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我的世界基岩版1.16.200.52Beta版更新内容详情

日期:2022-10-18 19:22:43栏目:游戏攻略浏览:

我的世界基岩版于2020年10月29日更新到了1.16.200.52Beta版,此次更新都有哪些内容呢?下面就给大家带来我的世界基岩版1.16.200.52Beta版更新内容详情,以供玩家参考。
新的实验特性
In this beta we will be starting to use the new Experimental Features toggles to test out some new features!
在这个测试版中,我们开始使用新的实验特性来测试一些全新内容!
These options allow us to show you what we're working on for big updates in the future! Please keep in mind though, that some of these Experimental features may not be available in the non-beta releases until we're ready to release the full update in the future.
这些选项允许我们向你展示我们正在为未来的大更新做了些什么!但请记住,在我们准备在未来发布完整的更新之前,其中一些实验特性可能不会出现在非BETA版本中。
Please also be aware that using Experimental features means that your worlds will be likely incompatible with other betas in the future, so make sure you keep backup copies of your worlds.
另请注意,使用实验特性意味着你的存档可能在未来与其他的测试版不兼容,所以确保备份自己的存档!


  • 新的实验特性-山羊
    We are excited to introduce the first Caves and Cliffs feature in this week's beta - The Goat! Goats will be behind a new Experimental Features Toggle - you will need to enable this to be able to test them out.
    很高兴的为大家介绍本周测试版中的首个“洞穴与峭壁”特性 — 山羊!
    (需开启实验特性开关)
    The goat will spawn in extreme hills biomes for now, until we prepare a permanent place for them to live and practice their head-butting skills
    山羊会暂时生成在高山群系(extreme hills biomes)直到我们为它们准备一个永久的生活和练习头部撞击技巧的地方
    Goats are the mountain kings. They can climb mountains and rough terrain, and take reduced fall damage
    山羊是山大王,它们可以攀爬高山和崎岖的地形,受到的掉落伤害会减少。
    They love to jump - usually when you’re least expecting it!
    它们喜欢跳来跳去 — 通常是在你最意想不到的时候!
    Beware! They are mischievous and might knock intruders off the mountainside!
    当心点!它们很淘气,可能会把入侵者从山坡上撞下来!
    Goats may drop a horn item if they ram into a tree
    如果山羊撞到树上,它们可能会掉落羊角

    新的实验特性-细雪
    This block is currently only available through the creative inventory
    添加了细雪方块(需开启实验特性开关)该方块目前仅限创造模式物品栏获得
    Leather boots make it easier for players to traverse powder snow
    皮革靴子可以让玩家更容易的穿越细雪
    Entities can enter powder snow blocks, but their movement is slowed down while inside, and fall damage is ignored
    实体可以进入到细雪方块中,但移动速度会减慢,掉落伤害会直接忽略
    Goats are smart enough to avoid powder snow blocks when pathing
    山羊聪明到可以在行走时避开细雪方块
    Powder Snow blocks have a slightly different texture than regular snow blocks
    细雪方块的材质与普通的雪方块的材质略微不同
    When the camera is inside a powder snow block fog is rendered around it and an overlay texture is rendered on it
    当玩家视角在细雪方块中,会在其周围渲染细雪雾气并在其上渲染材质

    Bug修复-性能与稳定性
    Fixed several crashes that could occur during gameplay
    修复了游戏过程中可能发生的几个崩溃
    Large numbers of scheduled instant updates should no longer crash the game (MCPE-94942)
    大量预定的即时更新不会使游戏崩溃
    Fixed occasional crash when going through a portal or flying around
    修复了穿越传送门或四处飞行时偶尔发生的崩溃
    Fixed a crash that would occasionally occur while flying or moving around the game world
    修正了在游戏世界中飞行或移动时偶尔发生的崩溃

