,而不是保留你刚刚选的角色创建器皮肤
    A new character is now created if no valid character exists when the dressing room is opened
    如果打开更衣室时没有有效角色,就会创建一个新角色

    技术性修复和改动
    GameTest框架
    Added GameTest framework NOTE: GameTest is not functional on console platforms
    添加了GameTest框架。注意:GameTest不在原主机版上生效
    GameTest is server-side test automation tool that is based on pairing test code with test structures. You can trigger the tests via the /gametest command once you have enabled the `Enable GameTest Framework” experiment toggle for a world
    GameTest是一个服务器端测试的自动化工具,其基于将测试代码与测试结构配对。启用“Enable gametest Framework”实验性玩法后,就可以通过 /gametest 命令来测试
    安卓设备
    Our ability to support Android devices on KitKat OS or below is coming to an end. For more information, please see our help articles which will be updated as the changes are rolled out more widely.
    我们将不再支持使用KitKat OS或更低版本的安卓设备。这篇文章将随支持设备的更新而更新
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