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我的世界基岩版1.16.100.55Beta版更新内容一览

日期:2022-10-18 17:59:20栏目:游戏攻略浏览:

我的世界基岩版于2020年9月11日更新到了1.16.100.55Beta版,此次更新都有哪些内容呢,下面就给大家带来我的世界基岩版1.16.100.55Beta版更新内容一览,以供玩家参考。

  • Bug修复-性能与稳定性
    Game no longer crashes if a player opens a Shulker Box they're standing on after rejoining a multiplayer session
    当玩家在重新加入多人游戏后站在潜影盒上打开潜影盒时游戏不再崩溃
    Fixed crash when using /fill command with Portal to fill huge amount of blocks
    修复了使用/fill命令填充大量下界传送门方块时发生的崩溃

    Bug修复-原版大一统
    Baby Zoglins now have cute oversized heads (MCPE-65454)
    幼年僵尸疣猪兽现在有可爱的超~大脑袋
    Shroomlight block can now be used with the Composter (MCPE-82999)
    菌光体现在可以用堆肥桶堆肥
    Crimson Fungus and Warped Fungus can now be placed on Mycelium blocks (MCPE-88588)
    绯红菌和诡异菌现在可以放在菌丝上
    Observers will no longer get stuck in an active state when moved by a piston (MCPE-61175)
    侦测器被活塞移动时不再停留在活动状态
    The "Thing" banner can now be crafted at the Loom (MCPE-70449)
    “Thing”旗帜(mojang徽标)现在可以在织布机上制作
    All expected blocks and items can now be composted again (MCPE-94671)
    现在所有认为可以堆肥的方块和物品都可以正常堆肥了

    Bug修复-全局
    Portal blocks placed with /setblock or /fill commands that are not part of a valid portal structure will only exist for 1 second before they are removed
    用/setblock或者/fill命令放置的,不是可用下界传送门一部分的传送门方块仅会存在1秒,然后就会被移除(不仅是命令 手放的也会被移除 甚至已经被放置的传送门方块也会逐渐消失 传送门方块彻底成为历史)
    Foxes will no longer take damage when falling on berries (MCPE-82273)
    狐狸落在浆果丛上时不会再受到伤害
    Text and background for the title command (Title, Subtitle, and Actionbar) have been adjusted and spaced out
    /title命令(Title, Subtitle和Actionbar)的文本和背景被调整了,隔开了一部分
    Dressing room now shows cached Character Creator items when offline
    试衣间现在可以在离线时显示缓存的角色创建者项目
    24 bit PNGs without an alpha channel are no longer accepted as valid custom skins (MCPE-50094)
    不带alpha通道的24位PNG格式图片不再视为有效的自定义皮肤

    Bug修复-游戏
    Boots enchanted with Soul Speed no longer become stuck on mobs or the player after breaking (MCPE-75375)
    附魔有灵魂疾行的靴子不再在损坏后卡在生物或玩家上
    Piglin Brutes preserve equipment when zombified (MCPE-83683)
    猪灵蛮兵在僵尸化时会正确保留装备

    Bug修复-UI
    The Smithing Table screen now contains hammer icon and UI elements appear correctly when using the "Pocket" UI profile setting (MCPE-79541)
    现在使用 “Pocket” UI档案时锻造台界面会正确显示锤子图案和其UI元素

    Bug修复-新成就界面
    Made the reward frame on the list item the same as the art frame
    现在物品列表上的奖励框和物品展示框一致
    Improved the tap visual feedback
    优化了点击时的效果
    Decreased safe zone size
    减小了安全区大小
    Fixed an issue where it was impossible to move focus away from Back button using a keyboard
    修复了使用键盘无法将焦点从后退键移开的问题
    Fixed an issue where the new achievement screens would sometimes incorrectly apply safe zone along the split in split screen mode, instead of just at the window edges
    修复了新成就界面有时在分屏模式下会沿分割线而不是在窗口边缘应用安全区

    技术性修改-Add-On和脚本引擎修改
    Bandwidth optimization: make sure level event packets only broadcast locally
    带宽优化:确保event级别的数据包只在客户端广播
    Spatial Bandwidth Optimizations are now exposed through a component, "minecraft:conditional_bandwidth_optimization"
    现在通过一个组件"minecraft:conditional_bandwidth_optimization"显示空间带宽优化
    Spatial Bandwidth Optimizations are now utilized by every actor using "minecraft:conditional_bandwidth_optimization"
    空间带宽优化现在在现在每个玩家使用"minecraft:conditional_bandwidth_optimization"时被应用
    Added the selector component to raw text which can be used to print entity names in commands such as 'tellraw' and 'titleraw'
    现在在原始文本中加入了选择器组件,这个原始文本可以用命令,例如'tellraw' 和 'titleraw',来输出实体名称
    Structures are no longer cut off when loaded using the /structure command
    使用/structure命令加载的结构不再被切断

    技术性修改-声音
    FMOD music channel now sets its priority to 0 when music is played to prevent FMOD virtual channel from stealing it when a regular sound is played in game (default priority is 128)
    FMOD音乐频道现在当播放音乐时权重为0,以防FMOD虚拟频道在游戏中播放常规声音时偷取其(默认权重为128)
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