    Bug修复-常规
    Only preview items will be shown in crafting screen when auto crafting an item on controller. This prevents rapid updates of the recipe book
    当使用手柄自动合成物品时,在合成界面上只会显示预览物品。这会阻止配方书的快速更新
    Fixed a bug where End Portal blocks were not removed after an End Portal Frame block is destroyed. Filled blocks other than end portal blocks will remain in place
    现在末地传送门框架被破坏后末地传送门会被破坏。在末地门框架内的其它方块会保持原位
    Fixed paperdoll such that it can now always be rotated with the mouse when in the dressing room (MCPE-101210)
    修复了纸玩偶在更衣室时不可以随时用鼠标旋转的问题

    Bug修复-无障碍
    Emote wheel now supports the screen reader
    表情轮(是叫这个嘛 不确定)现在支持屏幕阅读器
    Fixed a bug where UI screen reader did not read the screen title and shortcut buttons on the Invite to game Screen
    修复了用户界面阅读器不会读取游戏邀请屏幕上的屏幕标题和快捷键的错误
    Fixed an issue where the screen reader was not reading updates often enough on some devices
    修复了屏幕阅读器在某些设备上读取更新不够频繁的问题
    Fixed the screen reader so messages with controller icons in the Chat Screen are read correctly
    修复了聊天屏幕中带有控制器图标的消息屏幕阅读器不能正确读取的问题
    UI Screen Reader now reads the Open Chat Message while Text To Speech For Chat is turned off
    用户界面屏幕阅读器现在当聊天文字转语音功能关闭使会自动读取打开聊天栏的提示消息

    Bug修复-游戏
    Double chests no longer lose contents when reloading the world (MCPE-102970)
    当重新加载世界时,大箱不再丢失内容
    Compass is no longer consumed when used on a Lodestone in creative mode (MCPE-96258)
    在创造模式下指南针用在磁石上时不会再被消耗
    Cocoa Pods generated in jungle now generate in the proper direction (MCPE-102399)
    丛林中产生的可可荚现在可以朝着正确的方向生长
    Signs no longer replace decorations when attempting to place in the same space as the decoration
    当试图将告示牌放置在与装饰相同的位置时,告示牌不再替换掉装饰
    Right-clicking a snow block with a shovel no longer breaks the snow block
    用锹右击雪块不会再破坏雪块
    Dirt paths (formerly grass path) can now be made by using a shovel on dirt, podzol, mycelium or course dirt (as well as grass)
    现在使用锹右击泥土、灰化土和菌丝会变成草径
    Updated the Netherite leggings texture (MCPE-103016)
    更新了下界合金裤子的材质
    Twisting Vines can no longer be placed on Composter blocks while sneaking (MCPE-78973)
    缠怨藤不能再偷偷地用堆肥桶堆肥(测试了一下还是可以堆肥的 那么这句话是什么意思呢 为什么要用sneak呢)

    Bug修复-生物
    Villagers will no longer steal workstations from each other (MCPE-43071)
    村民不会再互相串工作方块了(不知是真修了还是就写个更新日志水一水)
    Mobs no longer randomly stop attacking and following their targets (MCPE-48144)
    生物不会随机丢失目标,停止攻击了
    Piglins that are close together can no longer pick up the same item if it's dropped between them
    离得很近的猪灵不再能同时捡起同一个物品了
    Mobs no longer spawn in Wither Roses (MCPE-97331)
    生物不再能在凋零玫瑰中生成
    Bees now only exit at the front of Bee Hives and Bee Nests
    蜜蜂现在只能从蜂巢和蜂箱的前方离开

    Bug修复-命令
    /playsoundcommands now play the sound correctly for all players in range
    /playsound 命令现在会向所有在范围内的玩家正确播放声音
    /effect command duration is now capped at 1,000,000 seconds (MCPE-92916)
    /effect 命令现在效果持续时间上限为1000000秒(约278小时)
    Add ticking area commands performed in the same tick now disallow adding areas with the same name twice
    在同一刻内执行的/tickingarea 命令不能再添加两个名字相同的常加载区域
    Placeholder text message for the /titleraw command success no longer returns to player (MCPE-63618)
    /titleraw命令成功的占位符文本消息不再返回给玩家
    FadeOutargument is no longer ignored in /title's times command
    在/title times 命令中不再忽略FadeOutargument

    Bug修复-图形、材质和UI
    Update Zombified Piglin texture to remove flickering of loincloth (MCPE-96793)
    更新僵尸猪灵材质来消除腰带的闪烁
    "Classic Controls - Intense" font color now matches the surrounding text in VR Controls menu
    "Classic Controls - Intense"字体颜色现在与VR控件菜单中的周围文本匹配
    [X] button in Chat Settings is no longer present when using a controller
    使用手柄时,在聊天设置中的 [X] 按钮不再显示
    Profile screen has been improved, now characters will be visible and can be selected or modified as soon as they load
    优化了档案界面,现在只要字符加载就会可见,可以选择或修改
    Fixed a bug where the visual focus indicator was lost when hovering on tabs
    修正了当鼠标悬停在标签上时视觉焦点指示器丢失的错误
    Glowsticks no longer use placeholder textures (Education Feature) (MCPE-45686) (MCPE-68417)
    荧光棒不再使用占位符材质(教育版功能)
    Loading screen tips won't display the key "tips.game.62"
    加载屏幕提示现在不会显示"tips.game.62"
    Avoid purchasing Realm if player cancels out of "Purchase History Needed" dialog
    如果玩家取消了"Purchase History Needed"对话框,将不会购买领域

    Bug修复-脚本、addon和技术性改动
    Change set_block and set_block_at_pos to use BlockDescriptor when specifying block_type
    在指定block_type类型时,set_block 和 set_block_at_pos将会使用BlockDescriptor
    Items with the item lock component no longer cause the recipe book to show invalid recipe results
    带有锁定组件的物品不再导致配方书显示无效的配方结果

    Bug修复-方块
    Added query.cardinal_facing_2d to get a ground plane direction that doesn't return up or down
    加入了query.cardinal_facing_2d来得到一个不返回上下的地平面方向
    Added the ability to put block models into the models/blocks folder
    添加了将方块模型放入models/blocks文件夹的功能
    Added the ability for item triggers to send events to the block they are interacting with (when there is one such as on_use_on)
    添加了物品触发器向与其正在互动的方块发送事件的功能(当有一个像on_use_on这样的方块时)
    Added the ability to query the interacted face for both interactions with blocks and using minecraft:on_use_on in an item. Face can be queried with query.block_face
    添加了查询和方块互动还有加载了minecraft:on_use_on的物品的互动脸(不知道应该翻译成什么)这个脸可以通过query.block_face查询
    Fixed face occlusion with data driven blocks to properly account for unit cube transparent vs unit cube opaque
    修正了使用数据驱动块来正确解释单位立方体透明和单位立方体不透明的面部遮挡
    Fixed a crash caused by heap corruption with entity_collision and pick_collision components
    修复了实体碰撞和拾取碰撞组件的堆损坏导致的崩溃
    Data-driven blocks no longer have their top faces rotated 180 degrees when carried or in inventory (MCPE-63134)
    数据驱动方块在拿着时或放在物品栏中时,其顶面不再旋转180度
    Mobs are no longer teleported back and forth outside solid objects if there is not enough space for multiple entities (MCPE-101202)
    如果没有足够的空间容纳多个实体,怪物将不再在固体物体外来回传送

    Bug修复-事件响应
    "add_mob_effect" and "remove_mob_effect" no longer throw content errors when valid effect names are passed in
    当有效的效果名称被传入时,“添加mob_effect”和“remove_mob_effect”不再返回内容错误
    Added documentation for "remove_mob_effect" to make creators aware they can use the value "all" in effect to remove all mob effects from a target
    增加了“remove_mob_effect”文档,现在创造者可以使用有效的值“all”来移除目标的所有怪物效果
    Fixed items not being placeable in additional horse equipment slots. Does not fix all equippable behaviors
    修复了物品不能放置在额外的马装备槽中的问题。没有修复所有可装备的物品的行为
    Inventory size on the minecraft:inventory component has to be increased to match the equippable slots in order for the server to accept the item placement
    扩大了在minecraft:inventory组件中的物品栏大小,来匹配可装备物品槽,以便服务端接收物品重置
    The tooltip for item with item lock component will no longer show when game rule showtags is disabled
    当游戏规则showtags被禁用时,带有锁定组件的物品的工具提示将不再显示
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